Project Zomboid

Project Zomboid

Radio Frequency Manager
54 Comments
Bez 8 Jul @ 2:26pm 
Go to C:\SteamLibrary\steamapps\workshop\content\108600\2735294987\mods\RadioFrequencyManager or whatever the equivalent is for your Steam installation.

Add two folders, one called Content and the other called 42.

Do not add anything inside the folder called content.

Copy the files icon.png, mod.info and poster.png and then paste them inside the 42 folder.

This makes the mod show up in the mod manager, but I couldn't get it actually working correctly from that point.
Alpha Gamer 9 Jun @ 4:18pm 
anyone got a better description on how to get this to work in b42 because Sp4tan has left the chat
daniel_pace 31 May @ 7:43pm 
I been trying to update the mod myself and I cant get it to work. :(
daniel_pace 31 May @ 9:35am 
It doesnt show up on my mod list
daniel_pace 31 May @ 9:35am 
How do you update it? @SP4RTAN
Alpha Gamer 24 May @ 8:12am 
@SP4RTAN Where do you put the newly created 42 folder? I know the original is here C:\SteamLibrary\steamapps\workshop\content\108600\2735294987\mods\RadioFrequencyManager But where do i put the copy?
SP4RTAN 14 Apr @ 9:05pm 
This actually still works in B42 it looks like. Just make a local copy of the mod, make a "42" folder an copy everything into it
Ryan 5 Apr @ 11:04am 
42 when?
Skakk 19 Mar @ 9:01pm 
@Anxiety - The list you make in your manager is just for that save (game). But there is an option in the settings in sandbox when starting a new game to set which channels are available in your manager. You could set the same channels as a previous game so it works the same as a previous game. Not sure if its my mod list, but I can fill the manager fairly quick with channels in a new game. Any specific channels i don't find on the 1st few radios/walkies I see as an objective to find.
Anxiety 19 Mar @ 4:49pm 
Is the list of channels in your manager usable in mulitple saved games, or is it just for the current save?
Skakk 1 Mar @ 4:49am 
@TheDude404 - You can use this to set radio stations to your walkies, but you can't have your walkie on with radio while on your belt from my understanding. I have not played in a few months so maybe someone has found a solution to this. It has always been a pet peeve that this will not work and that you need to use one of your hands to hold the walkie in order to hear the radio :(
I believe it is possible in MP, as they have a system/mod that allows you to communicate with other players over the walkie while it is on your belt.
If this is true then it should be possible, therefore someone needs to make a mod for it (out of my skill capacity).
TheDude404 28 Feb @ 7:00pm 
can i use this mod to put radio frequencies onto walkietalkie frequencies? like i wanna put the news station and the Knox talkshow on my radio so i can walk around with the stations on my belt
Bez 18 Feb @ 8:42pm 
This is fantastic. I was just using a scrap of paper in the game, which while realistic it takes longer than if I was writing it down in real life. More convenient to find stations in a hurry if I'm using a new radio too. I hate missing out on the Survivor Radio dialogue.
Dani Torre 15 Feb @ 7:46am 
I love this mod, I hope it will be available for version b42 soon
Blkbeard 14 Feb @ 10:18am 
Love this mod, I eagerly await the B42 update.
firezollablue 6 Feb @ 6:50am 
B42 when
BIG GAY 1 Feb @ 3:44am 
Would be nice if I could update the list of predefined channels for my server.

