Space Engineers

Space Engineers

The Sol System V3
48 Comments
MT519 18 May, 2022 @ 6:02am 
@ElKrecio try v4
Planewalker 14 Mar, 2022 @ 1:49am 
So you actually added makemake. :D

Deedee too? (can't see it on the list)
[Designation: 2014 UZ224]
ElKrecio 9 Mar, 2022 @ 9:35am 
I loaded the game for the first time, then edited the save and added industrial overhaul and I can't find any ore from this mod
DlriumTrgger 6 Feb, 2022 @ 10:50am 
this is the neatest world ive seen so far. Great work!

Honestly if SE could ever be optimized and modified for a more MMO feel, i think this would be the world to use. Great potential in making colonies and faction space.
DocB83  [author] 5 Feb, 2022 @ 11:18am 
@Sadavir Errinwright Please god do not make Eros move, that would break the game. But I guess the Protomolecule kinda does that

@ScottyJ Thanks man! I completely forgot that that mod existed. Going to add it into the collection. I hope you enjoy, there may be more solar systems in the future for you to explore too

@vtopcon and @Cion Distan Yes there is. You can look at the ATA Stars Mod page for more info on the specific compositions of the planets and moons
John Life 2🐀 5 Feb, 2022 @ 9:16am 
Now I can be The Expanse in Space Engineers
ScottyJ 5 Feb, 2022 @ 6:11am 
Doc I love this! I am using the ED FrameShift mod and it works with this so well. The sense of scale is amazing! Thank you so much for putting the time into this.
Cion Distan 5 Feb, 2022 @ 4:27am 
@vtopcon Good question!
vtopcon 5 Feb, 2022 @ 12:42am 
great job, there is one question - are there ores on planets and asteroids?
DocB83  [author] 4 Feb, 2022 @ 8:19pm 
@FightInTheShade Read description, speed mods and extended jump drive mods are also in the mod collection
FightInTheShade 4 Feb, 2022 @ 7:13pm 
I really want to like this, but what mod(s) could POSSIBLY make distances of hundreds of km not take days to get to?
Aelendil 4 Feb, 2022 @ 4:13pm 
As I understand it, there is the sun, that is Sol, generated as a planet, and the 'Game Sun" that gives day and light
Cion Distan 4 Feb, 2022 @ 4:11pm 
So I'm confused. Am I supposed to turn the skybox sun off? Otherwise there's two suns lol
Aelendil 4 Feb, 2022 @ 1:20pm 
Thank you for yor work, awesome mod :) Would you happen to know the procedure to run it on a dedicated server per chance ?
DocB83  [author] 4 Feb, 2022 @ 1:05pm 
@CDEEKS Just go to new game then the workshop tab and it should be there. If you want to edit the mods just go to the settings of the world when it first loads up.

@Sir Doggy Jvla The asteroids I've marked are just major ones across the map. The least dense option was picked for the regular procedural asteroids.
CHEWBACCA 4 Feb, 2022 @ 12:21pm 
sorry noob here how do i enable this mod and play a new game in sol system?
Sir Doggy Jvla 4 Feb, 2022 @ 10:14am 
So can you still find small asteroids on the map or only those mentioned ?
just1zef 4 Feb, 2022 @ 8:09am 
Awsome you are awsome
DocB83  [author] 4 Feb, 2022 @ 7:09am 
@lex (m4d) @just1zef This map does not require the water mod to run. You guys can just not load it once you start a game
lex (m4d) 4 Feb, 2022 @ 6:29am 
I add myself to the request for a version without the water mod
just1zef 3 Feb, 2022 @ 8:26pm 
could do a version of this with out the water mod please?
holden4ever 3 Feb, 2022 @ 7:53pm 
I'll have to ask the other mod creators if they can upload them too. I know we can't have the water mod though because we can't have local scripting.
DocB83  [author] 3 Feb, 2022 @ 7:17pm 
@holden3ever No there is not.
holden4ever 3 Feb, 2022 @ 7:11pm 
It says mods failed to load. Is there a version that doesn't use mods or at least ones without scripting?
holden4ever 3 Feb, 2022 @ 6:57pm 
Awesome. Thanks.
DocB83  [author] 3 Feb, 2022 @ 5:14pm 
@holden4ever Alright, Version 4 is up
DocB83  [author] 3 Feb, 2022 @ 4:39pm 
@McCloud Jr I have no Idea, although the ATA Star Systems mod page may be able to help you
DocB83  [author] 3 Feb, 2022 @ 4:38pm 
@holden4ever Sure, I'll see if i can get it up
holden4ever 3 Feb, 2022 @ 4:34pm 
Any chance you could upload this to mod.io for Xbox users?
DocB83  [author] 3 Feb, 2022 @ 4:32pm 
Hey Everyone! I just finshed the final version of the map, Real Orbit, Water Mod, and Industrial Overhaul Compatible, but unfortunately due to how the world uploading works, It will need to be on a different page. Link will be in the Description. Thanks for all the support! hope you have fun with this.
McCloud Jr 3 Feb, 2022 @ 4:26pm 
AWESOME Star System


stupid question but do the planets have different resources or sizes of the veins?
[82DK] wyomingwolf 3 Feb, 2022 @ 3:28pm 
Just something simple to say: You mad man... well done
Darkaiser 3 Feb, 2022 @ 3:04pm 
OMG! Please allow this humble one to bow and scrape before you! Now I HAVE to start a new game and go exploring!

If I use this in a Youtube series I will lavish much credit upon your name and link you in!
BacksteinSlap 3 Feb, 2022 @ 3:00pm 
Really nice idea!!! I am looking forward to play the finished version
DocB83  [author] 3 Feb, 2022 @ 1:37pm 
@Quag Thanks for your appreciation, to answer your hailstorm of questions;

1) The world size is infinite, and the asteroid generation is set to the lowest setting possible for vanilla. The ones I have added are either moons or the asteroids provided by the ATA Solar System mod, based on real life asteroids with those names, notable 432 Eros.

2) The asteroids I've listed are just notable ones, specifically for more variety than just planets.

3) The Very large ones, Haumea, Eris, and Makemake are moons just spawned in and marked, so they have all the resources of a regular moon in Space Engineers. The other ones all have true to life shapes. Their size varies, and the list is going to grow substantially in a few hours or tomorrow. I'd equate them to around the size of the base game asteroids, but this wholly depends on which one you go to.

4) I have no idea if they have minerals or not.

5) Like base game, none of the asteroids move as voxels do not move in Space Engineers.
Quag 3 Feb, 2022 @ 1:02pm 
I have not tried this mod yet, but I do have a question... With the asteroids listed, with the settings, can we still have the random infinite asteroids? I mean, I want to understand if the asteroids you list are the only ones we will be limited to? And the asteroids you have added, I assume they have substantial mass to them ? that they are not just dinky little things? and do the asteroids you've created have minerals on them and unique shapes or are they also just generic blobs like the standard asteroids created at the beginning of a game? Do the asteroids move in orbit around their perspective planets ? Sorry for so many questions. But I'm sure other players like me would also appreciate to know this. Thanks in advance. DocB83 and Thanks for all the work and time you put into this mod for other player's enjoyment.
LeeTheFlea 3 Feb, 2022 @ 10:17am 
Thanks Doc, I'm going to attempt to run the segenerator plugin with this
★➽AminoAcids➽★ 3 Feb, 2022 @ 10:16am 
We need to do warfare 2 on Uranus
MikeCDAMMIT1990 3 Feb, 2022 @ 8:38am 
Cheers Doc! CBA adding planets into my own game, looking forward to your next iteration of this scenario.
DocB83  [author] 3 Feb, 2022 @ 7:22am 
@MikeCDAMMIT1990 Yes, just subscribe then go to the "Workshop" tab in the new world tab

@LeeTheFlea The asteroids are at the lowest generation setting to decrease clutter and allow for safer transits between planets, but collisions do still happen; albeit very rarely (surprisingly)

@DlriumTrgger I tried to see if realistic atmospheres would work with this, but it unfortunately caused texture glitches on some of the planets


All you and anyone else who sees this, please keep in mind that I am working on compatibility for Real Orbits and Industrial Overhaul. I have finished revamping the map, just need to get the new GPS coordinates, tables, and modlists up. Should be out by today or at most tomorrow. Hope you all enjoy the map!
MikeCDAMMIT1990 3 Feb, 2022 @ 3:42am 
do i just sub and load this up? or do i have to change any ini files for Jupitar?
Talos 3 Feb, 2022 @ 2:48am 
THANK YOU
LeeTheFlea 2 Feb, 2022 @ 10:11pm 
What is the default asteroid settings you used with the world?
This is great by the way. Thanks for putting it together.
DlriumTrgger 2 Feb, 2022 @ 9:17pm 
this had gotten me excited, ive always thought the vanilla play was too small, and my servers id make into quite bigger. cant wait to see IO added in.

maybe see if that newer realistic atmospheres could be implemented?
Kuvat 2 Feb, 2022 @ 2:55pm 
Heyho im excitied of testing it! Does the Planets have vanilla sizes?
.408TacticalSnack 1 Feb, 2022 @ 7:46am 
Cool!
DocB83  [author] 30 Jan, 2022 @ 8:16am 
@Beijing I actually don't know if it is, but if it is compatible, the gravity wells of the outer planet moons would definitely overlap, so use with caution
Beijin 30 Jan, 2022 @ 7:55am 
Is this compatible with the Real Orbits mod? Would gravity wells overlap if the mod was used with this map?