Total War: WARHAMMER II

Total War: WARHAMMER II

Hooveric Reskin SFO submod
62 Comments
奥威尔·切瑞先生 5 Sep, 2022 @ 10:29pm 
He's out of action. It doesn't work for the SFO unit
SirDiesAlot29 20 Aug, 2022 @ 4:48am 
The Imperial Foot still look like greatswords and wave invisible swords and shields at the enemy for me, not sure if anyone else is having this issue
GenuinelyEric 21 Jun, 2022 @ 7:45pm 
Anyone getting a weird graphical glitch on certain units? I'm playing Tomb Kings and the Chariot units get this weird graphical error where they shoot off black beams everywhere. Like some kind of weird skin tearing or something, I don't know how to describe it. I can't figure out if it's this mod causing it, or if it's another one. But I've disabled any of my other graphic mods for Tomb Kings and it's not cleared it up.
Neon Slasher 30 Apr, 2022 @ 12:38am 
Yeah, some of the RoR's and special units from SFO dont work...
Troubleshooter 26 Apr, 2022 @ 3:06pm 
Thunderers (Grudgerakers) do not seem to get any variation in their shield symbols.
火枪亡 19 Mar, 2022 @ 2:15am 
i don't think this mod works now, emmmm
Goma 13 Mar, 2022 @ 8:46am 
Verek's Revers of Vampire Counts are supposed to have greatswords in SFO, but somehow they are holding lance and a shield.
Yung_Buttpiss 6 Mar, 2022 @ 9:03am 
I got a question. I remember playing borrowing legion a year ago and there graveguards looked alot different. they had like bretonnia helmets and they didnt look like they do now. is there a way i can like change it back to how it used to be
OlDrippy 15 Feb, 2022 @ 6:51pm 
@Hooveric
Thank you! Barrow Legion grave guards are the best reskins I 've seen so far!
Keep up the good work !
Nalier 14 Feb, 2022 @ 11:57am 
Hi! I've noticed that when your mod is used alongside Regiments of Renown Compilation for SFO some of the high elven spearmen have glitched weapons. Their spears have a weird red and green texture. Uniforms and Heraldry of the High Elves mod has exavtly the same bug. I have no idea why it's happening.
hooveric  [author] 14 Feb, 2022 @ 8:00am 
@Solly @Goma
thanks it's updated now

@OlDrippy
they are not reskinned yet. i will rework them later
Goma 14 Feb, 2022 @ 3:39am 
SFO also adds Men at arms (Mace) and Men at armes (Longbows).
I hope the new changes will be applied to these units too.
OlDrippy 13 Feb, 2022 @ 12:38pm 
I am not seeing reskin for barrow legion faction
Solly 9 Feb, 2022 @ 4:01am 
SFO adds black orcs with shields, which use the old skin. Would it be possible to change them to look similar to the normal black orc unit?
Poacher886 6 Feb, 2022 @ 5:29am 
@Hooveric , Ok ive sussed the problem and its an odd one! The problem Mod is 'Doomon15, Double Unit Sizes', which works just fine, except with the Imperial foot, where its determined too present them as Great-sword users!!?
Not sure why a 2x unit size mod would have this effect, but can confirm this is the issue!
hooveric  [author] 5 Feb, 2022 @ 1:00pm 
@Poacher886
the mod may not be downloaded or installed properly. please check out the bottom section of the main mod description.
hooveric  [author] 5 Feb, 2022 @ 10:24am 
@Poacher886
i have no ideas. as shown in the steam image, they are fine to me.
Poacher886 5 Feb, 2022 @ 10:21am 
I Have HR SFO Submod then HR then SFO Grimhammer 11
hooveric  [author] 4 Feb, 2022 @ 8:06am 
@Poacher886
i confirmed there is no problem. did you check the mod priority?
Poacher886 4 Feb, 2022 @ 5:27am 
So i still get Reikguard 'imperial foot' State troops appear holding an invisible Greatsword with a hand sword and shield on their back? Do i need to start a new campaign for your fix to take effect?
Who? 28 Jan, 2022 @ 5:44am 
Thanks :cleancake:
fredrowe234 27 Jan, 2022 @ 11:15am 
Thank you!
hooveric  [author] 27 Jan, 2022 @ 6:50am 
@Goma
i didn't reskin the Grave Guards yet, i will check them.

@Frickyman
The original thumbnail artwork was drawn by houjae for me.
Who? 27 Jan, 2022 @ 6:16am 
I will ask... who is the artist that made the picture u got on the mod site?
Goma 27 Jan, 2022 @ 12:52am 
Do you think you can swap the halberd of Grave guard (halberd) with something cooler?
Right now it's just reusing that used by Deckhand mobs.
Big Bear Bardiche 26 Jan, 2022 @ 1:06pm 
Actually that might be because of the no more clones submod, sorry.
[Oe] 26 Jan, 2022 @ 12:14pm 
thank god finally, great work
Big Bear Bardiche 26 Jan, 2022 @ 11:49am 
Some variants of the sword masters of hoeth have invisinvisible legs.
hooveric  [author] 26 Jan, 2022 @ 4:23am 
Fixed the Imperial Foot
sleepyHase 24 Jan, 2022 @ 3:43pm 
heya, the Imperial Foot empire state troop look like theyre attacking with invisible swords
TheIrishMan 24 Jan, 2022 @ 12:03pm 
No worries Hooveric. :steamthumbsup: I can patiently wait for the reskin. :steamthumbsup: Good luck in all the hard work you put in for us.
hooveric  [author] 23 Jan, 2022 @ 11:31pm 
Fixed Gor ROR, Lizardmen cold ones ROR,

i can't confirm the beast lord, chaos knight ROR error.
hooveric  [author] 23 Jan, 2022 @ 11:04pm 
@Leonis @十年老手艺匠人
i will check them soon. thank you

