Total War: WARHAMMER II

Total War: WARHAMMER II

Ai Economy
24 Comments
mr.napop 8 Feb @ 1:14pm 
Eventually it was another mod that was the root cause of the freeze, apologies.
Incata  [author] 15 Dec, 2024 @ 11:55pm 
@mr.napop I don't know why that would happen, I haven't played TWW2 for years.
mr.napop 15 Dec, 2024 @ 2:10pm 
I'm having a freeze (not a crash) on the scourge of khaine/followers of khaine turn, resolved only upon removing this mod alongside AI Evolution (Beta) mod.

Weirdly enough, when each mod is removed separately the freezing continues, and resolved only when both mods are removed. any clue how they might interact, or what could be causing it?

I'm running the game on my collection along many mods but none affect their tables.
Incata  [author] 30 Jun, 2023 @ 8:08am 
@Valour Normally it will generate more armies although this also depends on the number of settlements and the AI should never go bankrupt
V 30 Jun, 2023 @ 12:22am 
Sorry but exactly what effect does this have on the AI on higher difficulties (say, Very Hard)?

Does this cause the AI to have more armies, or have higher quality armies? Does spending 95% of their income ever bankrupt them?
Incata  [author] 26 Feb, 2023 @ 1:12pm 
@Gonna Throw † Don't Lose † Yes, load this mod with higher priority
The † Faith † 26 Feb, 2023 @ 12:28pm 
is this sfo compatible?
Incata  [author] 15 Jul, 2022 @ 9:39am 
@Homuya[GER] Those of my mod work perfectly and I would say that the other mod that I mentioned is still working I don't know what the problem is and all my ai mods are still working
Homuya 23 May, 2022 @ 3:08pm 
Yeah, on normal their reduction already seems to be at least 80% considering they can do everything and make up to 3 armies :D

Anyway, while I do appreciate your links thats the issue - all the AI mods are outdated and dont work anymore x.x
Incata  [author] 23 May, 2022 @ 2:40pm 
@Homuya[GER] Actually, the AI spends money on some things, essentially it has bonuses that reduce the cost of almost everything some things more some things less depending on the difficulty you choose, if you don't want the AI to use cheats, use a mod for it, the purpose of this mod is not that.
Mega Campaign Overhaul 2 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2748494665
Fair Play, a Please Stop Cheating Re-upload https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2432569892&searchtext=stop
Homuya 23 May, 2022 @ 10:07am 
I mean the AI uses unlimmited money already so whats the point of the mod?

Dark Elves with 3 settlements have 2-3x the army that I have + agent spamm while maxing out their settlements asap and if you ever achieve victory they're back in a few turns at most.

I wish someone would fix the AI instead of improving their broken cheats.
仓鼠君 16 May, 2022 @ 9:57am 
Sir, I thank you for answering my question. It's my honor for you to respond. Thank you. Your mod is perfect and you gave me a better mod. I'll try it. Thank you very much:steamhappy:
Incata  [author] 13 May, 2022 @ 9:55am 
@红星之辉 It is complicated, there are 2 things that make this difficult to manage, the first is that many factions do not usually have many territories, so if we force them to build this type of buildings, their military power will surely be based on spam from the same units , the second is that there is a trading limit in the game, right now I don't remember how it works but many times increasing a building of raw materials does not mean a greater gain in economic terms, so why increase it? The AI does not manage construction as well as a human can, it only relies on priority parameters and does not have as broad a global vision as a human does. This mod can help a bit but it is not a panacea Ai Evolution (Beta) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2752401457 Another option would be to create a mod in combination with Unshackle AI Recruitment so the AI would not need so many military buildings. but as the narrator of Conan would say that is another story.
仓鼠君 13 May, 2022 @ 8:17am 
Can these mod AI give priority to upgrading resource buildings and player business cooperation? They do not pay much attention to the upgrading of resource buildings. They seem to give priority to upgrading currency buildings. For dwarves, I can't buy resources and equipment:steammocking:
Incata  [author] 15 Feb, 2022 @ 4:06am 
@pyromaniac7777 Depends, if recruiting is free for the AI it doesn't matter how much money her have. In a normal situation her shouldn't be able to
Pyrodysseus 14 Feb, 2022 @ 8:08pm 
In theory, this means that I can actually strategize around the AI's bank right? They won't pop out a miracle 20 stack if I throttle their income, because they've used the money already?
Incata  [author] 13 Feb, 2022 @ 10:02am 
@Karner15 I think so
JohnnyCJK 13 Feb, 2022 @ 9:28am 
Ok thanks and likely also savegame compatible ?
Incata  [author] 13 Feb, 2022 @ 9:12am 
@Karner15 As the skaven would say... Yes Yes...
JohnnyCJK 13 Feb, 2022 @ 7:14am 
Is this compatibe with your Ai Army Tasks and Strategy ? And does this make the campaign harder ?
Incata  [author] 13 Feb, 2022 @ 4:34am 
@LittleBird @xmaspug In vanilla there are different configurations of money spending of the AI, the one that spends the least is 30% of income, the one that spends the most is 90% of income. This mod allows all ias to spend up to 95% of that income
LittleBird 12 Feb, 2022 @ 8:41pm 
I don't get it. this mod can make AI spend more money?
Jack Greedy 12 Feb, 2022 @ 11:29am 
Yeah the rest they are sending to the Swiss bank.
xmaspug 11 Feb, 2022 @ 6:02pm 
wait wait wait yer talling me all the money the ai has it is only using only 65 at best in vinilla?