Team Fortress 2

Team Fortress 2

Rhino Virus
115 Comments
Skinny George R.R. Martin 20 Nov, 2024 @ 9:53am 
awesome
Gray De La Muerta 11 Aug, 2015 @ 1:20pm 
Looks a little over kill
Kiri 7 Apr, 2015 @ 10:37pm 
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Charliedboy 7 Apr, 2015 @ 4:05pm 
I like the item an maybe you should add a taunt kill were the medic impales the enemy picks them up with the blade and throws them too the ground
cüm 7 Apr, 2015 @ 11:24am 
Awesome
Niffu 7 Apr, 2015 @ 3:29am 
It's cool but i does not fit the medic very well... :/
Elite Arbiter 6 Apr, 2015 @ 8:43am 
I like it
76561198189757667 5 Apr, 2015 @ 3:58pm 
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Cosmic Cowboy 5 Apr, 2015 @ 11:57am 
Yeah, it's listed as a heavy class weapon.
Sei 5 Apr, 2015 @ 11:24am 
Also I'd think:

+ +25 health
- -3 Health Regen/second
+ bleed for 2.5 seconds every mini-crit/crit (took from ZehUbahMedic's comment)
- -15% clip size
- Replaces melee weapon (like eternal reward and disguise kit)<--- Optional
+ Right click for Bayonet <--- Optional
OR
+ Right click to use alt fire to heal (like crusaders crossbow) (uses X (more than 10) Ammo)
(also optional)^^^^^
- +10% weapon swap rate increase <---- to balance out heals


Praise the sun \[T]/
Sei 5 Apr, 2015 @ 11:15am 
For the Heavy?
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Folksy♠ 5 Apr, 2015 @ 7:58am 
I really hate the fact that people are bashing on the battlemedic, hell I main the class and end up with more points than everyone on my team, even with decent players that main spy, heavy, and soldier. Not only is the method a good way to help balance a team of people inexperienced players, but it also acts as an annoyance while playing as mobile dispencer. I think the reason why most people act so aggrivated towards the idea, is because of the fact they have less people acting as a pocket medic to support their abilities in the game, forcing them to become more self reliant around the battle field.

The weapon is a great idea, but having the ability to completely avoid switching to your melee is just too unthought out.

Great weapon model as well!

What I'd like to see this weapon with:
+15% Attack Damage
+(Just to keep the idea of bleed out) On mini-crits/crits, cause bleeding for 3.5 seconds
+10 Health

-7% movement speed
-10% smaller clip size
lichen 5 Apr, 2015 @ 7:50am 
I love love love this pun.
Pesulakarhu 4 Apr, 2015 @ 10:57pm 
its annoying me that most of medic weps are for combat medic and im not a combat medic. Please try to get something else :)
Cpt.Haxray 9 Feb, 2015 @ 3:37pm 
Something like this will never get added. Valve won't make a medic set that has nothing to do with healing or makes him super strong in fighting.
Kami 9 Feb, 2015 @ 2:38pm 
skin plz X3
Bilbo B Laggin 25 Mar, 2014 @ 7:06am 
could these stats work?

- 10% melee vulnerability
- 15% reduced damage
- replaces melee weapon
+ 15% melee damage
+ right-click to use bayonet
76561198090318795 8 Feb, 2014 @ 7:14am 
class:heavy WTF!
Batyraz 4 Jun, 2013 @ 10:04pm 
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Ducklauncher 28 Jan, 2013 @ 3:32pm 
Alt fire- melee does 65 damage and does bleeding damage. Projectiles fire slower, but do bleed damage, but not as long lasting afterbleed as melee.
ifti 21 Jan, 2013 @ 3:21pm 
Description is a bit more like the style of how a 12-14 year old standardly talks nowadays so I have thoughts on that.


@Below Slightly OP stats there and doing an alt fire for melee seems a bit odd and EXACTLY 75 damage seems too specific for a game like TF2. Good try but the stat mechanics are a bit confusing and not fitting.
BlubberWolf 21 Jan, 2013 @ 12:13pm 
Ok, I must say best medic weapon EVER
BlubberWolf 21 Jan, 2013 @ 12:11pm 
+100% damage
-100% healing rate
-100% hopup(no projectile arch)
+10% clip size
on alt fire stab with the blade for 75 melee damage
+100% badass looks
dandocooper 21 Jan, 2013 @ 11:29am 
now this cool
skreb 21 Jan, 2013 @ 9:47am 
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은성호 20 Jan, 2013 @ 4:14pm 
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Withly 20 Jan, 2013 @ 9:15am 
Nope!
Not PErfect
Try to Remodel!
Brandon 19 Jan, 2013 @ 9:19pm 
+Alternate Fire swings gun like melee weapon
+6 second bleed on successful melee hit
-25 damage
-25 health
pukeshit 19 Jan, 2013 @ 10:01am 
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VickeKD 17 Jan, 2013 @ 6:28am 
lol
Jonahtron 16 Jan, 2013 @ 8:04pm 
you called it a hevy wepon
Jorple 16 Jan, 2013 @ 10:08am 
I love it! It's so pefect...

too perfect...

There has to be something wrong with it!

AHA

Those are crafting knifes! NOT Medical scalpels!.

Whole weapon is ruined ;)

🐾Foxeeh🐾 15 Jan, 2013 @ 1:21pm 
Let's check:

-Offensive weapon.
-Good model.
-Make a reference to other game.

The perfect item to being buy for all players, a good item to be sold and a lot of players will buy this one. The perfect way to make more money to Valve.
Goupil 15 Jan, 2013 @ 9:37am 
awesome !
Fantastic Fwoosh 14 Jan, 2013 @ 11:46am 
All i can think of when i see this is Monster hunter.
DontKillMe 13 Jan, 2013 @ 9:43am 
Медики и так не лечат! Вы издеваетесь??!?
Siren System 13 Jan, 2013 @ 6:55am 
I don't want it we allredy have seen enuf battle medics runing around shjooting like medics point is to fight It'S NOT you healb ok medics deal is to heal
Lt Amazil 12 Jan, 2013 @ 9:33pm 
I like that it's built for a medic to actually survive being on his own.
Allton 12 Jan, 2013 @ 5:39am 
If it doesn't encourage battlemedic, I'd support it.
Trouble Man 12 Jan, 2013 @ 2:29am 
this is something ive always wated for medic. an offensive option, that actually makes a difference unlike the other syringe guns (sorry blutsauger)
Cassius 11 Jan, 2013 @ 4:59pm 
Looks Badass!
Alduth 11 Jan, 2013 @ 2:11pm 
it looks ok
The Sneaky Muffin 10 Jan, 2013 @ 4:56pm 
Seems Kinda awesome
CaptSatelliteJack 10 Jan, 2013 @ 2:20pm 
This is genius, I love it.
Nuclear Kangaroo 10 Jan, 2013 @ 8:12am 
its a nice model but i dont think it fits the medic, maybe you caould make some modifications and turn it into a sniper SMG
Iwolga 9 Jan, 2013 @ 10:13pm 
I dont like this, becouse it for other game and not for tf2...
Cloneos 9 Jan, 2013 @ 9:55pm 
☻/ This is Bob.
/▌ Copy and paste him so he can
/ \ take over STEAM
Valefarr 9 Jan, 2013 @ 9:47am 
battle medic ftw
DrunkenDecisions 8 Jan, 2013 @ 6:34pm 
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