Arma 3
ALWAYS READY [SP/CooP - 16, SWAT, MILSIM, CUP
9 Comments
Jacktheviper  [author] 6 Sep, 2024 @ 5:15am 
Removed the CUP weapons ACE compat dependency since it's not needed anymore.
Slender 1 Sep, 2024 @ 9:25pm 
One more thing: i had to get CUP WEAPONS to ace mod in order to it work. This mod is not in the list.
Slender 1 Sep, 2024 @ 9:24pm 
I ask my team ot get in vehicle and half of them get in the vehicle. Is the map with a bug or am I doing something wrong ? The map is nice but could be much better if i could command the teams at the same time instead of switching bodys.
YbDaShooter 10 Jul, 2022 @ 2:46am 
Love it wish for more police/swat missions
Jacktheviper  [author] 24 Feb, 2022 @ 9:20am 
@VALAC, update the required itens list to include the CUP ACE COMPAT MOD
Thanks for the heads up.
VALAC 24 Feb, 2022 @ 8:47am 
I'm getting this message even when I installed everything...
" You cannot play/edit this mission. it is dependent on downloadable content that has been deleted. CUP_WEAPONS_ACE_COMPAT"
Jacktheviper  [author] 21 Feb, 2022 @ 9:51pm 
@Echo, I also had a lot of fun both making and playing this mission, so this style is something that I will want to explore further in the future, stay tuned for more.
Echo 21 Feb, 2022 @ 8:44am 
good stuff, brother. the base of fire and lines of sight around the store is brutal. I ran this many times just experimenting, attempting different approaches and I really got my ass kicked. actually getting into the back room of the store is surprisingly difficult considering the enemy count, even when I knew where they were. one misstep and it's over, when playing this take it slow and be cautious

this is a cool change of pace from some the missions of yours I've played. I'd like to see where you take this concept.
Horsemen Juan 21 Feb, 2022 @ 3:18am 
SWAT 4 :o