Project Zomboid

Project Zomboid

QOL - Equipment window
141 Comments
Nightshade 29 Dec, 2024 @ 12:20pm 
Any plans to update for B42?
土星环 4 Jul, 2024 @ 6:35am 
love this mod,bro,thanks for your work.
Natural_Effects 19 May, 2024 @ 3:18pm 
Having "hide equipped items" enabled by default is insane. Super frustrating that a feature with so many common issues is automatically on in a mod that claims it will *improve* your QoL. I didn't feel very convenienced when I had to stop what I was doing 30 seconds into the game and spend 15 minutes trying to find out why all my equipped items were disappearing. So many comments here confused about issues caused by this setting (which offers such a marginal improvement in the hypothetical world where it works as intended, are all these issues *really* worth slightly reducing the number of items visible in your inventory?) but for some reason the author doesn't fix all this in 5 minutes tops by changing one default setting :steamthumbsdown:
Ozi 2 Apr, 2024 @ 1:44am 
its not. disabling the option "hide equipped items" in the mods Menu enables direct transfer of items (and corpses)
[+| CL rautamiekka 1 Apr, 2024 @ 8:30am 
@Ozi

Pretty sure that's a base game problem.
Ozi 31 Mar, 2024 @ 4:23pm 
Carrying Corpses counts as equipped "items", so corpses are hidden in th einventoy and you cant transfer them into a car. Basically NO equipped item can be transfered into a container but your own backpack... wasd?
[GWJ]Baron_Of_Hell 31 Aug, 2023 @ 5:43am 
This is a great mod. The only problem I have at the moment is that attached items aren't hidden in the inventory window like equipped items are. I see the author no longer wants to support the mod which I understand.

On a different note I've read some of comments. Many of the problems aren't related to this mod or can be solved by adding another mod. For example lag while in inventory is caused by having to many mods that add items and a coding mistake by the devs. There are multiple mods that fix that problem. Or the guy that had the vanishing window problem, that is by design. If you don't want that you have to pin the window. Click on the little icon that looks like a pin in the right hand corner.
Space Donuts 8 Jun, 2023 @ 10:23pm 
I cannot transfer the generator to trunk, i can only drop it :(
Acid Green 26 Apr, 2023 @ 4:30am 
i have this issue where if you have the equipment window open long enough it disappears untill you quit the game
C0rG1 tH3 &hiBA_lnu 4 Mar, 2023 @ 3:58pm 
The closest one I can think of is SpiffUi that fits @SalamanderAnder & @Monkey Magic's tastes.
Monkey Magic 22 Feb, 2023 @ 10:52am 
@SalamanderAnder - I have just stumbled across this mod, and was thinking along similar lines. Rather than open up as a separate tab, it would be nice if it appeared as a icon (like the inventory, and bag icons) and could be switched between that way.

My main issue with the vanilla inventory is that it groups equipped and non-equipped together - which is a pain if have "category" as default and have two of the same weapon as this can get you killed:

For example, dropping stuff to reduce weight when in a tricky situation and accidentally select the equipped one to drop instead of the spare. It's only for a moment while you equip the spare, but it could be a fatal one
SalamanderAnder 8 Feb, 2023 @ 10:50am 
I really wish this mod could be integrated with the default inventory so it opens along with the inventory and had controller support.
MaxGiacca 2 Feb, 2023 @ 5:29am 
Hey I had issues while moving a generator in my hands, how can It the correct way?
Thanks for the mod anyway
BargainSale 22 Dec, 2022 @ 7:48pm 
After dying I got this error

attempted index: setVisible of non-table: null
function: OnCharacterDeath -- file: QOLET_GlobalFunctions.lua line # 51 | MOD: QOL - Equipment tab
java.lang.RuntimeException: attempted index: setVisible of non-table: null

