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i have a done a Version with increased power usage and research. If anbody want it, tell me here.
Greetz
has anyone an updated version with realistic power consumption values?
thx
well there are multipel different mods with tiered thrusters with different maultipliers for the different tiers, some with and some without the dlc thrusters.
some are even absolutly brokenly overpowered cause they just increase the thrust massivly (just as an example thrust is increased over t1-t4 by x4, x16, x64, x256 with t0 beeing the vanilla thrusters) but not the energy or fuel requirements.
so every tiered thruster mod is different.
because of how se handles the blocks you need to grind a block down if you want to place another in its place, even if it is just a stronger engine of the same enginetype.
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and jep, the end decision on where to take the mod is the modders one, was just pitching a bit of brainfart to maybee give a bit of inspiration.
been workin so far with the tiered engine superpack ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=642589539 ) and now planning to make a switch to your mod because the dlc thrusters are avaible. i just encoutnerd the prob that the superpack goes up till x16 thurstpower and your atm just to x5 thrust power.
would it be possible to get the thrust of the higher tiers further up at the cost of having them need more mats to build them?
havin the higher tiers needing slightly more input of fuel and power would also be soemthing i would like to throw into the room, maybee something like t1 needs x1 fuel at x1 thrust, t 2 x1,5 fuel x2 thrust, t3 x2 fuel x4 thrust, t4 x2,5 fuel x8 thrust, t5 x3 fuel x16 thrust.
the materialcost would be something like t1 x1, t2 x2, t3 x3, t4 x6, t5 x8 would have the side effect of also making the thrusters able to take a few more hits before beeing gone
umm so in short you think higher tiers should be actually more fuel efficient while providing better thrust but at the cost of more components to build them, or even better create new custom components that are harder to obtain and harder to manufacture? Like including platinum or uranium in the recipes?
Having a separate set for a game challenge is one thing, but if possible I would like to maintain a more realistic balance in the tiering. Thanks for reading.
For components costs, yeah i guess i can bump them too to offset the higher tiers. I will think about the scaling a bit and see what makes sense.
Let me know if you have some numbers you would like to see that you think would make sense.
@jendro_11 ur welcome :-)
That balances things out a bit and doesn't make tier 1 thrusters useless.
Let me know what you think! :)
I was thinking of using this mod for PVP and I lake to have things balanced out. So a little bit of consumption scaling would be nice ;).