Once they're set I can't change them.
Alpha Gamer 12 Jan @ 7:14am 
please please please b42 update please
randomchance62 10 Jan @ 9:35am 
Great mod - hoping for a B42 update :)
Quilava 5 Jan @ 9:13am 
B42 when my good sir?
CazaLobo 28 Aug, 2024 @ 11:15am 
porno
space is cool 23 May, 2024 @ 11:37pm 
is there any way to copy from TV channels so I can listen to tv channels on radio?
Skakk 25 Apr, 2024 @ 7:38pm 
@Kaldo - Really like your mod, gives a great way to record radio frequencies for transfer.
I was wondering if your mod could work with TV's also?
I am not a codder so excuse my naivety on this idea, but would it be possible to add a frequency setting for TV's as it seems that there is also a hard limit to the amount of TV channels possible on each TV listing. This would match up with possibilities in reality and could potentially allow the use of unlimited TV channels assuming we have the frequencies of the TV channels, modding all TV's to have random TV channels saved would not be needed in this instance. Ideally the frequency band would need to span from 3 up to 6 digits.
Your advise and knowledge would be appreciated as being a novice I would need to know its possible before investing time into the project.
(G-B-N) Padilha 27 Jan, 2024 @ 9:08am 
Multiplayer?
Mr. Reaper 24 Nov, 2023 @ 6:36pm 
Thanks for this it was sorely needed, there are soo many mods now that making a new character is like....have i made 200 hundred now or is it 500+ and each one had to look through the radion channels like OMG. This fixed this problem perfectly
Tensac 30 Jul, 2023 @ 7:06am 
I know someone already asked this but is this a save compatible or should i start a new game?
{playername(-1)} 29 Mar, 2023 @ 1:46am 
Spanish Please
Panopticon 18 Feb, 2023 @ 1:44am 
Anytime you try adding a frequency that is not presetted in the radio, RFM will give an error because of the missing preset.
It would be good to disable the button for adding a frequency unless the radio is on a preset.
BlackWater821 17 Dec, 2022 @ 2:10pm 
I got many red error when trying to add "unknown frequency" from radio. Any fix?
Other works fine, MP 41.78
SherbetNags 22 Oct, 2022 @ 2:07pm 
Is this save game compatible, or do I need to start a new game?
Survivator 13 Oct, 2022 @ 4:39pm 
Thank you for awesome mod! Very usefull! Thanks! :cozybethesda:
Tahvohck 26 Aug, 2022 @ 11:57am 
There's a typo in the RFM settings description for predefined channels. Instead of the correct text it says freq1;channel1|freq2|channel2
TheoryOfMadness 24 Aug, 2022 @ 10:39am 
Does this work with Survivor Radio?
Guppy 9 Aug, 2022 @ 10:51pm 
hey i wanted to ask permission to repackage this mod into a list for my server for updating purposes. Would that be alright?
Dr.Thrax 23 Jul, 2022 @ 10:44am 
I think it range of the Staten but that me not sure
FlipMcFly 23 Jul, 2022 @ 8:44am 
Quick question. What are the colored buttons in front of the transmitter for?
Dr.Thrax 29 Jun, 2022 @ 6:03am 
Hello I love this mod but can you make it completely with the Survival radio mods?
Nomad 1-1 28 May, 2022 @ 8:03pm 
Hello, I am the owner of one of the larger communities and I would like to see if I could request to put your mod into a mod pack. I inform all my members of the full credits of your mod via a dedicated discord channel and a PDF made for the server that goes into mod description, controls, and full author credits. I will share any details you need, or answer any questions. Thanks again, and great work!! :health:
Becerra9 13 Feb, 2022 @ 1:56pm 
Thanks a bunch, this makes it so much easier to manage my radios. Great mod (again) :)
TracerFoxTEK 5 Feb, 2022 @ 10:01pm 
@Redeye Not really, it just makes things less tedious to deal with. Pencils are still needed alongside pens to make markings on the map, and paper still has plenty of crafting uses.
Redeye 4 Feb, 2022 @ 6:37pm 
thanks, though it now defeats the purpose of pencil and paper in the game?
Astronomical Anomaly 4 Feb, 2022 @ 11:28am 
this works, thanks!
Kaldo  [author] 2 Feb, 2022 @ 9:43am 
@Ravenshadow, it is not an item, just click the new button on the radio panel (on the bottom) that says "Open RFM"

@PoliceOfficer_Chan, it should work in mp since it's just a clientside interface modification but no guarantees, haven't tested it there that much.
Ravenshadow 1 Feb, 2022 @ 2:12pm 
is this an item you find? if so where
Officer_Chan 1 Feb, 2022 @ 1:29am 
Mp?
Becerra9 1 Feb, 2022 @ 12:36am 
Good god, finally. I was thinking why someone hasnt done a mod where you can save "presets" of your radio channels so you could copy from one radio to another. Thanks a bunch!
Bussy Butcher 31 Jan, 2022 @ 2:44pm 
Oh wow, that was much sooner than expected. Thank you! I'll give it a try one of these days coming up. :)
Kaldo  [author] 31 Jan, 2022 @ 9:15am 
Heyya, just pushed the update that enables sandbox options for predefined channels, and one other neat QoL improvement. Lemme know if it helps!
Be careful when defining the channel in options, I added some basic validations but if you try hard enough you can probably break it. It must follow the syntax in examples. Between it being parsed in lua and the various limitations that the sandbox options have, it's the best I could do.
Bussy Butcher 30 Jan, 2022 @ 2:10pm 
Sounds good, good mod regardless!
Kaldo  [author] 30 Jan, 2022 @ 1:51pm 
@Ratatwinkie that's a pretty good idea, I think I might be able to add it to sandbox options and check it on character creation. I'll see if I can do it next week.