Going to the file, nothing seems out of place but I have no experience with this
Yosemite_Sam 9 Dec, 2022 @ 1:43pm 
I play with a controller on steam deck. Is this mod controller friendly?
翔翔翔 6 Dec, 2022 @ 1:13am 
Hi, how to put the generator in the backpack?
D E L T A 14 Nov, 2022 @ 9:05am 
Хрень неудобная
Pervy Sage 8 Nov, 2022 @ 2:12am 
Shouldn't have vanilla changing stuff set on by default, aka hiding inventory.
トミー (Tommy) 10 Oct, 2022 @ 1:12am 
Only semi-compatible with alternative inventory rendering. The equipment menu works, but hiding items from inventory does not.
Mesosolatum 17 Sep, 2022 @ 6:24am 
Hello! I like this mod, but there is one option I would like to see added. Can you add an option to keep only the items in your hand visible in the (classic) inventory and hide the other equipment from the (classic) inventory?
space is cool 3 Sep, 2022 @ 8:07pm 
would this be alright taking out of a current save
Kamsta99 13 Aug, 2022 @ 4:01am 
not work in mp
Weaver 31 Jul, 2022 @ 6:47am 
Legitimately my favourite mod on the entire workshop. Been looking for something like this since I started playing the game years and years ago. Thank you! Great mod support, too. Seems to work with every clothing mod I can think of. Thanks so much. Makes inventory management so much nicer without seeing 500 equipped items. Is it possible to add a toggle to remove the weapon window, and just display equipped clothing, making the overall view thinner? No worries if not, thanks again <3
Warm Body 30 Jul, 2022 @ 12:25am 
这绝对是开发者本应添加的功能.感谢你的工作.
Great MOD.Thank you.
Teh T 27 Apr, 2022 @ 2:35pm 
Anyone had any luck getting this to work in multiplayer recently?
p6kocka 20 Apr, 2022 @ 11:21pm 
IS it possible pls to have the equipment window open when startina a save?
satyr7 23 Mar, 2022 @ 7:38am 
@reanimated6 & @Pervy Sage Actually there are 2 easy ways to do it without disabling any functions. If you right click on the generator in your hands icon (the very upper left corner on your screen) you get a menu that has put item in selected container. Or you can hit "shift-Y" (unless you changed the equipment hotkey) and it will display your inventory panel like normal. Once you are done just hit "shift-Y" again to hide everything in the inventory panel. Hope that helps, took me a second to figure it out myself!!! :steamhappy:
Pervy Sage 10 Mar, 2022 @ 7:07am 
@reanimated6 If you have the inventory portion hidden then you can't. You have to go into options > mods > QOL Equipment Menu which should be near the bottom in the mods area. Click the check box to turn off the option that hides your equipped inventory then restart PZ.
reanimated6 10 Mar, 2022 @ 6:37am 
How can I put the generator into a container when it's in my hands?
Pervy Sage 9 Mar, 2022 @ 7:19pm 
All that being said it's a great mod. I love the functionality of being able to see at glance all the graphical things about clothing and the slide up bar being the opposite of the drop down is genius.
Pervy Sage 9 Mar, 2022 @ 7:07pm 
My Thoughts:
1. Shouldn't favorited items have a star in the window? I like being able to see that at a glance.

2. Can you add an option to put the refresh button inside the configuration window. I've accidentally clicked it several times because it's so close to the configure button and it resets all my changes!

3. The drop down menu for the font sizes is keeping the word "small" in the window after I changed it and is over lapping with the size I choose making them hard to read, as well as; the numbers for the width and length.

4. I can't for the life of me figure out how to merge or add new folders.

5. Shouldn't there be an "Equip Bag" button, so you can quickly reequip bags after something like exercising.

6. Removed items do not go into the container I have selected instead they go into my main inventory.
Pervy Sage 9 Mar, 2022 @ 3:05pm 
Another thought:

7. If you have your wearables hidden there's no way to transfer a held corpse into another inventory, you can only pick it up or drop it. Some mods use corpses for various things. Hydrocraft you can butcher them for parts to make glue and fertilizer or burn them into charcoal. Another mod you can cut them up to learn first aid and so you need to be able to transfer them. But icons for the items can't be moved to an inventory.
MrBounty  [author] 9 Mar, 2022 @ 1:38am 
@reanimated6
I no longer have the time, nor the desire, to improve the mod
mec fluuri 27 Feb, 2022 @ 12:53am 
Any option to still show equipment in the vanilla inventory tab?
reanimated6 22 Feb, 2022 @ 4:38am 
Im guessing there is something other than just the Gourmet Revolution mod in Snakes ModPack that has issues with this mod. I wonder what other mod it could be.
reanimated6 22 Feb, 2022 @ 4:37am 
Thank you MrBounty. I have another issue. None of my items are hidden in my inventory. I tried turning the setting off and on in mod options. I also tried re-equipping all clothing and items. Am I missing something?
Greez 21 Feb, 2022 @ 4:04am 
@Monario When you are carrying a corpse or a generator, there is always an option in the context menu "Drop Generator/Corpse". Just click on the space next to the character
MrBounty  [author] 21 Feb, 2022 @ 1:33am 
@reanimated6 Yes, you just can't hide items in inventory but otherwise everything work the same
Monario 21 Feb, 2022 @ 12:57am 
@MrBounty -- Hey! Would it be possible to add some sort of white/black list to exclude items from not being visible in your inventory when you pick them up? Items that you'd normally want to have them in your inventory so you can actually move them. At the top of my head, a list of possible items:

