Cities: Skylines

Cities: Skylines

P and B pavement+ patch
14 Comments
Moch  [author] 20 Apr, 2022 @ 5:50pm 
Supported to make an elevated structure with a height of 0m with Mod. Make it look like a path on the ground.
見た目を地上の道のままで、Modで0mの高さの高架が作れるように対応しました。
StayHungryStayFoolish 10 Apr, 2022 @ 6:21am 
I use P and B pavement+ and its patch and it works just fine, however, if the tunnel goes under the water, then it is flooded. I was looking for rendered ped tunnels and I have found clus's one, and I have replaced the underwater sections, but it is only for bikes. If you have found another rendered ped tunnel for ped+bike, which does not start to get flooded under the ground, please let me know.
Moombas 10 Apr, 2022 @ 3:31am 
I have exact that issue (sunken paths) but this patch doesn't help :( Always have to bulldoze and rebuild them but at next load still the same... so not useable
StayHungryStayFoolish 1 Apr, 2022 @ 11:11am 
In most of the cases, I use the elevated option and in case, the ground pavement sinks, I always bulldoze and rebuild it, it works perfecto. See it here: https://ibb.co/album/N7Vb9c

I understand that stairs do not fit bikes ... :-) However, I would love to see an addition of a stair type, which makes cims put down the bike and just walk. I tried to combine this path with stairs and I do not see bikes on them, so it could work.
CheeseFries 1 Apr, 2022 @ 3:13am 
Is there some fix to the connection to pavement side of the road? As the connection seems like a V and not aligned to the pavement. Other mods or assets to fix is welcome too
StayHungryStayFoolish 1 Feb, 2022 @ 12:58am 
@Moch Take your time. This pavement is still the best in the workshop. After the update, I will send you a big, fat award. :steamthumbsup:
Moch  [author] 31 Jan, 2022 @ 9:54pm 
Are you using "Loading Screen Mod temporary fix for Airports DLC"? It doesn't seem to be perfect yet.(at 1.Feb.2022)
With no mods, you probably won't get the error.

Please wait for the version upgrade on the mod side, or turn off the relevant mod and use it. I'm waiting for it to be fixed too.
StayHungryStayFoolish 31 Jan, 2022 @ 3:04pm 
Sorry, I am doing something wrong:
P and B pavement+ patch

Asset bug: Workshop asset uses private asset (sion=0.0.0.0, Culture=neutral, PublicKeyToken=nullm_nodes f634af513b1fcdda94d0436a896f9539 a1b0b1a1ef337b32a7)
Moch  [author] 31 Jan, 2022 @ 12:03am 
@BrowncoatTrekky
I can't because I don't have time to try new things right now.
BrowncoatTrekky 30 Jan, 2022 @ 6:30am 
@Moch
Is it possible to have a version with pavement textures in the centre for the path to more seamlessly connect to adjacent road?
StayHungryStayFoolish 29 Jan, 2022 @ 5:29am 
"The upgrade will not fix it. You need to re-lay the path with this patch."
Bad Karma 29 Jan, 2022 @ 4:13am 
I have added P and B pavement+ and still get the same load fail, love this path though.
Moch  [author] 26 Jan, 2022 @ 5:43pm 
Thank you for reporting.
Added "P and B pavement+" to the required items.
Maarten 26 Jan, 2022 @ 5:33pm 
Fails to load, this mod is bugged:

0.0.0, Culture=neutral, PublicKeyToken=null m_segments ab91a3f806b2b10a4e95243ce69e742e
Used by:
P and B pavement+ patch

Asset bug: Workshop asset uses private asset (1x1 Dark Parking Prop.1x1 Dark Parking Prop_Data)
4VNetInfo+Node[], Assembly-CSharp, Ve
Used by:
P and B pavement+ patch

4VNetInfo+Node[], Assembly-CSharp, Ve is possibly DLC or mod content.
4ab84cca68512e8 1047c213d64f5816a7df76802381b296 d59aea36564e6cfa3311179aec4c000e 68b
Used by:
P and B pavement+ patch

4ab84cca68512e8 1047c213d64f5816a7df76802381b296 d59aea36564e6cfa3311179aec4c000e 68b is possibly DLC or mod content.
9b41cb453d689e4f28a40 88d0d522d94acf36ad310e79a02c2500 71a4a41493707780bc98e4882f7dd4e7
Used by:
P and B pavement+ patch

9b41cb453d689e4f28a40 88d0d522d94acf36ad310e79a02c2500 71a4a41493707780bc98e4882f7dd4e7 is possibly DLC or mod content.