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When i startedd up lambda core trough the new game section, all the gun inspect animations woked perfectly, except the Tau cannon, as the tau cannon was the gun i started off when the chapter loaded, so using the inspect keybind just played the equip animation.
There doesnt seem to be any efficient way to fix this, sometimes it does fix itself, but i dunno. Maybe saving and reloading the save could work?
This breaks the binding for "Last Weapon Used"(Default "Q").
If you trigger the animation, it will reset your last used weapon to the last weapon you picked up. I am unsure why.
Either way, sm_inspect_weapon should work, and I've had no issues with crashing when using say /inspect_weapon. I'll have to look into it.