X4: Foundations

X4: Foundations

Bounty get you money
53 Comments
Pecheurman  [author] 4 Aug, 2024 @ 11:36am 
@dubius thanks ma dude, for the people who want a up to date version, go in the link posted by dubius below.
アリエル 11 Jul, 2024 @ 3:04pm 
どこのファイルを編集すればいいかおしえてもらえますか?
Nova_Galaxy69 6 Jul, 2024 @ 10:18am 
question: when will this mod be updated?
Pecheurman  [author] 10 May, 2024 @ 1:26pm 
@Triniboi25 I'll try look into it, I don't play a lot (and especially not x4 foundation.)
and I don't have much time. in the mean time you can try check the file and edit it (in extension) but otherwise it will take some time before I update it.
Triniboi25 10 May, 2024 @ 10:40am 
Love this mod but the 7.0 Beta broke it.
bluuue 4 Mar, 2024 @ 11:16am 
Thanks for the great mod, makes a combat-focused playthrough more viable. Still works perfectly fine.
nrei 12 Dec, 2023 @ 2:31pm 
All good, works on GFN, I think that was another mode or maybe something changed since.
Pecheurman  [author] 29 Aug, 2023 @ 1:16pm 
I'll check later to see if there something changed with the updates (probably the case) and update it, but won't be before 2 weeks, I'm on leave.
KingBasilisk 28 Aug, 2023 @ 10:51am 
updete pls not work
Pecheurman  [author] 26 Jun, 2023 @ 9:24am 
@Super Trooper

not a dead mod, it does what it should, but you can report about it if it doesn't work...
Palentier 25 Jun, 2023 @ 3:51pm 
Ded Mod Sadge
sikrais 12 May, 2023 @ 12:59pm 
@ Pecheurman I think GFN is NVidie GeForce NOW.
Pecheurman  [author] 24 Apr, 2023 @ 12:22pm 
@nrei

I have no idea what GFN is, but its completely unlogical that my mod produce any crashes, in case of a conflict the game ignore the added code and prioritize the vanilla code, or the code of another mod it conflict with.
ocean 24 Apr, 2023 @ 6:09am 
Version:6.0
Debug log: [] 0.00 File I/O: Could not find file '.\extensions\bounty get you money\content.xml.sig'
nrei 23 Feb, 2023 @ 4:18pm 
Mod crashes the game on GFN. Checked with and without mod many times.
MrLook 2 Sep, 2022 @ 6:19am 
Maybe I did something wrong, will try once more, thank you!
Pecheurman  [author] 29 Aug, 2022 @ 6:48am 
@MrLook

should be, its is for sure for 5.1 update, as written in the changelog of the steam page. (change note)
but can't say for sure for 5.1 hotfix 3.

I don't believe hotfix 3 broke better kill credit, its still possible but I doubt it.

make sure to be in the same sector when you kill that xenon, and most importantly that the xenon is inside said faction sector and you have a police license with this same faction.

otherwise it won't be counted, sector wide bounty are only possible when its in a faction sector, and you have a police license with this said faction
(and you are present in the sector when said enemy got killed.)
MrLook 29 Aug, 2022 @ 3:50am 
Is Better kill credit actually works since 5.0 update? It seems that it stopped working, i didn't receive any reward for contibuting in Xenon L kill (made more than 15 percent Hull damage)
Pecheurman  [author] 7 Jun, 2022 @ 12:19pm 
@NECEROS

happy to hear, I don't believe so. only kill made by you are counted, and only kill made by your ships count if you have better kill credit installed. and even that work only if you close by/in the sector they made the kill (think you need to be in the same sector)

but station kill from what I know are not counted also in better kill credit
NECEROS 6 Jun, 2022 @ 2:18pm 
Love this mod. I did tweak the values down a little bit. Just wanted to say thank you.

Also a question, do my station kills also count towards a kill credit, if my station is near NPC stations?
Pecheurman  [author] 5 Jun, 2022 @ 3:57am 
@twisted-pixel

ah yeah no then don't worry its not linked.
its linked to how much sector they own(the more sector they own the stronger they become)
that the same for all faction.
tho the more sector they own and the more it take for their ship to travel/to get repaired...
twisted-pixel 4 Jun, 2022 @ 7:02pm 
Sorry, maybe i didn't word that well enough, I was curious if the vanillla AI for Xenon economy was based on player net worth values. A lot of games do this to keep the endgame interesting.

