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i tore it down and rebuilt, we'll see
with the 100 uranium, it does show up and can be fixed with a component. hopefully the mod team will fix that in the future.
but NOW i have 2 out of 4 broken down and there's no option to fix them. I have the parts, but they remain broken...
https://gist.github.com/lordmuff/5eb66aae195f5bddab7b5ce29380db32
They "cant find a work giver for the bill giver" if you are refactoring all your mods to work with the framework you made that's cool, but doing it staggered like this is super confusing.
If they just did a fuck ton of damage, that would be fine, but them being as devestating as they are just by shooting once, hit or miss, is a bit too much fuckery. Practically 0 events in rimworld has the same impact as that and those who do has some work arround or way to manage it, but just loosing all power for 3-4 days straight because a raider missclicked the trigger is silly.
Especially brutal as it only penalises the player and does practically 0 damage more than a doomlauncer, a vanilla 1 use rocket.
It has made it so i have to check every raider in every raid and zap them with lightning or god powers just to avoid this bs.
另外太阳闪焰护盾也是能挡住电磁脉冲影响的