UBOAT
[2024.1] Deadly Skies
47 Comments
Samwizeganja 28 May @ 3:38pm 
Guys it says its not updated... i wish it was though
grei209ks 14 Feb @ 8:25am 
Does the mod work with version 2025.1?
Does it need to be updated?
CitizenFour (GER) 24 Jan @ 9:46am 
it do not work after the update today i think ...
goodmorningsunshine 25 Oct, 2024 @ 4:57pm 
Hey, I really appreciated this mod, just perfect having some more challange!
I am reading here you plan on doing an update? Or is it out already? Does the mod work with the release version of the game?
BF109-F4/Trop 15 Sep, 2024 @ 5:16am 
why u dont say i can see the bomber with radar at 1939?
Lakel 19 Aug, 2024 @ 10:15pm 
Ok I like the idea but it's1939 and im getting jumped by aircraft with radar
Drakken 19 Aug, 2024 @ 10:18am 
I can vouch that even in 1939, with this mod aircrafts are absolute killers.
Iron Stallion 14 Aug, 2024 @ 1:56pm 
This was all after 1940 though.
Iron Stallion 14 Aug, 2024 @ 1:54pm 
I was in La Rochelle I believe for two of them while waiting for equipment to be loaded and once in one of the Med ports. I selected a mission and there immediately was an air raid. Each time there was at least 4 Sunderlands and 6-8 Beaufighters.
Wangtze  [author] 12 Aug, 2024 @ 9:59pm 
@Iron Stallion I never had that in vanilla, can u tell where and when u have the air raids?
Iron Stallion 12 Aug, 2024 @ 6:45pm 
I ran into several air raids on ports in vanilla.
Wangtze  [author] 10 Aug, 2024 @ 7:05am 
@Iron Stallion Air Raids are disabled in vanilla at the moment, they are set on 0% without any destination/target, so if you don't use a mod which enable them you will never see any.
Iron Stallion 10 Aug, 2024 @ 5:58am 
Yeah, those are the new base game air raids they run on the ports now. It is literally in the 1.0 trailer.
Wangtze  [author] 9 Aug, 2024 @ 7:53am 
@Mastergoon can't reproduce ur issue, however a new version is now online which rebalance the mod
Mastergoon 9 Aug, 2024 @ 7:06am 
Nope, only this mod, with the current latest version of the game.
I'm assuming this behavior comes from this mod, because if not, then it would be in the base game, which would somehow be worse :)

Also, I just had this happen a second time on my 9th time leaving port. Annihilated again by 12 bombers 50m from the docks
Wangtze  [author] 8 Aug, 2024 @ 9:54am 
@Mastergoon thats sound very strange to me, do you use additional mods?
Mastergoon 8 Aug, 2024 @ 9:15am 
This mod unfortunately breaks the game at times.

On my 2nd ever time leaving port (in 1939), I had 24 depth charges dropped on me by 12 bombers... after having undocked and travelled 50 meters within the docks...
Wangtze  [author] 7 Aug, 2024 @ 8:08am 
@Hunterkiller11 unfortunately not, you have to start a new game
Hunterkiller11 7 Aug, 2024 @ 7:06am 
is it savegame compatible?
Mikhail_Filitov 7 Aug, 2024 @ 2:38am 
Additional source about Allied use of ASV with Fairey Fulmar - https://uboat.net/allies/technical/uk_radars.html

I note also the radar unlock dates are a bit too early (1941 and 1942 are definitely too early for ASV Mk III and ASV Mk VII)
Mikhail_Filitov 7 Aug, 2024 @ 2:05am 
Very glad to see the update.

I was looking at the files you modified - I am not sure Fairey Fulmar used radar (it only used air intercept radar according to wikipedia) https://en.wikipedia.org/wiki/Fairey_Fulmar

So I would suggest removing that one.
Wangtze  [author] 2 Aug, 2024 @ 7:15am 
An update of this mod will come soon
Ghetsis 2 Aug, 2024 @ 2:19am 
Hehehe I'm in danger.
AffeohneWaffe 6 Jun, 2023 @ 12:15pm 
Kompatibel mit dem neusten Patch?
urseus 31 Oct, 2022 @ 12:21pm 
I think an improvement (or maybe an alternative mod) would be not to change the number or frequency of attacks (vanilla seems ok) but just improving the behaviour of the planes. Ie they are more agressive and rush you and fly circles less.


The issue I think is that there is endless planes and you can't stay above water for more than 10 minutes it seems.
AffeohneWaffe 27 Oct, 2022 @ 10:00am 
bitte weniger flugzeuge mit wasserbomben!
Wangtze  [author] 27 Oct, 2022 @ 9:21am 
@britpop if you don't like it, don't use it. End of the story.
groovegrift 27 Oct, 2022 @ 8:51am 
This is just plain fucking annoying, not hard, it's just constant bullshit
AffeohneWaffe 23 Oct, 2022 @ 9:34am 
There are too many planes coming and more over water bombers and less waterbombs bombers please.
Decoy 22 Oct, 2022 @ 11:21am 
@Pvt Michael Higgins 2BSS Co A

Aircraft in vanilla UBOAT are a little daft and sometimes toothless. It makes engaging with your sub's AA gun a viable course of action.

From what I've read, that is not at all historically accurate. SOP for spotted aircraft was immediate crash dive because engaging them was basically guaranteed death.

This mod makes it more historically accurate in that respect.

I haven't played enough to see if the new version pushes it too far, but I played many hours with the previous version.
Pvt Michael Higgins 2BSS Co A 20 Oct, 2022 @ 11:35am 
Just how masochistic must you be to use this mod? lol
I'm not quite that far gone as of yet.
urseus 17 Oct, 2022 @ 2:54pm 
So previously when I used this mod, it got to a stage where planes were coming out of the skies endlessly (bay of biscay run was just impossible because planes were guaranteed)

I know this is what happened later in the war, but it was absurd and unworkable. It should be maybe every 10th crossing attempt not every single one.

There would also be an issue with planes accumulating at ports every time i was loading torpedos there would be 20 planes going round and round. Id have to console FOG jsut to get out of the port.


I assumed that the Plane AI would be improved in the vanilla game after this patch. Is this the case? With planes just going around in circles like mindless hawks. Or is the mod still needed for agressive planes?
Wangtze  [author] 16 Oct, 2022 @ 11:45pm 
fixed the loading issue with the last update
exit.strategy 16 Oct, 2022 @ 8:31pm 
Mods Deadly Skies 1.2022 / and Hardcore UBOAT / successfully loading only within 1939 year campaign. They produces endless loop during loading in all others campaigns. With all respect to ur work. PS I TESTED SEPARATELY
AffeohneWaffe 16 Oct, 2022 @ 4:27pm 
Das Game lädt nicht mit der Mod...
GJC 16 Oct, 2022 @ 10:27am 
I'm currently having an issue with this mod, upon attempting to start a new savegame with it enabled, it does not load, the output log says that there is something wrong with the sandbox xlsx.
AlexFoyle 16 Oct, 2022 @ 5:02am 
Thanks for your work!
Wangtze  [author] 16 Oct, 2022 @ 4:56am 
@AlexFoyle i wanna frist check out the AI in the new update 2022.1 before I'll update the sonar mod
AlexFoyle 16 Oct, 2022 @ 4:49am 
@Wangtze how's Better ASDIC update going? Feeling very lonely without all those sonar pings :)
Wangtze  [author] 16 Oct, 2022 @ 4:44am 
@Mikhail_Filitov sorry my mistake ;)
Mikhail_Filitov 16 Oct, 2022 @ 4:14am 
Ty for updating the mod so quickly.

It would be nice though if you restored the old description of the mod that describes what it does it some detail :)
PEteR_GER 6 Jul, 2022 @ 10:14am 
very good
MADMAN 10 Apr, 2022 @ 12:17pm 
Encountered 3 planes, 2 times they killed me xD
Indee Blue 31 Mar, 2022 @ 6:43pm 
This is a great mod, you dont hang around on the surface. Its dangerous on the surface.
The cursed Jäger 12 Feb, 2022 @ 2:35pm 
@ecnahc @Viper-RFH

The mod increases plane aggression, plane accuarcy, plane spawn rates (there will be more), planes will rush you more likely (always). The mod will make planes a nightmare, a challenge.
Viper-RFH 12 Feb, 2022 @ 9:27am 
Yeah I'm also unsure of what this actually does, appreciate it though
ecnahc 7 Feb, 2022 @ 8:47pm 
Could you elaborate on the changes this mod makes to aircraft behavior? I think the lack of a description is going to confuse a lot of people, but I appreciate the updates to the latest patch.