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Also I managed to overcome the economy, but I have to say I did not enjoyed the increasing "power tax", it's not only confusing, but outright diminishes planning and moving slowly, in one turn you have a good economy, next turn a -6000 gold and -11 food for no reason and forces you to go and conquer land only to stop inflation, a few years of reworking and repeat again.
Having said that, loved the cards, family system rework, new tier and coloring for units, loved the idea of unique legendary units, but hated the magical purle nuke guys, also loved the new visuals, UI, sounds and music.
https://www.reddit.com/r/shogun2/comments/1kw15xd/new_to_shogun_2/mudwjaa/
Do you think adding these fixes can break your mod?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3354635861&searchtext=Shogun+2+Patch
Also appreciate the submods being able to be integrated into other mods - been using the promotion system, music, retainers, & portraits in almost all my others play-throughs.. can't even play the base game without your Zen mod anymore, the gong is too much lmao
Finally figured out how to upload mods to steam, have been playing with a couple submods I made on my own and was wondering if you'd be cool with me uploading them? I seen your note about integrating stuff (also thanks for demonstrating how to minimize agent & navy spam) but figure I'd ask since they'd be direct submods (no projectile trails, Promotion system scaled to 4TPY and 24TPY for use in other mods/campaigns).