RimWorld

RimWorld

From Ashes to Ashes, Dust to Dust
123 Comments
VioletSkyeS 19 Mar @ 1:37am 
I had to add the cannibal feast ritual to build the building which is required by the cannibal funeral
VioletSkyeS 19 Mar @ 1:33am 
Add me to the list who can't do the cannibal funeral
Azraile 14 Mar @ 10:00am 
that and/or a tree one
Azraile 14 Mar @ 9:59am 
can you fix it so not every one is added by default .... seams every faction in the world wants cannibal feasts when they die x.x
WiseArkAngel 17 Feb @ 10:11am 
"And may only the desert remain."
TamTroll 30 Dec, 2024 @ 11:01am 
Nevermind found it, there's a building in the "Misc" tab called "Cannibal Feast"
TamTroll 30 Dec, 2024 @ 10:05am 
what structure do i need for the Cannibal burial? it says "A Grave", but that just puts the body into the ground and there's no ritual option on it.

I've checked tables, I've checked other ideology structures, nothing seems to be working.
Deep 6 Nov, 2024 @ 1:51am 
heroic funeral is unplayable imo, because its hard to know what do you actually miss to enable the event. Please, make a dynamics checker for this!
Bobbledygook 9 Jun, 2024 @ 10:36am 
There's no funeral pyre for some reason, even after changing the mod load order?
isalcaruz 29 Mar, 2024 @ 6:02am 
I think the heroic funeral doesn't work, I already put a single grave in a big room of more than 20x20, very luxurious, spacious and with all the other stats pretty high and still tells me that you can't, at least you should put the necessary specifications to perform the ritual in its own description, or provide an explanation of what is missing from the room to perform the ritual
isalcaruz 2 Mar, 2024 @ 5:20pm 
i dont see te ceremonial cremation eniwerw in the rituals section
GRABOBOBO [GRRR] GMRGRL 26 Nov, 2023 @ 10:03am 
For anyone who didn't know the expectations of the tomb for hero burial:

- Very Low: minimum room area 10 tiles
- Low: minimum room area 20 tiles, all floored
- Moderate: minimum room area 35 tiles, all floored, 4 columns, 2 braziers
- High: minimum room area 50 tiles, all *fine* floored, 4 columns of value > 30, 4 braziers, all braziers must be lit
- Sky High: minimum room area 50 tiles, all *fine* floored, 4 columns of value > 100, 4 braziers, all braziers must be lit

(This really should be added to the ritual/precept description)
Veronw 22 Nov, 2023 @ 11:53pm 
Hey there! I'm a bit confused on where the ritual is located for the natural burial? I've buried a colonist, right clicked the grave, checked the ideogram, camp fire, moral guide and ideoligion leader but none of them seem to have the natural burial ritual.

TC precept and natural burial for colonists only are my precepts. Thanks for making a really cool mod!!
Hyena-Princess 8 Nov, 2023 @ 12:37am 
I still can't seem to figure out how to do the cannibal ritual DX
heeerrrrm 4 Oct, 2023 @ 7:16pm 
@l33tmaan yea that seems to be the case .
l33tmaan 20 Aug, 2023 @ 8:24pm 
Don't tell me the cannibal colonist ALSO has to be the same ideologon as me! I can't get penalties for NOT eating properly just because my slaves weren't brainwashed first, that doesn't make any sense!
l33tmaan 20 Aug, 2023 @ 8:19pm 
How are you actually supposed to do any of these? Having a corpse on the cannibal feast altar doesn't do anything or give any extra options.
TurtleShroom 3 Apr, 2023 @ 4:22pm 
I successfully performed a Mummification Ritual on a Pawn, but I can't perform another one on another dead Pawn. I had an adult colonist die, and I mummified her, but then I had a baby colonist die, and I have no option to mummify the baby.

I mummified the adult at a Ritual Spot. I cannot do it there again. Why?
Chris0matic 13 Mar, 2023 @ 6:54pm 
work with honest corpse?
Jagme64 9 Feb, 2023 @ 2:40pm 
Disregard, seems to be working once I restarted the game. Great mod!
Jagme64 6 Feb, 2023 @ 5:48pm 
Has anybody managed to get the cannibal funeral to work? I've tried putting a fresh colonist corpse in the cannibal feast structure and putting them in a grave, but neither one shows the command to start the ritual once they're inside. I also don't see a corpse listed in the participating roles section like other funerals, is that intended?
Calgor 18 Jan, 2023 @ 12:05pm 
It is entirely possible this is a vanilla funeral/ritual issue and I've just never noticed, but apparently you cannot hold a funeral at a crematorium while the room containing the crematorium is too cold. It's early Autumn, the room is sat at -10 where the crematorium is.

When trying to put the deceased in the corpse slot, the tooltip says they won't attend "due to extreme temperatures in the ritual area". Every other colonist is fine with being there but apparently the corpse still cares. Mate, you shouldn't have a choice in the matter, you're a corpse!
takoda.ackerley 2 Jan, 2023 @ 1:19pm 
Hi, love the mod, small question, do ancestor trees appear for those who aren't colonists? Or do they only appear if they are a colonist?
ShiroDW 24 Dec, 2022 @ 4:05am 
Hey, i just want to know if you still have plans to implement Ceremonial Cremation? Thanks for the mod!
Rain 19 Dec, 2022 @ 10:27am 
is there a way to know the exact requirements for the funerals? cause I've got an extremely impressive tomb for the hero funeral for a 100k wealth colony and all I get as feedback is that the room doesn't meet the requirements...
other than that love the mod :)
CrazyOdd 25 Nov, 2022 @ 8:55am 
Does Heroic Funeral, work with any casket? Like the one added by Utility Columns?
Freeasabird🕊 18 Nov, 2022 @ 8:06pm 
Please add Ceremonial Cremation. >_<
Alex 9 Nov, 2022 @ 9:01pm 
Aww, I was trying to make a Fire Worship ideology using a medieval locked playthrough, and this seemed like what I needed for some ceremonial cremation. But alas, I'll have to keep an eye until that is added. Pretty good otherwise, nice work!
TheRealRws 7 Nov, 2022 @ 2:03pm 
<3
Gareth  [author] 7 Nov, 2022 @ 2:03pm 
This should now be updated for Rimworld 1.4. If you have any issues running this in Rimworld 1.4, let me know and I'll try to get them fixed
Gareth  [author] 5 Nov, 2022 @ 5:44am 
Sorry everyone, I've been on holiday away from my computer since the beginning of October, so I haven't had a chance to update yet. An update should be coming in the next few days
TheRealRws 25 Oct, 2022 @ 9:13am 
Any chance for an update on the status of this mod? Either be it dropped or working on an update.
SalmonToastie 29 Sep, 2022 @ 11:20pm 
Anyway to get it to stop popping up every time a raider dies?
Dots 10 Sep, 2022 @ 8:35am 
No matter how impressive or amazing I make the heroic burial chamber it still doesn't meet requirements
ganj47 9 Sep, 2022 @ 4:13pm 
can you adjust the "niceness" of the rquired heroic burial chamber somehow? Like make a slide bar or something? Going to run out of room with awesome tombs
Bjark 5 Sep, 2022 @ 3:12am 
I think factionless pawns don't get a burial opportunity for natural burials with Always required, maybe look into that?
Ginga 24 Aug, 2022 @ 2:00pm 
Somehow this mod messes up with my world generation, only making a handful of factions spawn. I'll try to look at what's causing it.

Error in WorldGenStep: System.ArgumentNullException: Value cannot be null.
Parameter name: type
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00003] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at RimWorld.RitualOutcomeEffectDef.GetInstance () [0x00000] in <81af9f8a18324e17b286924a43555a7c>:0
at (wrapper dynamic-method) RimWorld.RitualPatternDef.RimWorld.RitualPatternDef.Fill_Patch1(RimWorld.RitualPatternDef,RimWorld.Precept_Ritual)
at (wrapper dynamic-method)

... (and more)
Nameless 16 Aug, 2022 @ 1:53am 
Hello @Gareth, thank you for your excellent mod and contribution to the community! Today I am bothering you with a question/report regarding your mod. A mod called The Human Hive adds several creatures with different body sizes, one of which is called Hivelet. So Cannibal Funerals seem to work incorrectly with Hivelets and other Hive creatures. Remaining time counter goes to negative values, progress bar freezes at the end for several seconds and the process seems to be too long. Is there a chance that you could look at that please? Thank you :)
Fishbone 4 Aug, 2022 @ 5:03pm 
When using the Watery Casket, my pawns finish the funeral by... eating the corpse. I'm not sure if that's intentional, or if it's getting mixed up with the cannibal funeral somewhere in the code, but it makes my pawns have negative opinions of each other for eating a corpse because the ideoligion isn't cannibalistic.
beelzeboops 13 Jul, 2022 @ 1:02pm 
Hey, is there a way to replant the Acestor Tree?
Annabellee 8 Jul, 2022 @ 8:56am 
yea and it also adds a framework for funerals that can be used to
Hamacelos 8 Jul, 2022 @ 5:37am 
well, alpha memes now has the cerimonial cremation, but other then that no overlap, so 2 great funeral mods
Annabellee 15 Jun, 2022 @ 12:29pm 
thanks for the info I was able to fix those errors hopefully the mod author comes back and fixes it for everyone.
Gareth  [author] 15 Jun, 2022 @ 10:11am 
It looks like in that update they removed pawns getting upset if you didn't hold rituals, and therefore they removed the XML that holds the text for them expecting it. Just remove <ritualExpectedPostfix> from <RitualPatternDef> and it should fix itself
Annabellee 14 Jun, 2022 @ 6:01pm 
so this might be a weird ask but how did you fix the error I reported since I have a mod that is giving me the same error for its ritual?
Nimrod 11 Jun, 2022 @ 1:02am 
How do I know what my tomb needs to contain for the hero burial? Tooltip just says 10 tiles + grave - but that is obviously not correct...
Gareth  [author] 7 Jun, 2022 @ 12:55pm 
Thanks for that report! Fixed
Annabellee 7 Jun, 2022 @ 9:35am 
game update
Annabellee 7 Jun, 2022 @ 9:35am 
so there was an error with the update
<ritualExpectedPostfix>{0} {1} eat the dead as soon as possible.</ritualExpectedPostfix> does not belong in <RitualPatternDef> (defName="CannibalFuneral")
here the full log