Company of Heroes 2

Company of Heroes 2

Blood and Water
61 Comments
covok48 20 Jun @ 4:00pm 
Awesome map. Crossings are really well done!
Merrick Bloodwing 7 May, 2021 @ 6:39am 
This map is very well made!
Helmi82 11 Mar, 2020 @ 1:57pm 
Just fyi @author: The river Donau is called Danube in English.
DeerLight 6 Jul, 2018 @ 3:46am 
nice atmosphere
Ledernacke 5 Jul, 2017 @ 11:41am 
die schöne wachau! wo ist der wein?
Diesel_Deluxe 26 Jun, 2017 @ 2:04pm 
Superb map like the others ! Hey devs... hire Sir Orklord for coh3 !
«DoP»Orklord  [author] 11 Apr, 2015 @ 2:04am 
NEWS : Final Update for this Map is done now !
1. All Startpositions was changed for the possibility of the U.S. Base !!
2. Bigger start Territory for Players 5-8 !
3. New Map entry point for Players 5-8 between the 4 Bases !
4. New Testruns was playd and no more problems at all with the USA Base and Map entrypoints !

Hope all is fixed now ! HF ALL
hootgibsonsteve 9 Nov, 2014 @ 9:33pm 
thanks,and yes about u.s base
«DoP»Orklord  [author] 9 Nov, 2014 @ 9:44am 
Realy ? man the USA base is one of the most uselesst parts of this game ! Nearly all mapmakers hate it for it :)
Play as us on the other side then because i know it works !! Ill change it with an update in the Future be sure , but i have nearly no time in moment because of my privatelive sorry for now, but i will not forgeth it !
hootgibsonsteve 9 Nov, 2014 @ 12:19am 
nice map,but tanks can't enter map ,choked between u.s. start points 7 and 8. playing russians now
[CPG85] 1 Nov, 2014 @ 9:25am 
Echt Nice!!
HerrGIS 4 Jul, 2014 @ 9:18pm 
@author, Ok. That sounds logical for the smaller railway bridge - it was just not strong enough to bear the weight of my 45 tonne beast of war. It was indeed a challenge for me to hold the Russians back from crossing that bridge. They were very insistant on coming across supported by 6-7 Katyushas to bombard me on my end of the bridge. It was not my finest display of miliatry prowess, but my Mighty Panthers eventually found them. It was bloody work, but the Wehrmacht survived ;) My second play as Soviet was a bit faster and still fun. I will have a look for the 2v2 map you mentioned. :german::soviet:
«DoP»Orklord  [author] 4 Jul, 2014 @ 4:27pm 
Hey GIS :) Yea I know that and it was the plan :) The Germans had the heavyest Tanks in the War and some of em ( Tiger and co. ) was slowly and too heavy for simple Bridges. It was my plan to give the other Armys a Bridge where this Tanks can not follow. Anyway they also can not use the Bridge if you have one of this Tanks there, would be suiside if you combinate it with Inf. ! And yes I make more. A new 2 vs 2 Map is already on the workshop and i will start soon on another big map for the Westfront in Wintertime. Guess it will be an Alpine Map :) Thx for all the friendly words and critics,because thats a good reason to make more :)
HerrGIS 2 Jul, 2014 @ 5:40pm 
Große Karte! Wow. Now that was a nice map with lots of detail, elevation changes, tight corners and trees everywhere. It took me forever to fight my way across the choke points on the hilly side of the map (side without fields). My one complaint would be the secondary rail bridge (the rail bridge on an angle) seems to prevent Panther tanks from crossing; perhaps the path width is not wide enough? The Russians seemed to be able to get their SU-85's across this bridge without a problem. It was a bit unfair from my perspective ;) The straight rail bridge worked fine for Panthers. Overall – good job. I encourage you to make more.:Honored::KneelingBow:
JaysonV 2 Jul, 2014 @ 1:55am 
VERY IMPRESSIVE MAP, I am the hardest critic here and people hate me for it, so when I say the map is good im not just being nice! This map has a few choke points I didnt care much for and I discovered a bottle-nect when the AI vehicles try to go through a narrow passaive. But other than that. This map is seriously very well made. It deserves the 4 star rating for sure.
