Stellaris

Stellaris

Project Xenotype: Lite (Ironman)
28 Komentar
Lordlony 31 Mar @ 10:18am 
Far as I can tell this works, least from what I can tell.
TheMinxLynx  [pembuat] 18 Okt 2023 @ 6:48pm 
I would hope it does, considering I checked it and pushed an update nearly a month ago. :p
Pawngram 18 Okt 2023 @ 5:56pm 
Still works in 3.9
TheMinxLynx  [pembuat] 30 Apr 2023 @ 11:25am 
As far as I am aware, the mod is still fully functional. An update will be coming following the extensive changes with 3.8, however, I do not expect it to include new content.
Ravioli 13 Apr 2023 @ 12:29pm 
Everything's working to my knowledge, so apparently so.
Stoliy 10 Apr 2023 @ 9:07am 
compatible with 3.7?
Ravioli 2 Feb 2023 @ 12:23pm 
Just to let everyone know, this is compatible with 3.6. The descriptor file is just out of date, is all.
SalmonFeet 11 Jan 2023 @ 10:31pm 
Hey are you guys still alive amidst the current geopolitical events?
DmitriyAgra 22 Des 2022 @ 7:35am 
Is it compatible with 3.6 or will it be?
Captain Izolenta 5 Des 2022 @ 4:44pm 
awesome
YellowPaperStar 10 Nov 2022 @ 9:31am 
Is there any way to change this so it replaces a different humanoid eg hp_09?
TheMinxLynx  [pembuat] 5 Okt 2022 @ 12:19pm 
This mod has now been updated.
Neverminder 26 Sep 2022 @ 8:09pm 
for some reason, after installing this- humanoid_05, the elves, are bald? i thought i was crazy, but turned off all mods and booted it up with just this. Xenotypes. And elves are now bald again? Humanoid_05
TheMinxLynx  [pembuat] 22 Sep 2022 @ 5:21pm 
An update will come hopefully in the near future.
SalmonFeet 22 Sep 2022 @ 7:25am 
Are you guys planning to update this to the most recent version?
TheMinxLynx  [pembuat] 3 Jul 2022 @ 9:16am 
@DmitriyAgra, humans are planned next, but with ongoing geopolitical events, we cannot offer a concrete timetable at the moment.
DmitriyAgra 29 Jun 2022 @ 8:10am 
Do you have more Humanoid types? :))
Sephru09 26 Mei 2022 @ 12:15am 
This is really well made, my new main empire.
GreyWolf 17 Mei 2022 @ 7:53am 
Works with the new update. Extended version doesnt, tho.
Mythez 27 Apr 2022 @ 12:48am 
Yeah I understand your point but because there are so many portrait mods on the workshop that they really clutter up the modlist. Stellaris load times also usually become longer the more mods you have installed. Someone could just make a mod that links up my modlist to recieve updated graphics from yours. But to each their own I guess. Removed it from my build version. I will not publish on workshop
MechaShadowV2 27 Apr 2022 @ 12:46am 
@ corsairmarks ok ty.
TheMinxLynx  [pembuat] 27 Apr 2022 @ 12:11am 
@Mythez, yes, please do not pack our mods for public redistribution. Especially not this one, which will be updated regularly and continue to evolve. Second-hand sources are a detriment to the community by obfuscating releases. Respectfully, this is what the collections feature is for!
Mythez 26 Apr 2022 @ 11:42pm 
Wonderful work - I have included parts of your mod in mine but then got banned for not asking for permissions. Do you have any objections to your work being included in mine? I have already added you to the credits list.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2796778215
corsairmarks 8 Mar 2022 @ 1:13am 
@MechaShadowV2 - this one has only the Human 03 replacement and not the new Ascellians, in order to work with Ironman mode (which is required to earn achievements). Use one or the other but not both.
MechaShadowV2 8 Mar 2022 @ 12:56am 
I'm a little confused, but it looks like this and your other mod: Project Xenotype: Chapter 2: Ascellians replaces the same thing? They look differnt but both say it replaces humanoid 3 and such. Are these compatible with each other or not?
SyxTheDragon 18 Feb 2022 @ 2:05pm 
Yussss thank you for releasing this
Sneed 9 Feb 2022 @ 9:51am 
Great mod. Thank you!
XENOPHILIAC 6 Feb 2022 @ 5:01pm 
Very nice mod!