I only mentioned it in regards to your mod because, if that was the case, then obviously this mod would exacerbate those effects, specifically by giving a cash influx faster than the normal universe shipyard economy can keep up. Leaving an added burden on the player to use that cash building econ for supply just to survive.

It's still riveting either way.
Pecheurman  [author] 4 Jun, 2022 @ 7:11am 
@twisted-pixel

like I said in the description this mod replace only the value of bounty reward nothing else.
and cannot affect anything else at all. and if this mod get conflict with another mod, the only effect it might have is giving the vanilla bounty reward.

again nothing else is possible. so short answer no it have nothing to do with this mod
twisted-pixel 3 Jun, 2022 @ 11:53am 
Do the Xenon get manufactures based on your net worth? I feel like right after i installed this mod the Xenon got much much harder. Am I crazy, or do i just suck?
Pecheurman  [author] 2 Jun, 2022 @ 2:35pm 
@BIGGIE_slim XD
in the original game and this mod you don't get money for destroying station.
only for ship.

there is 5 size of ship taken into account, XS, S, M, L, XL
XS are the civils ship roaming around the station (and I believe drones but not sure about that)
S are the little fighter/civilian ship the player can control
M the little corvette/fregate
L the destroyer/heavy fregate
XL the carrier/support ship/builder.

you should get 40k killing one XS ship without police license.
(with police license you get 120k for EACH XS ship destroyed.)

thus when destroying the station you probably destroyed a lot of XS ship in the process or m/l/xl ship around the station and thus you got 28mil.

and the second time you probably only killed on XS ship without a police license.


hope it help good luck.
BIGGIE_slim XD 2 Jun, 2022 @ 2:22pm 
At one point, i destroyed a station and received about 28mil credits. Now i cap at only 40k for destroying stations. I have both this and Better Kill Credit installed
h3. 29 May, 2022 @ 2:11am 
NEC you get paid ~sometimes~ for taking out enemy ships near stations. You only get the full payment if you have a police license. It's not a lot & weirdly specific to trigger which this mod & better kill credit address.
NECEROS 28 May, 2022 @ 11:53pm 
What is a bounty? Is that you helping a faction defend a place? I'm not having a good time finding info on X4 bounties.
Pecheurman  [author] 13 Apr, 2022 @ 3:45am 
@Frostedawg sorry for the late response, i'm taking a brake from gaming a little.

but you need to change the CAT (and only the cat), you need to open the cat file with X TOOLS you can get from steam download after buying a egosoft game or from the website.

then you open and extract the content of the cat, modify the file (in this case there is only one file)
and then put it in your extension as loose files, or by packing it again to a cat file (which will make both a .cat and .dat file you need both, but you shouldn't be touching the dat file, only the tools build it.

so either you extract the cat file, make modification and then pack the cat file again which will automatically make a dat file with it in the tool.

or you extract the cat file, make modification to the file, and then put it in extension as loose file.
Frostedawg 6 Apr, 2022 @ 4:05pm 
to edit the bounty payouts do you just change the dat file or do you need to change the cat and dat?
Pecheurman  [author] 23 Mar, 2022 @ 9:40am 
@Vangoich well if that the case I'm sure mysterial gonna update better kill credit soon, he already did so with faction enhancer.
Vangoich 22 Mar, 2022 @ 3:20pm 
Many people have reported Better Kill Credit not functioning as of 5.0
Darkwolf 21 Mar, 2022 @ 3:35pm 
Thank you a lot for your help and support, and for this great mod :-)
Pecheurman  [author] 21 Mar, 2022 @ 1:17pm 
@Darkwolf it still work with mod "better kill credit" at 100% as it (as explained before) only modify bounty size, and nothing else.

the issue tho, is does better kill credit updated for 5.00? not all mod need updating all the time. it depend what they modify.
I believe better kill credit should work awesome with 5.00 because it is compatible with all mods that add new sector/faction.

so there no reason it wouldn't be compatible with sector/faction added by dlc.

pretty much like dynamic wars. (even tho dynamic wars still need update for conversation files, for the paying for peace/war feature.)

in other words, you are safe using this mod, and should be safe using better kill credit with 5.00
Darkwolf 21 Mar, 2022 @ 1:05pm 
does is still work with the mod "Better Kill Credit"? Its looks like the "Better Kill Credit"-Mod is not up to date (V5.0 compatible).
Expers 16 Mar, 2022 @ 5:56pm 
Hahah Thanks! Much less troublesome than quick saving and loading as I destroy all of a ship's subsystems, weapons, and grinding the health down till enough crew abandon ship to board it and finally sell\use it, after 10+ quick loads.
Pecheurman  [author] 7 Mar, 2022 @ 11:43am 
but for myself, after earning billions not even playing the game just managing 5 mn and then letting the game run in the background, I cannot do mission that give me 100,000 which is literally nothing the second you understand how to make money in this game. nothing.