BlacKcuD 1 Jul, 2014 @ 7:05am 
Map looks fantastic, but is not that fun to play.
Paddieh 30 Jun, 2014 @ 12:50pm 
Ah forgot how to spell it in english.. :) Didn't play western front armies map, yet only the new factions on eastern front maps.. :)
«DoP»Orklord  [author] 30 Jun, 2014 @ 10:39am 
Just to let you know , the hole expension is set at the Battle of Bulge ( what means Ardennen Offensive in English ), so i would say all the maps you play on the western front ar this already :) Sorry for this but its not my style to let you in the dark ! Btw my next map will come online earlyer then Friday , maybe tonight :) ....was working the hole Day on it :)
Paddieh 29 Jun, 2014 @ 10:52pm 
Oh, than I guess its COH faults with the wrong marking of the maps.. And it would be rly rly awesome if u or an other map creator would make a Ardennenoffensive map.. This was and would be a great battle and a real great map.. ;)
«DoP»Orklord  [author] 29 Jun, 2014 @ 3:10pm 
Thx a lot Mate ! The Airfield was the most Difficult Map i ever workt on :) Btw I dont know why no map is marked as Western Front,because this one is defenetly a western Front map same as my next ( next map goes online on Friday / Title : Factory area ).
Paddieh 29 Jun, 2014 @ 2:13pm 
Would be rly. nice if you or Company of Cowards would make a map which is marked as West Front map in COH2 map choice... :) But nice map go on great work.. I love your Airfield at El Alamein map :)
«DoP»Orklord  [author] 29 Jun, 2014 @ 11:04am 
Its realy funny , some Players give always a negative vote and never say why ! Tell the mapmakers whats wrong or they never will change it !! Was talking with other Mapmakers and the most have the problem :) maybe the reason is just that this guys are envy us mapmakers, but trust me there is no reason for it : When all others spend there time for gaming we spend hundret or more houers just to create one map. Had to say this ones ! Wish you all the best and much fun with my Maps . ( next Project is already in work)
borstixxx 29 Jun, 2014 @ 10:45am 
thx for the map! a great one :)
Dancom22 29 Jun, 2014 @ 8:10am 
great map
«DoP»Orklord  [author] 29 Jun, 2014 @ 5:41am 
Realy ? LOL yea things happen :) but I know this for sure and this is the reason why the 1- 4 player side have a shorter way to the River what makes the Ballance perfect because noone gives you the Order to stop at the River ! Anyway if you play compstomp you can stop there because your incomming will be high enouf , and Vs Human players just dont stop ! Btw. thx zeddd and nice to see you againe on the commandlist :) , because i saw you also on other Maps i made ( remember you )
Ps.: General Info : was starting to work out a 2 vs 2 high Detail Map, the project will be on the Workshop in about 1 week. Normaly i dont make the next map so fast , but i have a break soon , so i wanna give you some more before there is a hole of 1 Month ! HF All !!!
zeddd 29 Jun, 2014 @ 4:30am 
Awesome map, but can You balanse the number of the points on both sides of the river? The side of the 5-8 players team has 2 points more.
«DoP»Orklord  [author] 29 Jun, 2014 @ 1:00am 
Sorry mate but i will not add a supply (cheat)Silo for unendly manpower in any of my maps,this will never happend,because this is a strategy game and if you dont need to take care about your vehicles and units because you can build unendly much , this will destroy the hole game. If i would play like this for weeks and after it i would play vs Human players, i would loose like Hell. But thx anyway for your command and sorry for my mind about it :)
Struisvogel 28 Jun, 2014 @ 10:55pm 
nice
mrbooyeah 28 Jun, 2014 @ 8:59pm 
really cool map ... supply base added make it awesome
Ser Williamson 28 Jun, 2014 @ 7:58pm 
Very good map, played on it last night and managed to beat the enemy back into their own base :)
Warwauzi 28 Jun, 2014 @ 5:46pm 
Sehr gelungene Karte!
Bertrash 28 Jun, 2014 @ 12:05pm 
Kompliment.Sehr gelungene Karte!
«DoP»Orklord  [author] 28 Jun, 2014 @ 11:52am 
I think its anyway impossible to make a perfect map but i was trying my best on this map and i hope you guys have fun with the map how it is in the moment. I fixed all real buggs and did last changes. Also on some relic maps a tank can block a street or bridge-just dont stop then ....LOL ! Wish you all fun and i start now with the work on another map :)
76561198142551890 28 Jun, 2014 @ 8:23am 
德国国防军用多瑙河河作为一个自然的防线。这是在奥地利“瓦”区域,许多小型山脉,许多木头和一条大河在中间是一个完美的位置,阻止敌军! ...........流行-帽250和泥浆所缓慢的单位,因为只有小型区域或不深enouf ........ PS。:对于这张地图,我试图把细节尽可能高的水平!地图由Orklord
76561198142551890 28 Jun, 2014 @ 7:40am 
Man trouble translated into Chinese
☠ce Sp☠wo 28 Jun, 2014 @ 7:12am 
yo papy cest comment ?
76561198142551890 28 Jun, 2014 @ 6:49am 
说中文
MrWillSS 28 Jun, 2014 @ 6:40am 
looking good
seuche_hro 28 Jun, 2014 @ 1:27am 
I played the map with a friend. It's pretty nice looking. We found some small mistakes anyway. Our soldiers have fallen into the river while they where standing on the central bridge next to the railway bridge. If you operate with tanks in the south of the map a panther or another large vehicle blocks the way for any other vehicle that might follow, so that these are easy targets for hostile fire. The points that are situated in the woods can only be reached in a one way direction, which makes it difficult for supressed troops to retreat. but in general really good work with this map.
[DH] Echos 27 Jun, 2014 @ 10:32pm 
nice looking map. going to have to try it out...
barbar5734 27 Jun, 2014 @ 9:10pm 
thanks .good looking map
very_think persone58 27 Jun, 2014 @ 4:19pm 
du har värkligen jobat hårt med mapen. bra jobat:D:
rustedrobot [ZSU] 27 Jun, 2014 @ 4:15pm 
BEST MAP SO FAR!!! GOOD JOB MATE
«DoP»Orklord  [author] 27 Jun, 2014 @ 12:15pm 
TradeGy :They was deleting a "Bush" from the Nature texture objekts ! This Objekts was turned in yellow error cubes because of no more existing ! Also Bushes could be set under bridges, and now they can not because they will block the bridge LOL ! ( also a Inf. Bridge was blockt this way ) This was not in the original exp. , it was comming with an update today by relic :) No worry ! I work on it set also the pop cap new on 250 and upload it in the next minutes ! All users will get the updat auto by the next Gamestart ! HF and thx for info !
michael valkorion Arno 27 Jun, 2014 @ 11:41am 
cool map!
The Donald 27 Jun, 2014 @ 11:21am 
Great map!
«DoP»Orklord  [author] 27 Jun, 2014 @ 11:20am 
Wtf lol , thats strange because i was playing the map a few times after the testrunns , and made also 2 updates to fix al :) Never saw this ! maybe a Error of your PC or your Version ?? Anyway i will check this for sure right now and if there is anything like this the update comes right away ! I start a Testrun right now !
TradeGy 27 Jun, 2014 @ 9:59am 
Orklord awesome map but I think I found a bug, sadly I don't know anything about this sort of thing so https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=277094723 here this should show some yellow boxes just.. being there.
Seroth90 27 Jun, 2014 @ 9:38am 
Awesome. Best map so far, keep it up boy!
Johnny_Destructo 27 Jun, 2014 @ 7:46am 
I would say lower the unit Cap to just about 100.