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あなたは歪んだ正義感の持ち主だ。
あなたは自分でmodを作る技術を持たず、他人の作品を使わせてもらっている立場なのだから、それぞれの作者をリスペクトすべきだし、謙虚であるべきだ。
おそらく、このような行動をする人には、このような事を言っても改善しないと言う事は、私は多くの経験から知っている。
私のすべき事はただ一つ。
この人物をブロックする事だ。
Date Changer has a direct conflict with Real Time mod and many occasional (unwanted) changes in statistics. Plus it does not store the date right. I would not use it, I do not recommend to subscribe.
Improved Public Transport 2 just has been updated! I still need to try it tho.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=928128676
If you don't want to change anything regarding it in its current state, that is your choice and I don't mind.
I have just now realized that I can unsubscribe from all in this list and your "Compatible mods skipped from PazarCity collection" list. I can then search for the mods that I want on top of your PazarCity list, either from your "Compatible mods skipped from PazarCity collection" list or searched for manually.
Because I was always unsubscribing from all, I had never accumulated assets.
I would like to please ask why Zen Garden Cherry Blossom Unlocker is in this list. Yes, it is unnecessary with Find It! 2, but Zen Garden Cherry Blossom Unlocker gives the asset a proper thumbnail in Find It! 2.
If you decide to keep Zen Garden Cherry Blossom Unlocker in this list, then I will manually add it to my mods. That is not difficult for me.
Thank you so much.
- Ultimate Eyecandy
- Additive Shader
- Any Road Outside Connections
- Zen Garden Cherry Blossom Unlocker (V1.0.0.0)
- Adaptive Networks (AN) V3.16
- Extra Vehicle Effects (Plugin for Vehicle Effects Mod)
... and many more.
Ploppable Asphalt + causing half an hour of loading time, so it has a good reason to keep it here.
Network Skins was placed here before the update. I am using Network Skins BETA instead, but you are right, Network Skins should go on the list of Compatible mods skipped-
Many thanks for your suggestion, will try that mod later.
Transfer Manager CE is part of Plazas & Promenades DLC Compatible modlist.
Many thanks for your great public service to the C:S community by establishing the list.
One of the "mods to be avoid" is the Traffic Report Mod: Updated. This is a quite useful mod, but there doesn't seems to be any good replacement. Do you have any recommendations?
Once again, many thanks for your hard work.
TL;DR-- A list of "mods to avoid" should be reserved for mods that are known to break the game, not merely mods the author doesn't like.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=420500168
I've been using them almost as long as I've been playing. I haven't gotten any errors or compatibility warnings.
E.g. Electric Roads Mod no incompatibilities, no performance drops, and with Better Budget there are no problems at all, even with Unlock all + Wonder&Landmarks, as well as with all other mods that I have subscribed to.
To StayHungryStayFoolish
Thanks for reply, the language problem is mode by "Load Order Mod", I have told the developer. The reason is "Load Order Mod" now can't read translation ID for main menu to display. Because what I am doing is fully translatable multi-language support, I have added the translation ID to display along with the text in the main menu interface, which will cause the current "problem". And this multi-language translation framework is from "BloodyPenguin", so there shouldn't be cause the problem.
And 'needed to be loaded first', I think maybe just because the 'Name', with the exception of "Harmony 2", "Load Order Mod" is read alphabetically.
And about incompatible, they just get game default data of items and show from mods like "Transport Tool" did for transport system. And they doesn't replace the structure of the game like the "Extended Managers Library" did, so I don't think they will cause incompatible and also I tested they won't.
To StayHungryStayFoolish
Also please don't think I'm angry or offended (Because words can't convey real emotional expression.) :) , I'm just curious. Like I said in my list, I'm developing these mods with almost 200 mods turned on, so they shouldn't have any compatibility issues.
And now there are indeed some situations that look like 'problems'. However, because it doesn't really affect the game, it can only be regarded as a 'small flaw'.
Maybe it's more in line with the current situation: "If you don't mind using the "Load Order Mod" mod at the same time with the mod, every time you need to switch the language in the 'Main Menu' or 'in-game' and then enter and continue the game, you can use this mod."
Have a good day!
There is another issue: the codes your mods want/needed to be loaded first, which makes it incompatible with many more mods.
I hope this short explanation did help you. I would not like to hurt you and I appreciate your modding work, please let me know how to tell to the users to know the above-mentioned issues before they subscribe to your mods.
Why linked my "District Stats 2" to this list?? I think maybe you don't real do the test of it. I'm pretty sure it won't cause any problems, instead I fixed a major bug in the original mod that directly affected the UI framework of other mods, and made further optimizations. So, please, you will have real results after re-testing. Thank you!