- Corpses
- Generators

Thanks in advance!
reanimated6 20 Feb, 2022 @ 11:18pm 
Hey! Does this mod work with snakes mod pack IF i do NOT enable "Le Gourmet Revolution"? And does this work with UndoMaskExclution and Weapon Condition Indicator? <3
Kaldo 20 Feb, 2022 @ 10:14am 
Excellent mod, loving the new customizeable look in a separate window! I do agree with other comments saying the weapon tab doesn't need to be in a separate panel though, if they were all together and "weapons" is just another folder it'd save a ton of space. Still, it's a really great mod regardless.
MrBounty  [author] 17 Feb, 2022 @ 8:24am 
@MenialMoodleManager Folder was planned, aiming is a good idea and tooltips was a bug.
All added in the last update
G-t01l3t. 16 Feb, 2022 @ 5:40pm 
Hi Mr Bounty,

RE: Folders
I meant about the submenu; neither all open nor all closed,
but wondering if it could be custom:
- so if I close the 'Bags' or 'Trinkets' submenu, and leave the rest open,
that when I close and reopen your mod's window, I want the same submenus to be open and closed.

RE: Aiming
- When I am aiming with my mouse, and hover over your pinned equipment window it will open the panel.
- I am wondering if this can be changed to have the same logic as the vanilla game's inventory and container windows.
- When you aim and hover over those pinned windows, they don't open (as that would block the screen during combat)

RE: Inventory tooltips
- Is it possible for the tooltips in 'Equip Cloth' to show green or red defensive stats relative to what you have equipped?
- I don't want to suggest a change that would increase impact on performance but since vanilla tooltips have show this, I am just wondering.

Thank you :Thedead:
quilates_24 16 Feb, 2022 @ 12:51pm 
Hi MrBunty, with the last patch today, i don't see the undies folder
Kagoule 13 Feb, 2022 @ 10:20am 
@MrBounty: you should add an option to hide one of the panel to display only the weapon panel or the clothes panel, or better, add an option to detach detach panels.

I'm not using any weapon, I only fight bare-hands (thank you "More Traits" mods for "Martial Artist" trait!); so I have this big useless Weapon panel I would like to hide.
MrBounty  [author] 13 Feb, 2022 @ 3:32am 
@Monario Ask in the discussion next time.
Yes I saw that issue when playing yesterday, if there not so many item that ok but with a complet bag, inventory... That start to lag. I will make a small update to lets you choose the page refresh rate (currently every UI frame) and some upgrade to limite FPS lost.
Monario 13 Feb, 2022 @ 3:07am 
@MrBounty -- Hey... I wonder if it's a recent update, or just an affect of all the new features, but, when I open the equipment window in my game my FPS get really tanked. Is it the same for you?

Thanks in advance!
MrBounty  [author] 10 Feb, 2022 @ 1:14am 
@<3 ( <3 ) LeZom Boid Jamez Thx, Ivworked hard on that thing.
What do you mean by keeping folders open? In the main menu or the submenu to equip a new item of clothing?
Because normally the open folders of the main menu remain open the time you are in game even if you close the window. On the other hand, folders for the submenu where you equip yourself, they are all open or all closed (depends on the option)
G-t01l3t. 9 Feb, 2022 @ 5:35pm 
Maan the mod is so goooood Mr B!!!

All working in order: https://xfl.jp/Ifg06S

Q: Is there a way that the mod can remember which subcategories of 'Weapon' or 'Clothes' you have closed/ opened each time you use the Equipment window?
- I seem to remember in one of the past versions of the mod this was the case.
- For example, I want to close 'Trinkets' and it stay closed when I open up the window again.
- I know you added the 'open all tabs' option in ModOptions which is likely responsible for something here

:GiveHug::Thedead:
Monario 9 Feb, 2022 @ 8:18am 
Thanks! Will give it a go in a bit!