@Chuckawookie
there is no more individual reskin. but you can use the faction reskin remover files. i recommend to check the main mod description.
GLORY 23 Jan, 2022 @ 9:59pm 
Hi your mod is amazing. the unit : chaos of sword There is a problem with the material of the cloak. The two Capes will overlap. Can it be repaired? Thank you very much.
Chuckawookie 23 Jan, 2022 @ 8:05pm 
Is this compatible with the individual reskins instead of the all in one?
Leonis 23 Jan, 2022 @ 1:31pm 
Hey hooveric,thx for you work.I want to report to you,beastlord and lzdmen cold ones rider(ror)have model errors.
hooveric  [author] 23 Jan, 2022 @ 9:50am 
@Gleen Cross
maybe the mod wasn't installed/loaded properly. i can't confirm the issue.

@TheIrishMan
Chaos Warriors/Chosen are about 30% darker than vanilla. It's hard to make more darker whole chaos units for a while. because it requires to modify all their bardings, chariots, armours of monstrous creatures too.
TheIrishMan 23 Jan, 2022 @ 5:30am 
So glad this mod is working again for SFO. Great work Hooveric.:steamthumbsup:

However I've noticed that for the "Warriors of Chaos" faction that Archaon and the Lords/Heroes and Chaos Knights still have the silver Armour texture, and not the dark plate as the Chaos Warriors or the Chosen units. Is that intended, or could you perhaps recolour them as well Hooveric?

Thanx a bunch for a great mod, it adds much needed variety to the factions. :steamthumbsup::steamthumbsup:
Gleen Cross 23 Jan, 2022 @ 4:10am 
After installing this mod, I noticed the vampire counts zombies were missing textures, glitching (like the entire torso and legs disappears, only the feet and hands shows up, a head floating without torso, etc). It's just me? I am not using any other retextures
hooveric  [author] 22 Jan, 2022 @ 11:49pm 
@Goma
thank you it will be fixed
voiceofreason467 22 Jan, 2022 @ 6:49pm 
Bout damn time man, thx!
Goma 22 Jan, 2022 @ 2:59pm 
Vanilla Black Horn's Ravager has a shield but SFO version doesn't.
So with SFO, the unit model has a shield but actually not reflected in stats.
Do you think you can fix this somehow?
hooveric  [author] 22 Jan, 2022 @ 12:22pm 
it's fixed now
hooveric  [author] 22 Jan, 2022 @ 12:18pm 
@TheLemon™
thanks i will fix it asap
ChaosLemon 22 Jan, 2022 @ 11:13am 
Iceblades use Hellebronai spears still, sigh
Angerblaze 22 Jan, 2022 @ 8:01am 
@hooveric

Yup, I have been using that mod for the last 6 months, the last successful gameplay session was 5 days ago. I haven't played since then and I when tried to play yesterday, I got the error message. Well thanks for your time and of course thank you for the mod itself, I will start a new Campaign :)
hooveric  [author] 22 Jan, 2022 @ 7:44am 
@Angerblaze
A file named dryrain fo_sub no longer exists. It may be a mod that I made a long time ago.
Perhaps you subscribed before and haven't deleted it. I think it caused the issue. If there is no problem with the new campaign, there is no problem with the mods. this kind of issue is the first time I'm facing it.
Angerblaze 22 Jan, 2022 @ 6:44am 
The game is still not able to find dryrainsfo_sub mod upon trying to load existing campaigns. To summarize what I have done so far:

- Unsubscribed and re-subscribed to the SFO mode, Hooveric Reskin SFO Submod and Hooveric Reskin. As per instructions, I have them loading in this order:

1. Hooveric Reskin SFO Submod
2. Hooveric Reskin
3. SFO: Grimhammer II

- Deleted the launcher folder in "Users\(PC name)\AppData\Roaming\The Creative Assembly\
- Completely uninstalled and reinstalled the game - this still did not resolve the issue
- Deleted the Workshop folder. I.E Steam>Steamapps>Workshop>Content>594570, and downloaded all the mods again

ssue remains.

Is there anything else I can try or I should just say goodbye to the old campaigns and start some new ones? XD

And is it possible that the old campaign files are simply not seeing the mod as the same after the update?
hooveric  [author] 21 Jan, 2022 @ 11:29pm 
@Goma
without this mod, there is a problem with some units animation. especially the empire provincial ror units.

@NRKE
i think it's a vanilla issue. Some vanilla units often have such issues. the reskin or SFO does not mod them.

@FullAutoAttack
recommend to check the main mod page.

@jvcobi
it's not compatible, but the mod reskins uniforms and heraldry.
deadlyydude 21 Jan, 2022 @ 10:15pm 
is this compatible with the uniforms and heraldry mods too?