The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

(Beta) Wind Waker Explosion and Sound (Pixelated)
30 Comments
Typhii 21 Feb @ 11:52pm 
I love the mod and I have featured it in my latest video. :reheart:
https://www.youtube.com/watch?v=Mk9grKoUWzk
RedSpades9 2 Aug, 2022 @ 2:10pm 
The animation needs to be sped up considerably or have a better amount of transparency. If more than one explosion goes off in a room now I can't see half the room for a couple of seconds. I love it aesthetically but functionally I cannot use it.
Link3000XD 11 May, 2022 @ 8:15pm 
any chances for the same mod but without the sound so i can have another bomb sound but this epic animation?
даняzxc 26 Mar, 2022 @ 9:14pm 
please buy me three dlc for isaac
SpongePierre  [author] 10 Mar, 2022 @ 8:31pm 
The new one is available as a fresh upload, but i'm keeping this one up for people who prefers it
SpongePierre  [author] 6 Mar, 2022 @ 5:40am 
Reverted to the old one until I fix the crash issue on the new one
SpongePierre  [author] 5 Mar, 2022 @ 5:33pm 
@TSY MADE

Yeah I know, and that's confusing me because nothing has really changed internally appart the animation itself, I've got no idea why it happens to crash once, but at least it doesn't happen afterward
TSYMADE | Ger 5 Mar, 2022 @ 5:20pm 
Dass spiel Chrashed bei mir wenn ich eine bombe setze
:steamthumbsdown:
SpongePierre  [author] 5 Mar, 2022 @ 4:25pm 
_Older comments from this point were before the reanimation_
Best Boi 5 Mar, 2022 @ 1:07pm 
love the idea but it makes it impossible to see anything after an explosion.
Flpstrike 5 Mar, 2022 @ 7:52am 
Worms 4 Mayhem / Ultimate Mayhem sprites?
monomania 27 Feb, 2022 @ 7:00am 
Tuning down the white flash before the smoke and making it a little smaller would make this mod the best explosion effect in the workshop
Godi 27 Feb, 2022 @ 4:10am 
could you maybe lower the opacity of the explosion? it's hard to see drops or other enemies when something explodes.
SpongePierre  [author] 27 Feb, 2022 @ 2:09am 
@Koroa
Thanks a lot, but yeah it could be better, the editor just doesn't really let me do smoother displacement of sprites layers (or I haven't figured how yet) thus why the puffs have a pretty linear way to scale up/down and move around, I'd have to animate it in different software and make a sprite sheet out of it for the game eventually

@Louis Catchet
Thanks, and yeah I know, the editor didn't really gave me a good sense of scale, it was even bigger before I try to shrink as much of each individual layers as possible so it doesn't cover up 1/3rd of a room, in the end I stuck with *this* big, It takes some getting used too but unless you're playing a mr. foetus + scatter bomb run, you should be fine, although it'd looks stupidly fun
bluey 25 Feb, 2022 @ 3:59am 
very nice
Joa 24 Feb, 2022 @ 10:24pm 
Stupidly epic!
sapsii 24 Feb, 2022 @ 7:35am 
I absolutely love this mod, only thing is the size of the explosion is a bit too big which in my case blocked the view of some enemies.
Koroa 22 Feb, 2022 @ 10:12am 
The effect could use a bit of polishing, but this is really incredible for your first attempt with the animation editor! i always loved the wind waker bomb effects haha
Le Furtif Pygmée Remastered 22 Feb, 2022 @ 5:55am 
damn, wont dl since I have metal slug explosion but good job
Torpedo Ted 21 Feb, 2022 @ 6:18pm 
sofa king cool
super m 21 Feb, 2022 @ 3:26pm 
pog
SpongePierre  [author] 21 Feb, 2022 @ 1:31pm 
@Badsy the Edgecat

Well.. I'd have to make a separate mod where their animations (and maybe every other bosses) that uses the explosion animation doesn't use it anymore but that's.. not really something I'd like to bother with, it's not something I can fix by just working on the explosion alone
Badsy the Edgecat 21 Feb, 2022 @ 11:56am 
if possible, also, can you blacklist duke of flies and the husk from it? the smoke-whatever doesnt fit for them very well
SpongePierre  [author] 21 Feb, 2022 @ 6:26am 
@Badsy the Edgecat

with tiny bombs too but for now I have no idea where this comes from
Badsy the Edgecat 21 Feb, 2022 @ 5:34am 
the animation seems a bit bugged with big explosions such as ones from the active mr boom
SpongePierre  [author] 21 Feb, 2022 @ 4:29am 
@ShockinglySane

ah? yeah it might be, I've actually increased the explosion's volume on purpose because it felt too quiet compared to the music (when music and sfx were at the same level) but if that's really an issue I'll do that
Bean 21 Feb, 2022 @ 3:03am 
This is very good
ShockinglySane 21 Feb, 2022 @ 1:36am 
I love this, my only suggestion is maybe lower the volume of the explosion SFX? Seems just a bit louder than the rest of the games audio.
DamageMaximo 20 Feb, 2022 @ 10:50pm 
This looks so beautiful 'tho
dadu 20 Feb, 2022 @ 6:27pm 
perfect