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The Spitter/Scytodidae have been terrible in my testing due to Wind Up, so i'm unsure.
Increasing Tick/Lonestar cost would also increase its power, and giving it 2 logs ends up making its price go into the negatives.Peacocks would be even stronger with increased costs, so its a bit finicky to change them.
The Albino Spiderling was originally supposed to split into Spiderling Cloak variants...but i can't link more than 1 unit due to limitations, so unfortunately the spiderling is pretty useless atm
I'll see what i can do on the Ticks and Peacocks
peacock/ sun dancer: this is probably the most broken unit in the mod cause it has so many support ability and is a melee unit. so i would suggest a 50% increase of cost and crystal resource. also i think there casting and buffer ability should be given to the albino spiderling as well as giving said unit a stat buff
tick/ lone star: i think this unit should at least cost 2 wood and the lone star double or triple its current gold cost. this is cause all units in the base at that tier game power rank two. and i don't have a problem with them being power rank 4. it's just that money is super fickle in this game due to skills such as ruler, estate, planing, and the list goes on. so i would also recommend removing warding from them to prevent them from taking over in the mid to late game.