Pavlov VR

Pavlov VR

Strike
4 Comments
MessiahPenguin  [author] 19 Feb, 2022 @ 10:33am 
Added Jumping to test out
MessiahPenguin  [author] 18 Feb, 2022 @ 7:16am 
Just looked around this map. I see the buildings you're talking about. For strike I had to use a different import method than the rest. As a result there is some geometry that is missing in the background buildings. Not much I can do about that than patch by hand.

If I have time I'll try and patch the obvious holes at some point
MessiahPenguin  [author] 18 Feb, 2022 @ 7:10am 
Yeah, these are a first pass. Once I get them all ported I plan to go through and fix them up and then port to shack once they are done on PCVR.

It would be helpful if screenshots were posted here or DM me on discord MessiahPenguin#7077 on where the texture issues are. Hard to see some of that in the editor.

I am not going to add ladder volumes on every car or ledge but I will do another pass to get the ones relevant to gameplay. Again, helpful to let me know where specifically I missed the ladder volumes and I'll update the maps.
TRiGGY 18 Feb, 2022 @ 3:38am 
Thank you for porting these cod4 maps. On this map some apartment building have missing textures allowing you to see through the building. It's most apparent when looking from from the street upwards.

As a more general thing. I understand you're doing a first rough version of the maps but most maps suffer from the lack of "climbing on" support.

General things like the ability to get onto the cars, get onto the flower pots, get out of windows, go onto the street from a balcony jump doesn't work and hampers gameplay significantly. Are you planning on adding those things to at least some of the (more popular) maps?