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- In Steam, go to 'Library'.
- Right-click on Cities Skylines, and select 'Properties' from the drop-down menu.
- In the menu that pops up, go to 'Installed Files', here you can verify them.
Any missing content (base game, DLC's or Workshop) gets downloaded and installed. So if a download starts in Steam, make sure it is completed.
If you use the 'Loading Screen Mod Revisited' you can let it create a missing asset report for you. After loading your game, go to desktop and open the report to see if there are any assets missing. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2858591409
Thanks for fixing the pillar issue. I expect that whenever Steam notices the update to this pack it'll download it. Hopefully soon! 😀
For example, yesterday I fixed the pillar issue on the large industry roundabout (roundabout #5). In the Editor it looked great, but when placed in-game you need to use NC to square the corners like you mentioned.
I'm still struggling with this. Not sure if macsergey needs to take a look at his Node Controller. In any case it's gonna take some time to fix.
In the meantime I'm glad you found this workaround, and the pillar is no longer on the road in roundabout #5.
https://imgbox.com/mybJfdnr
If you take a look near each of the "arms" of the roundabout, in the main circle part in the right lane, a patch of grass is showing through at each point. I don't know what's causing it - I completely leveled the area before plopping it, and even trying to use MoveIt to raise/lower things didn't get rid of the grass patch. Hopefully you can figure out what's causing that....
Roundabout 7 was good, pillar-wise, and also showed lines. Roundabout 8 had no pillar problems, but no lines, either.
It's weird how *some* of these will display the lines and some don't..... 🤔
One odd thing that I figured I should tell you about:
https://imgbox.com/E7gHk0tf
If you take a look at that picture, you'll see that the support posts are still actually in the right-most lane of the road. I'm pretty sure traffic will ignore those (I hope!) and just drive right through, but it does look a little odd. I don't know if that's something you can adjust or not, but wanted to at least make you aware of it.
Right after placing the roundabout, build a small piece of any road next to it. It doesn't have to be close to the roundabout or even attached to it. Just a small piece of road.
For some reason the pillars are messed up right after placing, but after you build a small piece of road, they get normalized again. I've adressed this issue to macsergey (author of the Node Controller mod) as I believe this is because of his mod, though I'm not sure...
I've subscribed to all the modules listed in the Required Items section of the description here. I've tried plopping down two different roundabouts with pedestrian overpasses on them, and they won't build correctly. When I've got one selected, the image is correct and complete, but once I plop it, what is placed is kinda broken. Please see this example:
https://imgbox.com/ui7AQhWc
Pillars that should be holding up the outer walkways are in a road lane instead of off to the side out of traffic, and the pathways themselves are broken, misplaced Nothing is over the pillars, and there area sections that are just floating in the air.
Any ideas what could be causing this? 🤔
Broken assets:
Custom Assets: 2735787947.Roundabout 1_Data: NetInfo missing
Custom Assets: 2735787947.Roundabout 2_Data: NetInfo missing
Custom Assets: 2735787947.Roundabout 6_Data: NetInfo missing
Custom Assets: 2735787947.Roundabout 7_Data: NetInfo missing
Custom Assets: 2735787947.Roundabout 8_Data: NetInfo missing [BrokenAssetException]
Details:
No details
Is that the correct one?
Also, amazing work in detailing with the newly included trees! These are genius. Thank you.