Garry's Mod

Garry's Mod

Resident Evil EKG Status (Hud)
32 Comments
Marcus 6 Mar @ 7:17am 
Can You Please Make This Mod Compatible With Better Zoom.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2175878467
Cutta  [author] 2 Nov, 2024 @ 2:57am 
i'll fix that
Freya 2 Nov, 2024 @ 2:50am 
Yellow says "fine" :(
roastytoasty 30 May, 2024 @ 11:07am 
i think yellow should say "caution"
Callsign_Ewok 19 Mar, 2024 @ 8:09am 
Thank you good sir!
Callsign_Ewok 19 Mar, 2024 @ 8:09am 
This update was perfect for what I needed for my survival horror realism gameplay and youtube videos for the best survival horror experience possible with minimum intrusive hud. It's perfect now. I actually prefer this over the Escape from Tarkov hud so that's impressive.
Callsign_Ewok 17 Mar, 2024 @ 3:41am 
If I knew how to do UI design, I would do a RE4 style ammo counter or something, that would be an interesting idea for the future perhaps!
Callsign_Ewok 17 Mar, 2024 @ 3:39am 
Oh no way! Thank you that is exciting to hear! I love your work on this, it still works fantastically! I make youtube realism content actually so your contribution to my potential survival horror related videos is not unnoticed. I may even a link to the mod in the video incase anyone else wants the hud as well for additional credit.
Cutta  [author] 16 Mar, 2024 @ 5:25pm 
I’ll add option to remove today
Callsign_Ewok 16 Mar, 2024 @ 10:37am 
I have the same question how does one remove the health bars over npcs after this mod is installed? For realism sake.
Callsign_Ewok 16 Mar, 2024 @ 8:46am 
This is perfectly paired with Resident Evil 2 inventory mod because then you have to manually check your RE inventory to see your characters armour ratings/suit energy levels ;)
Chris Pratt 14 Jan, 2024 @ 7:16am 
how do i remove the health bar it gives enemies?
Cutta  [author] 21 Dec, 2023 @ 1:40pm 
rp_southside
dnutstar1 21 Dec, 2023 @ 1:11pm 
What map is in the background im trying to find its name
Cutta  [author] 2 Jul, 2023 @ 10:43am 
Never thought about putting that in. I'll look into it
Purplexion 2 Jul, 2023 @ 2:29am 
have you thought about the poisoned text appearing when hit by poison headcrabs?
T-Rizzle 10 Apr, 2023 @ 1:45pm 
@Cutta
It creates errors with Half-Life: Source weapons because you use Weapon.Primary. You should use the built in in functions instead to prevent these errors. Here is a link to the page on the Garry's mod developer wiki with every available function.
https://wiki.facepunch.com/gmod/Weapon
Cutta  [author] 14 Feb, 2023 @ 2:39pm 
yes. i will put out an update soon to be able to toggle those
Muffins 14 Feb, 2023 @ 2:29pm 
Can there be a way to toggle displaying Condition name, and the ammo?
Since using with other HUD mods, you get double ammo.
Cutta  [author] 11 Oct, 2022 @ 12:22pm 
Just Updated
John VOCALOiD 28 Jun, 2022 @ 1:25pm 
(Physical) Condition: Fine

(Mental) Condition: Critical
Cutta  [author] 22 Apr, 2022 @ 5:35pm 
will fix. sorry
Rocket 22 Apr, 2022 @ 2:08pm 
Errors
Serial Designation V's Husband 5 Feb, 2022 @ 7:46pm 
I'm a big resident evil fan and i hope you update it to show ammo soon, But take your time.
Pure 3 Feb, 2022 @ 4:15am 
looks gud
GroovyBruce 2 Feb, 2022 @ 5:04pm 
I smell potential.
Dopey 2 Feb, 2022 @ 2:52pm 
Is there an option to make it fade in when health values change? So that it doesn't clutter the screen if there's nothing happening?
Drunk Headcrab 31 Jan, 2022 @ 2:41pm 
Tight.
Orion 30 Jan, 2022 @ 8:12am 
oki
Cutta  [author] 30 Jan, 2022 @ 2:09am 
i'll work on putting a settings menu for it
Orion 29 Jan, 2022 @ 9:14pm 
If possible, would you perhaps be able to make a way to resize it?
Pitbull422pl 29 Jan, 2022 @ 3:57am 
can you make hud form resident evil 7?