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I have no idea why this mod is even fucking around with pets, this is a class mod. But the mod order also doesn't matter in regards to both of the mods in question. Game will crash anyway.
Just in case anyone was having the issue I was having.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=946029230&searchtext=darkthan
I couldn't delete the character in the game because it kept crashing.
I had to delete the character file that was in the save game folder
Blackguard and Templar are the best chars for me, can you please upload them as a single download?
Please, update it and potentially even add more. Thanks for the hard work !!! ^_^
do you know about someone, who could make a ONE mod for me?
I understand. I'm 27 and when I remmember my college times, I studied constructions and buildings, so yes, It needs a time. I'll try your Mastery mod and let you know.
And, If you would have some time, just let me know. I have a whole Viking class with only one skill tree in my head. Have a great day.
Jindra
About the earthquake part of your comment... I'm coming out with a new Mastery that has an earthquake-like skill, the Mastery's name is the Duelist. He can call down Avalanches that deal damage in an area around the caster as he stomps the ground, he can leap into the air and come crashing down on his opponents, and perform a war-cry that fears foes and causes them to explode on death.
Plus, I have a literal class called the Shaman in my Darkthan's Classes 2 mod that has an earthquake skill, hopefully these two things will sate your desires for an earthquake skill! :)
Jindra
Took me a while (and I think I've broken my existing saves..) but I now have it working properly.
Thanks ever so much for your time - appreciated.
Richy.
Just a heads up, hopefully you're not using Darkthan's Classes 1 and 2 together, that would cause a LOT of problems in game. Darkthan's Classes 2 was meant to replace 1, and isn't compatible with it either. I just thought you should know haha
For my own local play is this something you think I could tweak using GUTS myself?
The Shaman class from your mod also looks very different/interesting - haven't played much yet with this one but the different animal forms integrated with normal attacks is a nice concept and is next on my list of playthroughs!
Richy.
The base movement speed reduction was to make the game feel more like Diablo, since their characters don't cross the screen as fast. I liked that feel more than Torchlight's originally, but then decided against it in my new mod Darkthan's Classes 2. A lot of people questioned the choice too, which is another reason why I didn't keep the change in other mods.
Only small hiccup I have found so far is with the base movement speed; with this initial classes mod activated all classes (including default such as beserker) have their movement speed reduced to 7.5.
Your followup mod(s) don't adjust the movement speed and that remains default (10)
Was this a specific desicision to have these characters slower as a sort of handicap due to their power or is it a bug?
Richy.