Project Zomboid

Project Zomboid

Yet Another Traits Mod
24 Comments
Airborne Alchoholic 27 Jul, 2024 @ 7:09pm 
hey is this compatable with brita gun mods
Pyrolusite  [author] 11 Apr, 2024 @ 11:52am 
@anarko_1 so dramatic ! lol
anyways, as far as I'm concerned it's enough, and I am currently busy with other modding projects, so i'm just maintaining it for now.

@Xalderin I've been using this alongside SOTO for a while, no problems so far.
Xalderin 11 Apr, 2024 @ 9:13am 
Anyone know if this works with SOTO?
anarko_1 22 Dec, 2023 @ 9:19am 
cool mod, you still working on it?

or it is left to die like all the others...
sussyslurp 9 Nov, 2023 @ 11:35am 
neat mod! can you make a versoin that is just the weapons and +maintance? :spiffo::steamthumbsup:
Pyrolusite  [author] 10 Sep, 2023 @ 4:27am 
Should now be fixed !
Also I can confirm Inventory Tetris compatibility : the item will spawn on the ground if you can't store it in your inventory.
Pyrolusite  [author] 2 Sep, 2023 @ 6:54am 
Okay, I'll look into this when I can
supasaiyajinrosekaiokenx 30 Aug, 2023 @ 8:56am 
Sorry for my late response. It's singleplayer, and no i don't have any mods that interfere with the machete. Only happens with long blade proficiency.
DragonbornZelose 25 Jul, 2023 @ 4:02pm 
So far I've only seen it happen with Long Blades, but Long Blades and Firearms are my usual go to so I haven't experimented a ton with the others- I'll do so when I can and get back to you on my findings.
Pyrolusite  [author] 25 Jul, 2023 @ 2:15pm 
Does this only happen with Long Blade, or does it also happen with all other proficiencies ?
DragonbornZelose 25 Jul, 2023 @ 12:34pm 
I have the same issue as SupaSaiyajin- Multiplayer. It's not always consistent, one time I died and came back and came back with the machete. But usually it's without if I take long blade proficiency.
Pyrolusite  [author] 6 Apr, 2023 @ 3:09pm 
@supasaiyajinrosekaiokenx singleplayer ? multiplayer ? any mods that replace said machete or removes it ?
supasaiyajinrosekaiokenx 4 Apr, 2023 @ 4:23am 
Why don't I spawn with my promised machete when I pick long blade proficiency?
Pyrolusite  [author] 17 Jun, 2022 @ 9:17am 
@Doctor Decay Sure, go ahead
Doctor Decay 17 Jun, 2022 @ 8:12am 
Hello, I am the owner of one of the larger communities and I would like to see if I could request to put your mod into a mod pack. I inform all my members of the full credits of your mod via a dedicated discord channel and a PDF made for the server which has direct links to your page here and users are encouraged to subscribe and upvote. My team and I will ensure the pack stays up to date within 24 hours of a newly released update and will not waste your personal time by asking for technical support. The purpose of this pack is so that we can ensure control over the server stability and restarts. I will share any details you need, or answer any questions. From all of us at TFF we thank you for your great work!!
Banzaikoowaid 3 Feb, 2022 @ 7:01am 
Addendum A: Disregard the previous two comments of mine, there is no incompatibility between this mod and the More Traits mod. It was actually a conflict between More Traits and Survivors 2 in 1. My apologies.
Banzaikoowaid 3 Feb, 2022 @ 3:10am 
Addendum: By incompatible I mean having this mod enabled and the github version of More Traits and the More Trait's "battering ram" trait picked the character becomes invisible (And zombies will literally ignore you until you stop full sprinting) when full sprinting. So it's a small incompatibility.
Banzaikoowaid 3 Feb, 2022 @ 3:08am 
Just a heads up this mod is incompatible with the most recent github version of More Traits, specifically a newly added trait called "Battering Ram."
Pyrolusite  [author] 25 Jan, 2022 @ 4:50pm 
@Midnight Except some small car-related negatives (once I find a more optimized way of implementing driver traits) and maybe specialized xp penalties like Pacifist, probably not.
Shaddoll 25 Jan, 2022 @ 4:28pm 
Planning to add negative ones? I always finds those more interesting
Pyrolusite  [author] 25 Jan, 2022 @ 2:50pm 
@Deadite It should work with any other trait mod, More Traits included, it's just that you might find traits doing roughly the same things with different costs
Viruana 25 Jan, 2022 @ 2:44pm 
Looks good! Does it work with "More Traits"? I like a lot that you've added traits that also grant items. That's my one sole qualm with the base game, like cops don't have guns in their houses/etc? Hahaa.
Pyrolusite  [author] 25 Jan, 2022 @ 10:31am 
@Codec You posted barely 1 min after the mod was uploaded to the workshop, writing documentation takes some time you know !

There, you guys should have all the information you need now.
Knuckle farmer 25 Jan, 2022 @ 9:46am 
what are they