Kenshi
Dustless Interior
22 Comments
MARH  [author] 23 May @ 3:58pm 
@Cattrina
Thanks for providing a detailed explanation. I would rewrite the description more accurately and clearly.

But I am curious: what exactly does it mean, "the more advanced trigger xml script ?"
Dustless Interior works for my Flipped Buildings and Box Step mods, but I did not add anything advanced to them.
Cattrina 21 May @ 12:21am 
This mod works with modded buildings ONLY if the mod maker included the more advanced trigger xml script to their buildings. There are some fe. in Genesis that do not.
MARH  [author] 10 Jan, 2024 @ 6:16am 
@SCARaw
I appreciate your investigating the issue. Thank you!
SCARaw 10 Jan, 2024 @ 3:13am 
i can also enter 2nd floors without crashes, issue is related to mod for sure, but not this one
MARH  [author] 10 Jan, 2024 @ 2:37am 
@Xiyo Reven
I tried replicating the issue, but I failed.
I created a new save in vanilla and vanilla + Dustless Interior.
Then I went inside buildings of World's End and switched the floor levels quickly and repeatedly. All floor levels of buildings were displayed without a problem.
Even with my main save, using 150+ mods, including a town editing mod, I could load all floor levels without a crush. I cannot find any clue or solution right now.
Thank you again for reporting.
MARH  [author] 9 Jan, 2024 @ 2:30pm 
@Xiyo Reven
Thank you for letting me know. I will look into it.
Xiyo Reven 9 Jan, 2024 @ 6:49am 
Mod works, but it causes crash in World's End 2nd floor with no conflict with other mods.

Just a heads-up for others!
SCARaw 8 Jan, 2024 @ 2:27am 
This goes to my fun collection of mods, i wanna get to 30 mods so some people might like it xD
Jill 17 Nov, 2023 @ 6:04pm 
Thank you so much! Finally,  my guys won't drown in sand while sleeping! :D
DUCATISLO 3 Dec, 2022 @ 1:02pm 
gg
KirrieD 26 Nov, 2022 @ 11:41am 
Hi, can I use your mods in my build?
victor1957 14 Sep, 2022 @ 2:06am 
in order to save khat, did they reduce all the staff of the premises maintenance?:steamhappy:
Darkeninj 6 May, 2022 @ 7:50am 
Oh man, This was the one thing preventing me from settling in the desert.
MARH  [author] 11 Feb, 2022 @ 8:57pm 
@Grimsbeard
Disclaimer : The following explanation is based on purely my experience

Dust setting of Kenshi is not "0% or 100%". The values of "dust" and "dust inside" of WEATHER objects determine the amount of dust, and they can be any value. In this mod I simply set almost all "dust inside" to 0.
So if you want milder indoor dust you need to adjust the value of "dust inside" between the vanilla value and 0 for each WEATHER object. You may have to change the value of "dust" either.
Grimsbeard 11 Feb, 2022 @ 10:33am 
Is the dust setting either 0% or 100%? Just wondering if there was a way to make a "mild" version for the dust that does sneak in.
🩸 Magi of Eden 🩸 10 Feb, 2022 @ 8:00pm 
Finally the United Cities put their slaves to good use with a darn broom. Legends say a slave with 100 stats and 100 in polearms expands the great desert by sweeping the sea away. :brotherskull:
Inveign 8 Feb, 2022 @ 5:16am 
Such a small thing yet it makes all the difference.
Orlok 8 Feb, 2022 @ 4:54am 
nice, thank you!
MARH  [author] 8 Feb, 2022 @ 2:46am 
@Orlok
Yes, this mod removes dust from interiors of NPC's cities, outposts and ruins in addition to player settlements.
But the ruins of Ashland are still covered by ash.
Orlok 7 Feb, 2022 @ 10:58pm 
does this mod remove from all interiors like from npc cities, ruins, outposts... or is it just for player settlement ?
Bolter01 6 Feb, 2022 @ 10:50pm 
Thank God!
SCARaw 5 Feb, 2022 @ 5:57pm 
Nice