Barotrauma

Barotrauma

Death Skills Keeper
17 Comments
JamesDreemurr 20 Mar, 2024 @ 10:35am 
is there a way to make it so dead people won't lose their wallets too?
molotov_mox 12 Jan, 2024 @ 3:19pm 
thank you so much, i hate how you lose skills on death. personally, losing the mission money, having to restart, and the humilation of dying because your ai teamates decided to open every airlock on the ship and killing you is enough of a frustration for me.
Yawn 30 Nov, 2023 @ 5:51am 
@dommygutman the game now has a setting you can adjust to make you lose however many skill points you want. It's in the settings for the server.
dommygutman 22 Nov, 2023 @ 7:42am 
Is this still viable to be used? or has barotrauma broke something in the mod.
ButtERR 6 Jun, 2023 @ 12:38pm 
The ideal scenario is a wreck, corpses of the crew sometimes contain money.
ButtERR 6 Jun, 2023 @ 12:37pm 
@Nebual, you just grab a character who died and had credits in his wallet. The money automatically transfers to your wallet.
Nebual  [author] 28 May, 2023 @ 12:35pm 
Potentially, what do you have in mind?
笼目深沙希 23 May, 2023 @ 6:19am 
Is it possible to add a function to modify the Reaper's Tax obtained after respawning
Nebual  [author] 15 Apr, 2023 @ 6:10pm 
I'd also like to prevent crew from losing their money on death, since it doesn't seem to drop anywhere that can be recovered, but I haven't yet found where in Baro's code that actually happens, to patch it out. There's mentions in the code of finding money on corpses, but I've never experienced that in my sessions...
Nebual  [author] 15 Apr, 2023 @ 6:08pm 
Update v1.1
- Fixed it not working, by including @Bedragaren's fix
- Skill drop on death is now a hybrid %-with-cap system:

Rather than a flat cap of 5, the skill reduction is now 33% of the skill gain, capped at a max of 10.

This means a Captain (who defaults to a starting max of 10 Medical) with 50 Medical, has 40 points of "skill gain". In Vanilla, 1 death would drop 30 points, and a second another 7.5 points, down to 12.5. Now, the captain loses 33% of 40 (= 12.5, capped to 10), and then a second death drops 33% of 30 = 10, down to 30.

So still much less punishing than Vanilla, and less punishing at lower skills than the prior version of this mod, but slightly harder to maintain very high skills through deaths.

Thanks @Bedragaren for maintaining this in my absence! If you accept my friends invite, I'll add you as a Contributor.
Azuma 21 Jul, 2022 @ 8:24am 
Alternative for this mod which not require's Lua to work: Skilled Crew
Bedragaren  [author] 3 Jul, 2022 @ 11:36am 
I think I fixed it, you can use my version until this one gets an update
Whiskey 8 May, 2022 @ 3:11pm 
the mod wont work right now please fix before i lose my mind
Gears 29 Apr, 2022 @ 5:15am 
It would appear that the mod is broken after the recent update, can't say whats broken but it doesnt work anymore.
SydWad 10 Apr, 2022 @ 11:13pm 
Why is this not an in game option. I hate the feature SO MUCH. If it was a temporary loss from reaper's tax that would at least be better.
Yawn 18 Mar, 2022 @ 10:05pm 
Dude this is amazing I've wanted this very specific mod for ages and have now found it. Genuinely appreciated.
Bishop ☆ 23 Jan, 2022 @ 4:42pm 
What a cool mod! Very nice for the guys who play it casual and can only manage a game a week or so.