Crusader Kings III

Crusader Kings III

Easy Cultural Hybridization
7 Comments
Aven Oul 22 Apr, 2022 @ 2:47pm 
this mod just crashes my game whenever i try to make a hybrid, and only mods i have on are ones that change building slots clothing, which do not have any conflict
WizardOfWhimsy  [author] 22 Feb, 2022 @ 2:41pm 
@Misterbaits "stonks" is the only mod in "features i wish were vanilla" that is still usable, while "siense" has been made mostly obsolete by "Faster Innovations" by The Champ. As for "I WANT IT ALL," I still don't know what broke it.
WizardOfWhimsy  [author] 22 Feb, 2022 @ 2:34pm 
@Lord Felix This mod does not affect the AI weight, so AI will start hybridizing a LOT if you don't disable it in gamerules.

@Constantinus I "The Degenerat" I did not change the 50 years requirement, but vanilla cultures should still work, unless you were trying to hybridize new cultures in 867 like Scots.
Ryan Detonazzi 13 Feb, 2022 @ 4:24am 
culture still needs 50 years to exist. Mod doesn't work
Lord Felix 11 Feb, 2022 @ 5:09am 
does this affect ai aswell?
Misterbaits 10 Feb, 2022 @ 3:26am 
ty for this, btw will u update ur things u wish were vanilla mod collection?
Well Fed Tick 9 Feb, 2022 @ 5:09pm 
<3 love it. I don't care if the two cultures hate each other. They.WILL.MERGE