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open it what key
Gears tab doesn't show any gear, and I get an error if I try to save.
Equipment tab seems to work, but the green color of condition isn't contained within the box.
Thank you, I figured some belt complications might have had something to do with the weapons thing
<3 ( <3 ) LeZom Boid Jamez So the issue with the error is gonne ? The last update fix it right ?
For auto equipping weapons. It's normal that it doesn't work, it's not yet implemented (it just goes into the inventory). I won't go into detail but it's complicated because I can't ask the game to install an item on the belt if the belt isn't equipped yet.
And the buttons are useless at the moment. They will be functional soon.
The issue was simply a out-of-date error - i updated this mod and reloaded the same save. Worked for me.
The 2 different UI sizes work, but it seems you can only select 1 at a time? Is that intended?
Hello, awesome mod!
The green, red, blue, grey highlight over equipment pieces are working as you intended.
Your gear equipped will save, including the weapons, as you intended.
You can load/ re-equip your gear from that same save however, one problem is that the weapons will not be re-equipped.
Also, I cannot seem to do anything that makes something happen when I press any of the three buttons: 'Equip weapon', 'Equip cloth', 'Add other to inventory'. - is there something I can try?
All of this tested in SP with over 250 mods
What did today's update/s (January 25th) add?
Thanks in advance!
@alree_unjammer Yes I noticed that, I thought it was weird but if I correct the typo, it bugs everywhere
@Shyzle Look at the description. I think it's that you have a gear save from an older version. Remove it and that should fix the problem.
If base game is fixed, your mod will continue to use a wrong one
Thx 4 the hard work!
The 5th question wasn't really referring to re-equipping weapons, but rather the holsters, belts, etc, the order in which you equip *those* matters in that if you equip your belt first, then a holster, then your gun is gonna be hotkey 4, but if you equip your holster *first* then the belt, then your gun is gonna be hotkey 2.
Will definitely wait for that order to be implemented o/
Thanks again for the mod!
2) It work with every mods. The only problem I can see is if the mod use custom clothes emplacements (like scrap armor), accessories can be found in the main ones but it's minor and otherwise no problems.
3) Work with every mod !
4) All small item like watch, belt, ring, ammo strap, ring and underwear. Should be everything.
5) At the moment when you click on equip. it puts all weapons in the inventory but does not put them back in the hotbar. It will also be added soon and it will ofc record the order
6) Works with all mods, again ;)
About backpacks, belts, holsters. For the moment, backpacks are not in the mod, belts are in accessories and holsters in the clothes.
It will change to make a list with only the clothes, another with weapons, another with containers (belts, bag, holster, ect), another with accessories and finally one with ammunitions
6) Does it work for modded clothes? :P
1) Does this work for backpacks or just "holsters"?
2) Does it work for modded "holsters", for instance the "Rifle Sling Fix" mod?
3) If it does work for unequipping/saving backpacks, does it work for modded ones as well?
4) What does the mod actually mean by "accessory"?
5) If it does work for all of the above (and this is important for me xD), does it save the order in which you've equipped things?*
* The reason I ask number 5 is because bagpack and "holster" when you both look at your "tabs" in your inventory (where you select your backpack or fannypack inventories for example), and when you look at your hotbar. The hotbar is particularly important since depending on the order it is attached, the hotkey for that weapon be it melee or firearm will be switched.
I hope all of that makes sense, and thanks in advance and for the great looking mod!
Once you get that Equip tab working, I suspect that this will become an essential "quality of life" mod around these parts! :)