The Escapists

The Escapists

Shipwreck
10 Comments
Dekiel  [author] 1 Sep, 2024 @ 2:11pm 
Thanks for another comment Mars!
It must be a curse that you keep escaping all of my prisons on Day 14.
Firstly, about the layout, I gotta agree with you, it's not all that amazing. I've limited myself to set the area with the boat and the bookcase as restricted by stretching the "prison border" halfway across the map, so the "inmate area" is pretty lacking, though I tried to make up to it by making the plane wreck an interesting set piece. And the restricted area of the wooden town is pretty generic, but I've got to blame it on the restrictive nature of the prison editor modding. You can put some detail in there, but not a lot, unfortunately.
Secondly, about the generator, I thought it would be logical that it would be on a giant ship instead of a wooden town floating on water. Yeah, it's not used in most of the escapes, unless you want to make a shortcut for later night exploration.
Overall, I'm quite thankful that I've got a loyal fan.
Thanks for playing. :)
EX-MartialEmpress9 14 May, 2024 @ 5:14am 
Escaped this one on Day 14 (funny how on all your prisons I escaped on Day 14), via the Guard Ship route. I liked this one, however not as much as your other two. I liked the theme and lore, that was cool. I thought that the Intelligence gimmick would get really irritating, similar to Santa's Sweatshop, but wasn't nearly as bad as I thought. And locking the Job Board behind a restricted area was such a unique idea, never seen it before in a map. The layout, I wasn't a huge fan of. I dunno, it just didn't feel as interesting or fleshed out as the other two maps were. Felt kinda... basic, at least the main unrestricted area was, from what I saw. The Guard Ship though was a really cool set-piece, I loved that. I found the whole journey to get to the first generator only for us to use it once was annoying. I dunno, maybe it's used more in other routes. Anyways, overall I did like this map. Very solid.
Dekiel  [author] 11 Feb, 2023 @ 6:20am 
I'm glad you enjoyed it so much!
Have fun searching for more ways to escape.
CyberZ 11 Feb, 2023 @ 1:55am 
A M A Z I N G map! I just LOVE the way you design this map. It's really unique and give a sense of adventure.

Took me 15 days, could be less if I just focus on one escape route. Instead, I was simultaneously creating 3 different escape routes at the same time lmao.

Overall, 10/10, will try to escape all 5 exits if I have time. Again, AMAZING job.
rmfranco 28 Jun, 2022 @ 11:55am 
There is no folder that has the cmap, Lightst out sound file or speach sound either. Where do I put them?
Dekiel  [author] 10 Jun, 2022 @ 11:46am 
@PiterD
I suggest opening your file explorer and typing into the search bar "custom". Then you should easily find the "custom maps" folder.
If this proves ineffective, you can try going to Steam on your browser, logging in (if you aren't already) and subscribing to this Steam workshop item there. It worked for some of my friends in the past, it's pretty strange.
Let me know how it went!
PiterD 10 Jun, 2022 @ 11:11am 
Bro i would like to play this soooo much! Even tough i can't find the custom maps folder :(
JakubełPL 18 Feb, 2022 @ 12:51am 
Nice job dude.:UltimateRaccoon:
Dekiel  [author] 17 Feb, 2022 @ 10:03am 
I started working on it in January, so approximately 1 and a half of a month? Having online classes helped to speed up the work on it. Glad to hear you think it looks cool :D
JakubełPL 17 Feb, 2022 @ 12:28am 
how long does it take for you? It looks amazing!:DynamiteStick: