RimWorld

RimWorld

Eternal Pods (Continued)
11 Comments
Diluted Contractions 26 Oct, 2023 @ 6:02pm 
Dun crossed out one very untrue idea. Legend
Red1 24 Nov, 2022 @ 1:50pm 
Great, simple mod! Thanks for maintaining it and so many others, Mlie!
Gonflick 1 Nov, 2022 @ 8:11pm 
@Velxra then Deconstruct them them
VelxraTV 23 Oct, 2022 @ 3:57pm 
I really want to use this mod. But if it just litters after every insect raid. Why bother... Well thanks anyway Mlie. Guess this mod will just never be useful without all the extra micromanagement.
Mlie  [author] 23 Oct, 2022 @ 2:47pm 
@Velxra Same answer as last time, the mod is a simple patch-mod and would require a rewrite to add such options.
VelxraTV 23 Oct, 2022 @ 2:45pm 
How would you feel about a check box or some sort that is shown after clicking on a pod? Then the check box turns the item decay on or off for the selected pods.
VelxraTV 8 Feb, 2022 @ 10:24pm 
Hmm it would be helpful is these did not stay on the map forever from raids. Well thanks for giving it a look Mlie.
Mlie  [author] 8 Feb, 2022 @ 9:59pm 
@Geranimo Not in a simple way no. This is just a patch that removes the limited time. To add such features would require a substantial expansion
VelxraTV 8 Feb, 2022 @ 4:02pm 
Is there anyway to expand this mod so wild pods still despawn while placed ones (pods moved by colonists) will remain? Or maybe a check box we can click on each pod to enable/disable despawning?

I havent messed with the mod and have only read the description. Im worried about the map filling up with these from raids.
King Zog 3 Feb, 2022 @ 9:14am 
THANK YOU BASED GOD
Sakujo 31 Jan, 2022 @ 9:17am 
Nice. Thanks