Garry's Mod

Garry's Mod

[TTT2] The Flood [ROLE]
10 Comments
evil foll ginlan davbrer witer 16 Jul, 2024 @ 4:13pm 
can you make a sandbox version thats an npc instead of a role
Voxel | Julia 2 Mar, 2024 @ 12:28pm 
Also, if an undecided chooses a flood type, no other players are converted
Voxel | Julia 2 Mar, 2024 @ 12:26pm 
ALso ,when an elite form takes over a corpse as it is respawning, the elite keeps its small model but can use weapons
Voxel | Julia 3 Mar, 2023 @ 1:28pm 
Role Vote [ https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2187342339 ] isnt properly compatible with this addon. Every type can be voted for individually, which leads to rounds where not all three types are present, basically breaking the addons balance
Tweek, The Goblin  [author] 31 Jan, 2022 @ 12:32pm 
Added a avg number of players to start as flood during flood rounds. Also buffed claw damage.
Hannes 23 Jan, 2022 @ 4:04am 
Nice, keep up the great work, I'm really enjoying the concepts of most of your roles.^^
Tweek, The Goblin  [author] 22 Jan, 2022 @ 5:53pm 
@Hannes I was feeling that too. I've had issues with weapon convars on roles, but I'm definitely gonna adjust the damage on the claws.
Hannes 22 Jan, 2022 @ 5:30pm 
I love the concept and I'm looking forward to seeing new forms of the Flood. Would it be possible to add a Convar, which let's you change the damage dealt by the Claws of the Flood, bc everything below 50 is a little bit low I think. The probability that players catch on after 2 hits and kill you before you can kill them is way too high. (Also they are able to see, that you belong to the 'Flood-Team', which is another disadvantage and which makes the claws a little bit 'useless').
Tweek, The Goblin  [author] 22 Jan, 2022 @ 6:59am 
1) They only show up visibly atm, but it would be easy to show them always. As I'm adding new forms into the flood I might want a stealthier form so I didn't want to do full visibility quite yet.
2) When the infected kills a player they respawn as an infected form (chance is for which form they take when they revive)
3)This isn't done yet, but yes this was an issue in testing and will be added as a convar as soon as i figure it out :)
3.5) Also planning to add a feature where if you have flood and master chief roles installed maybe have a convar so that if flood spawns your detective spawns as master chief variant XD
Cpt.Haxray 21 Jan, 2022 @ 7:19pm 
This caught my eye for being rather interesting, but I do have several questions(I've not checked in-game functionality yet).

1. Are the flood players inherently visible as being flood, and not just with the model? Do they show up on the scoreboard as Flood to all players? If they dont this could be a good idea as i've seen pointshop stuff manage to override models even if forced.

2. How does the infection work? Is it the same as the infected role(when someone dies), or is it some kind of RNG chance when hit?

3. Would it be possible to have it set-up so if they spawn in it always spawns in a certain amount of players as random flood roles? The fact they're visible from the get go is an issue as well as the heavy similarities to the infected role, but having it so multiple are guaranteed to spawn in the round if one spawns would be a neat feature to make them stand out more.