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1. Keen: Cannot build prunning tree for heightmap face Steam:1697074695.sbm:ATA 06......Titan_front!
2. Keen: Heightmap resolution must be divisible by 8, and after that a power of 4. Failing to achieve so will disable several important optimizations!!
This repeats for <planet>_Front, Back, Left, Right, Up, Down (whatever they are) for a number of planets, namely;
Titan,
Dione,
Miranda,
Charon,
Obreon,
Rhea,
Iapetus,
Ariel,
Umbriel,
Titania,
I'm not sure what these are but noting the message about lack of divisibility affecting several important optimisations I'm wondering if anything could be done about it to improving performance?
Again, many thanks for this mod. I would love to use this and I hope that the sheer size of it doesn't burn a planet-sized hole in my new server!
Then used /wradius 1.01854
WaterMod pops up with an error saying: This planet does not have water
Restarting the game makes no difference... ehm...
Unfortunately, loading the world created by this mod takes 15-25 minutes, so it isn't looking like a practical option for me to get what I want out of it, right now.
Also, for some reason, when the planets loaded the first time, the Earth planet was almost completely submerged under water. I deleted the water with /wremove then added it back to the 1.01854 /wradius value stated above, and that sort of fixed things, but the map still looks wrong. There's water in places on the mainland where there should not be. For example, most of central Florida is underwater, but its beaches are abnormally large.
I should note that /wremove drastically improved the sim speed the first time I ran it.
Another problem I ran into running this mod is that I can't respawn or start the game in a respawn pod. Can only respawn in a space suit right on top of my body.
Looke like my "I\I" key is dead sry
While the Space Engineers skybox sun is aligned with the plane of the solar system, the Earth is not aligned. From the perspective of New York, the skybox sun rises over the horizon in the direction of Mexico and sets over the horizon in the direction of Nova Scotia.
The effective south pole (where the skybox sun seems to move from right-to-left along the horizon) is near the Kuril Islands between Japan and the Kamchatka Peninsula. The effective north pole (where the skybox sun seems to move left-to-right along the horizon) is near "South Georgia and the South Sandwich Islands" in the South Atlantic Ocean.
I am not using the Planet Rotate mod.
Thank you for this mod! :D
@AliD No idea. Probably.
@Olypilot The Elite Dangerous Jump Drive mod is pretty good with it.
Thanks