Arma 3
Weather Plus
330 Comments
Phenosi  [author] 28 May @ 1:08am 
enjoy!
[KC] Terrasidio 27 May @ 6:55am 
sweeeeeeet : )

this is amazing dude. well done!

thanks for this! ima have a lot of fun wit it

: )
Phenosi  [author] 28 Apr @ 5:47am 
After the set duration for it has ended.
Jax Royale 27 Apr @ 4:00pm 
Anyone know how to make the player fog stop?
Cpl. Cemodracy 18 Feb @ 4:22pm 
Thnx, it works now!
Phenosi  [author] 18 Feb @ 6:46am 
Spawn it near NPCs, or do you have a more specific need ?
Cpl. Cemodracy 17 Feb @ 2:03pm 
Phenosi  [author] 17 Feb @ 11:46am 
yeah
Cpl. Cemodracy 16 Feb @ 7:36pm 
Can you use the tornado on NPCs?
Phenosi  [author] 28 Jan @ 11:23am 
👏
LEE O C 28 Jan @ 10:41am 
it actually lands bob on the H on other maps, and i could see them falling from sky, fkin awesome and sobering sight 👏 that moon map must have had a wierd altitude or sea level maybe
Phenosi  [author] 28 Jan @ 10:20am 
@LEE OC glad to hear that you got the snow to work.
the meteor might be landing 1k east because of randomization inside the function itself or because it's better to use `getPosATL` instead of the simple `getPos`
LEE O C 28 Jan @ 9:56am 
snow worked simply [] call PHEN_fnc_Snowfall; in a trigger. 👍 nice snowflakes, good mod mate well done
LEE O C 28 Jan @ 9:52am 
ok right i got it working 😁 i put _pos = (getpos h1);
[_pos] call PHEN_fnc_230mm_Meteor; in a any player trigger init. and named an invisible H h1. the meteor lands about 1k east of h1 😁 nothing better than getting a script to work 🥳😂
Phenosi  [author] 28 Jan @ 9:47am 
@LEE O C
it needs a position not an object, Try this on a server only checked trigger:

_amountofMeteors = 3;
for "_i" from 0 to _amountofMeteors do {

_rPos = [[[(getPosATL _thisTrigger), (random 100)]], []] call BIS_fnc_randomPos;
[_rPos] call PHEN_fnc_115mm_Meteor;
uiSleep (random 3);
};
LEE O C 28 Jan @ 9:10am 
yo could u tell me how to trigger a meteor please, thisTrigger call PHEN_fnc_115mm_Meteor; in a any player trigger giving me a error. anything else i need to do?
LEE O C 28 Jan @ 8:33am 
oh great thank u, i'm slowly learning script talk 👍
LEE O C 28 Jan @ 8:31am 
ur wiki looks very understandable to savvy scripters, nicely done, but bit alien to me ha
Phenosi  [author] 28 Jan @ 8:30am 
@LEE O C Its less difficult then it seems, read the wiki if you get confused. to use it on a trigger you can simply use 'thisTrigger' instead.
LEE O C 28 Jan @ 8:28am 
cool, yeh i tried to script ur meteor but i couldnt do it, im not too good with scripting. i tried this in a trigger init, this call PHEN_fnc_230mm_Meteor;
Phenosi  [author] 28 Jan @ 4:07am 
Zeus for now, there are always easy scripted functions you can find on my wiki page, this is basically the same as using modules.
LEE O C 27 Jan @ 12:25pm 
oh no is it zues only? cant i use in editor?
LEE O C 27 Jan @ 11:34am 
ooooo gunna try this now
Skoda 8 Jan @ 1:56am 
Does this work in eden?
Phenosi  [author] 11 Nov, 2024 @ 3:59am 
maybe your particle limit being hit, check your video settings and set it to high
the universal union 10 Nov, 2024 @ 2:49pm 
why is the tornado invisiable?
Phenosi  [author] 7 Nov, 2024 @ 5:04am 
This mod is quite outdated, might update it some day.
Sherman 6 Nov, 2024 @ 7:37pm 
A request if it's possible! There's STOP modules in Zeus for weathers such as snowfall and dust storms. Do you think you can make one for Thunder Storms as well?
Phenosi  [author] 30 Oct, 2024 @ 2:20am 
@Sherman Thanks for the report. probably a file path error. I will have a look.
Sherman 29 Oct, 2024 @ 11:13pm 
Hi @Phenosi, thanks for the work done on this mod. I wanted to do a followup on a report I saw in the Bug Reports that someone already reported an error about spawning Thunder Storms. The error is "Script ALthunder\splash.sqf not found." This occurs when invoking the function from your Wiki page as well as activating it from the Zeus Module. It doesn't appear to be game-breaking at the moment, but I wanted to check in on it to see if it was safe. Thanks again!
Phenosi  [author] 26 Oct, 2024 @ 5:49am 
Wait for the timer to run out?
Of you mean the simple snow module then its tied to overcast
Hawkins 25 Oct, 2024 @ 1:13pm 
Is there a way to stop snow storms?
Phenosi  [author] 9 Oct, 2024 @ 6:29am 
@Corporal Ray Person I made a script library you can easily put on triggers. see my github wiki.
Corporal Ray Person 8 Oct, 2024 @ 4:38pm 
Would be awesome to have some eden modules for this mod, having it all in zeus is neat but having set pieces set up for like meteors or whatever on triggers would be sick
Phenosi  [author] 17 Sep, 2024 @ 5:32am 
1. Have the mods and dependencies loaded
2. create a zeus with include unoffical addons in the game master module in 3den
3. go in-game and check the modules section of weather plus.
Isaac 17 Sep, 2024 @ 3:58am 
After downloading and enabling the mod it doesn't show up, even in the vanilla version. Suggestions?
Phenosi  [author] 16 Sep, 2024 @ 5:46am 
Zeus or scripted functions
mrluis101 15 Sep, 2024 @ 7:50pm 
how do i use the mod?
KCToperator 7 Sep, 2024 @ 4:42am 
ok thank you!
Phenosi  [author] 6 Sep, 2024 @ 11:44am 
doesn't have any 3den modules, i have a wiki page with all the scripts though, check the page description.
KCToperator 4 Sep, 2024 @ 12:41pm 
does it work on editor?
Phenosi  [author] 30 Jul, 2024 @ 4:27am 
@copnikomega yep, sadly it doesnt work that way in arma (for this kind of mod atleast)
copnikomega 30 Jul, 2024 @ 12:53am 
This is a client-side and serverside mod. - It means, both sides need that mod? I want to hide that mod from everyone and make a lil suprise for my players
Phenosi  [author] 15 Jun, 2024 @ 12:55pm 
if that doesn't work then don't spawn it unless you want it there or give a longer delay to it.
Phenosi  [author] 15 Jun, 2024 @ 12:55pm 
@Algis_Alphonse delete the helipad that spawned where you put the module
A. Alphonse 15 Jun, 2024 @ 9:47am 
I beg you add a way to remove dust devils
Phenosi  [author] 4 Mar, 2024 @ 2:42am 
all good man! :))
SMOKER 3 Mar, 2024 @ 1:00pm 
oh ok, didn't know the dust storm was the one i asked for, lmao
thanks
Phenosi  [author] 3 Mar, 2024 @ 2:57am 
@SMOKER see 'dust storm'
SMOKER 2 Mar, 2024 @ 7:03pm 
can you add a sandstorm?? that would be awesome for desert misions