Portal 2

Portal 2

Sustain
29 Comments
dire.fcs 4 Apr, 2024 @ 2:47pm 
Nice :one, the final moves are very good. :steamthumbsup:
BehindPortal 27 Jun, 2023 @ 11:04pm 
great logical puzzle. fav :p2cube:
SpielSatzFail 21 May, 2023 @ 1:54pm 
Very enjoyable steps, a rewarding final move and a nice music track.
Thumbs up :steamthumbsup:
nock 25 Nov, 2022 @ 3:31am 
Nice map Nerdling - Hopefully the ending involves a jump from lift to grating
Talisac 24 Jun, 2022 @ 12:39am 
Great little map
The MAD Fool 9 Jun, 2022 @ 10:34pm 
Very nice logical puzzle.
ĐⱤ₳Ⱡ₳₥i₳₦ 6 Apr, 2022 @ 11:02am 
nice map:steamthumbsup:
Almisuifre 1 Apr, 2022 @ 2:38pm 
Very well intricated logic in such a small place, well done
Nobody No-One 14 Mar, 2022 @ 9:05pm 
Very cool map.
QuadStick 8 Mar, 2022 @ 1:39pm 
Nice... Favorited!
mark 5 Mar, 2022 @ 1:06pm 
Really good puzzle. Nice reusability ratio for a small room
Joric 20 Feb, 2022 @ 7:43am 
Good, a little too arcade around the platform though, can't give it a favorite just yet.
Aftershock 19 Feb, 2022 @ 9:35pm 
Amazing map! It looks very simple but has a clever solution.
Mikeastro 19 Feb, 2022 @ 3:47pm 
Fantastic map. Thumbs way up and added to favourites
quatrus 18 Feb, 2022 @ 7:03am 
Very nice challenge - took me a while - after a break the final bit became clear. Thanks for creating.
Dark Rozen 18 Feb, 2022 @ 6:06am 
Fun
bullfrog 17 Feb, 2022 @ 10:35pm 
Excellent puzzle, definite thumbs up and added to favourites. The solution is not difficult, as there are only a few portal surfaces, but it's elegant and not easy to spot: intended solution ?
NOT A DOG 17 Feb, 2022 @ 3:14am 
briliant puzzle, very big thumbs up!!!!
Teo 16 Feb, 2022 @ 7:32pm 
Very good, I really like this. I spotted the setup quickly, but it took me a bit to see the right way to apply it. This is probably my favorite map from you
asears16 16 Feb, 2022 @ 7:10pm 
Excellent puzzle!
Libbybapa 16 Feb, 2022 @ 5:00pm 
Very Nice!
hub 16 Feb, 2022 @ 11:46am 
:cupup:
nerdlingnation  [author] 16 Feb, 2022 @ 10:56am 
@klaus.sfc01 no cube respawn is required. I just did my best to give the player a lot of freedom at each step, which (I hope) makes the solution a bit trickier to pick out of all the noise
klaus.sfc01 16 Feb, 2022 @ 10:46am 
Just a question the upper area feels like the cube should have been respawned there but i did not do that (just asking)
shaperones 16 Feb, 2022 @ 9:09am 
a very good and beautiful puzzle. Notice that your puzzles are getting better and better. Keep going!
Narkodes 16 Feb, 2022 @ 8:39am 
Oh yeah, I'm just silly. Could have easily done that. What I mentioned worked first try, so I didn't think too much about a cleaner way. Oops.
Pretty neat map. Big thumbs Up.
nerdlingnation  [author] 16 Feb, 2022 @ 7:45am 
@Narkodes That's not quite correct. The easier way is to Use the light bridge to return to the high ground and position the cube on the lift at the ground level. I hope it's clear enough that that shouldn't work. Thanks for playing.
Narkodes 16 Feb, 2022 @ 4:15am 
There's one thing that felt strange in my solution - I had to drop the cube onto the lift while aiming at the receiver - is that intentional or am I missing an easier method? The logic behind that made totally sense and I wouldn't mind in this little map. It's still reasonable in this case. Oh, and I realized that the cube is CONSTANTLY hopping and changing its aim. I believe that the BEEmod setting "wake up cubes" or something like that is causing it.
Xzero400 16 Feb, 2022 @ 3:27am 
Cool and fun puzzle! :steamthumbsup: