Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Something about the way the layout, logic, aesthetic, moveset, song, and of course insane complexity came together made this my favorite solving experience, and as a result, puzzle, to date. A very well spent 8 hours of bashing my head against a wall.
Here is my video for the alternative solution. I'm sorry about the crappy quality here, but I think you get the idea :)
Is it intended?
I also liked the fact that some moves are possible (or seem so) but fruitless in the end (examples: cube climbing into the funnel, launching cubes on the faith plates, and so on and so forth). Btw. Phenomenal ending! .
Many things i did are the same as the previous version.
Now I only need to swap the cube before ending
But I dont know the last move if is it intended go to the fizzler and back to the lift
Updated video:
https://youtu.be/5nxeP0Jvg14