Arma 3
A35 Standalone (F-35B)
24 Comments
Sparky 22 Jan @ 6:26am 
Technically speaking yeah it would be redundant gameplay wise, but at the same time, there's no standalone mod with a A variant, so that'd be cool to have.
erikboehm07  [author] 22 Jan @ 2:50am 
@Sparky: maybe, I have a lot of things I 'd like to work on, including a campaign using the mod. The A version shouldn't take much time, but it's also rather redundant with the C model as far as gameplay
Chops 22 Jan @ 2:19am 
You sir, are a gentleman and a scholar! Thank you very much!

I will be sure to attribute correctly and make available for use.
Sparky 21 Jan @ 6:49am 
Thank you very much! Is there work planned on the A variant?
erikboehm07  [author] 21 Jan @ 1:26am 
Source files: https://drive.google.com/file/d/1J7H5B90djLPQgPfNo1zmPFI2oeHEMgfX/view?usp=sharing

Includes an in-progress mash-up of the C and B variants to make an A variant.

Conditions for use: Proper attribution, and make your derivatives available to others as well
Sparky 17 Jan @ 5:16pm 
Did the source files get uploaded?
Chops 16 Jan @ 5:43am 
I'd love a look at the source files if you do decide to upload them!
erikboehm07  [author] 9 Jan @ 12:57pm 
I could put them up on Google drive next week I suppose
Sparky 5 Jan @ 5:25pm 
Would it be possible to get the source files?
Spartan 208 29 May, 2024 @ 12:59am 
@Rickoshay what is this mod you speak of and is it still around?
RickOShay 3 May, 2024 @ 6:01am 
A year or two back I found an F35B mod where - via script - I could force the AI pilot to use STOVL to land on a carrier. Does this mod have some script command to force this landing method or does it do this by default? Still trying to find the mod.
Chops 29 Feb, 2024 @ 5:00am 
Hello! Love this mod! Any chance you could add folding wings to the B model? Also the gunpod doesn't appear on the stealth B model and the gun smoke seems to emit from the middle of the aircraft rather than the muzzle of the gun pod. Thanks!
erikboehm07  [author] 12 Aug, 2023 @ 12:21pm 
Unnamed? Must be a problem in what I vpared down to "stand alone"
I had put them in factions named "EX3B NATO" and such, simply for the purpose of making the additions easier to find/separate from vanilla assets.
I do tweak many vanilla assets- by my philosophy is to leave vanilla alone, and tweaks are done on duplicated assets.
So for my bundle mods, if there's a change to a vanilla asset that you don't like, the vanilla assets is still there unchanged.
I will try to upload a fix next week
Odie0351 12 Aug, 2023 @ 8:57am 
Prior to your most recent update this mod synced well with Aegis and Atlas mod's faction changes, now it puts your assets in their own unnamed faction for some reason. any chance on a fix for that?
HBAOplus 20 Jul, 2023 @ 6:58pm 
Hi, I just load only this mod then test, found out that this A35 will cause CSAT T100 tank lost all its commander HMG's ammos. Would you check it out?
Chops 7 Apr, 2023 @ 11:17pm 
This is a great piece of work! Fits so nicely into the 2035 setting (as well as present day of course). Thanks very much for your efforts! Really enjoying this!
Marki 25 Jan, 2023 @ 10:28am 
@KajSchak If you have anyone in your group that does modding, make a dependency and add USAF weapons into the "Pylons" section of the code, if you need it real bad
KajSchak 24 Jan, 2023 @ 2:18pm 
Hey Erik, we added your F35s and are really enjoying it. Do you see any chance to make a compatability mod for USAF weapons?
erikboehm07  [author] 8 Aug, 2022 @ 3:14am 
@Barteg: The radar range is the same as that of the BW, and the IR range is the same as that of the wipeout: should be 4km against ground targets
Barteg 1 Aug, 2022 @ 4:59am 
What is it's Radar and IR range (ground and aerial targets)
Lockheed 30 Apr, 2022 @ 2:39pm 
Cool mod, just a bug feedback, the B (Stealth) variant is with the canon mirrored, one in each side
erikboehm07  [author] 23 Feb, 2022 @ 11:55am 
Fyi, this is what it is derived from:
http://makearmanotwar.com/entry/Za7p8ntdue#.YhaQihgo80E

Which is open sourc, and was further developed by this mod: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=949252631

He provided me with the source files, which I further modified (most significantly into the VTOL model)

Nothing to do with the USAF mod.
erikboehm07  [author] 22 Feb, 2022 @ 3:38am 
The only way it is related is that they are both based on the real life F-35.

And yes, speed needs to be nerfed a bit because its arma scale. It can still go supersonic though... just about mach 1.1 instead of the rea life mach 1.6
Marki 18 Feb, 2022 @ 1:05am 
Okay, this is extraordinarily sexy.
I dont want to sound rude, but is this "model" in any way "related" to the one from USAF?
Also only suggestion so far I have is increasing the thrustcoef a bit, because IRL F35 should go close to 2000kmph, obviously in arma it would be a bit too powerful, but I think it should be able to atleast reach supersonic speeds without too much of a problem