here it give you an alternative to building station, making bounty hunting actually lucrative.
not logical that you kill 3000 ships, 100 xl which is around 10,000,000,000 of assets in game, and all that you get is 10,000,000. and that not counting your loss.

while the faction you protect make billions (in reality in the game faction have infinite money btw, they are limited by jobs number depending the number of area they own. more area they own, more ship they get/build.)


so make your own opinion, but I won't call that cheat or stuff for myself. if I could destroy armada I would end up rich trust me.
Pecheurman  [author] 7 Mar, 2022 @ 11:43am 
@Ronin there is other addon that change the same thing I believe, like bounty X2.

I don't think faction that own empire would go broke financing between 60% to 80% of destroyed ships to mercenaries like the "player faction" can be called.

on top of that they would give you a salary and make you go up in rank giving you more and more.
something we don't have here at all.
risking your life and your ship (your only property) should give you something.

on top of that in the game right now, you can literally mine one to two crystall, buy a miner, let him mine, then with the money buy more miner, then build factory and then shipyard, to then realize that most of the gameplay was letting the game run in the background and rarely playing the game, and when playing the game you just manage stuff and then go back to other thing.

I am sure all veteran will identify with it, but maybe a minority that roleplay and don't care about money.
Ronin 7 Mar, 2022 @ 10:23am 
The bounty are hugely over priced, all the empire would broke in reality if they had to pay such
bounty prices.
Sel Und Irae 18 Feb, 2022 @ 5:08pm 
See you later space cowboy
Pecheurman  [author] 17 Feb, 2022 @ 3:19am 
@wildsoft hehehe boiiii ;)
wildsoft 16 Feb, 2022 @ 11:13pm 
Lets just say this is like the most bad %$$$ cover art about bounty hunter mod I have seen, feeling a 1960's era western by some name I don't recall. ;) It made me smile. Thank you.
Pecheurman  [author] 16 Feb, 2022 @ 4:14pm 
@!!!SCOR!!!Mukussu

yeah, it make bounty hunting something that get you money.
never understood why this isn't a thing as you can pretty much earn millions doing literally nothing. after 20 hour in game and couple factory bounty hunting feel like doing it for free in vanilla.

on top of that, it doesn't force people who are fighting oriented rather than trading oriented to play the way they like.


and pirating is still lucrative if you take into account ware and ship price which stay higher than killing for the bounty. (and let alone the fact that to get bounty you need to be in an allied territory).

tho I still advice people to keep a vanilla game and learn how to make factory and earn money vanilla because in some month/half a year~ they will release the venture update. but that if someone want to play the venture seasons when it release.

in mean time happy hunting.
!!!SCOR!!!Mukussu 16 Feb, 2022 @ 3:35pm 
Nice to get a fair amount for these jobs.
It works perfect for me.
Thanks for your work, makes the Game a bit less grindy..
Pecheurman  [author] 16 Feb, 2022 @ 12:16pm 
@Niftyeye ;)
Niftyeye 15 Feb, 2022 @ 1:23pm 
Been waiting for a mod like this for a while! Thanks
Pecheurman  [author] 14 Feb, 2022 @ 11:31am 
a fast check to find if my mod work, is to kill a XS ship (little ship) criminal at a station.
with police license you get 120,000
without police license you get 40,000

if you don't get this amount and still get vanilla amount (around 1,000-10,000) then report, including a major mod you using.

(like VRO, star wars) but from what I tested it should work with all those mod.
Pecheurman  [author] 14 Feb, 2022 @ 11:22am 
@Stromboli the mod don't change the way you get reward, it only change one little thing specifically and its the reward ammount.

thus if the mod don't work, you will simply receive the vanilla reward instead of the high ammount this mod provide.

I do recommend using "better kill credit" on steam workshop, it allow better recognition for kills, give you bounty for kill made not directly by you but your AI controlled ship, and even get bounty for making damage on a ship without having to have the last kill shot.

but anyhow the only effect that this mod would have on your game if it was not working, would be getting vanilla reward and nothing else at 100%.

its ain't compatible with mod modifying the bounty reward amount, and fully compatible with the mod "better kill credit".

good hunt.
Stromboli 14 Feb, 2022 @ 12:22am 
Just slaughtered a bunch of xenon in HAT territory and didn't get any rewards?