Garry's Mod

Garry's Mod

Deathmaze II
12 Comments
=7Cav=Melk.J 24 Mar, 2016 @ 6:28pm 
try to cut down on the npc, let them spawn when we get close
=7Cav=Melk.J 24 Mar, 2016 @ 6:27pm 
REDICULUS LAG
xxspyvsspyxx 10 Jul, 2014 @ 9:14am 
It was just a quote from R & C: Up Your Arsenal, don't worry
Gear_Clinkz  [author] 10 Jul, 2014 @ 1:54am 
Yeah its was my 4th map i ever made and i didn't knew much about AI nodes and NPCs. Sorry about that... :/ In my next map I'll try to fix problems like these. Thank you for your feed back! :)
failure face 9 Jul, 2014 @ 3:07pm 
A bit bugged. I'm pretty sure this was the one with that one huge fight that puts the player against rollermines, all three kinds of zombies, a swarm of headcrabs, and zombines... buuuut it seems that you didn't set up the team AI properly since the rollermines just kill all the zombies while the player camps in the entrance and mops up everything else.
xxspyvsspyxx 30 Jun, 2014 @ 11:25am 
Another day, another death course
Gear_Clinkz  [author] 30 Jun, 2014 @ 3:54am 
To scout90:
Yeah its exactlly like that! You don't need any gamemode for it to play.
Sir Vacalot 29 Jun, 2014 @ 8:15am 
whats it under
Minx ❤ 29 Jun, 2014 @ 2:03am 
so, im assuming this is like, deathrun but singleplayer? souns cool actually (if so)
Gear_Clinkz  [author] 26 Jun, 2014 @ 5:20am 
Thank you! :D
COOL BOY 25 Jun, 2014 @ 4:56pm 
and it awesome
COOL BOY 25 Jun, 2014 @ 4:55pm 
it a good maze