Arma 3
OPTRE - Tether
18 Comments
williamspinto 16 May, 2024 @ 9:59am 
Very good mission.
seanl.bot7 26 Jan, 2024 @ 2:20pm 
Also I found the insider and code so maybe developer fixed the problem everybody
seanl.bot7 26 Jan, 2024 @ 2:18pm 
Fantastic mission bru! Really well done and a lot of fun! One random comment though. I couldn't find the hornet after getting missile launcher. This is after only playing mission once and I did play it with mods so wasn't sure if i'm just dumb or mods were cause! Either way really excellent and your voice work was great!
acrebric 20 Jan, 2024 @ 2:52pm 
mission is bugged, dead UNSC insider is not in the place where it's supposed to be but the blood is still there
acrebric 20 Jan, 2024 @ 2:19pm 
what is the code..? for the love of the lord please someone tell me the code this is actually making me rage
BigBeard 4 Dec, 2023 @ 9:11pm 
Is anyone else having enemies randomly explode? Like I even waited 5 minutes earlier and then finally went to move past the troops I took out just for one of them to randomly explode and kill me. Really obnoxious.
flurry  [author] 7 Jul, 2023 @ 10:07am 
@HBAOplus It's random each time, try searching in the area opposite to the bomb
HBAOplus 6 Jul, 2023 @ 12:14am 
Hi, could anybody please tell me the exact code to defuse the bomb? I do not have a clue how to procure the code:steamfacepalm:
Krab 5 Nov, 2022 @ 7:42am 
Amazing mission, do you ever plan on making another?
flurry  [author] 3 Aug, 2022 @ 3:59pm 
@Mersi follow your dreams
Mersi 21 Jul, 2022 @ 4:03pm 
Where do I go after finishing the 3 assessments and then killing the Op4 that show up? it gives no indication or hint of where to go next
Malikar 21 May, 2022 @ 4:09pm 
This was really well done, recommended!
Chris Tingle 16 Apr, 2022 @ 1:05pm 
This is a really cool mission, well done man.
flurry  [author] 14 Apr, 2022 @ 6:19am 
@dog Thanks, I've replayed the mission and the actions all appear correctly to me, it's not a common issue afaik. Once you reach the wreckage the 'Perform Technical Salvage' task should automatically assign, the first task is a panel on the pelicans nose; be on the look out for the 'Access' text that comes up when you approach and press the use key, the next one is some debris on the ground to the right of the nose, the final at the rear of the pelican, all should have 'Access' appear on screen when you look at and are near them.
LillithPuppy 12 Apr, 2022 @ 11:40pm 
This scenario seems super cool, I love the space elevator tether setting but it seems to be broken for me. I can't complete the "Perform Technical Salvage" tasks, there's no interaction menu options on either of the objects, as far as I know I don't have any mods that would interfere, just client side visual mods, is this a common issue?
mitigatedaxe96 23 Mar, 2022 @ 12:37pm 
this was alot of fun to play and i would love to see more of these missions
Vaelanthart 15 Feb, 2022 @ 12:39am 
This is phenomenal, I wish there were more missions like this. Wonderful job!
Jian7ye 8 Feb, 2022 @ 1:23pm 
Do you have any plans for more works:halounsc: