Portal 2

Portal 2

Forgotten Rooms
24 Comments
mpagnotta68 17 Oct, 2023 @ 9:14pm 
okay I beat it now. come on you have to let us bring wheatley.
mpagnotta68 17 Oct, 2023 @ 9:03pm 
I literally couldn't get passed the first room. Great map.
Enigmatic 17 Aug, 2019 @ 4:17pm 
wow i lose my time...
Sir Fowler 16 Jul, 2014 @ 12:09pm 
i can take him along to the end...by nocliping :D
(no i do not cheat on custom maps... i only nocliped on this one to take wheatley)
Zithee  [author] 15 Jul, 2014 @ 1:33pm 
@YerMom I couldn't either. Idk if it's actually possible concidering the later parts of the map.
Gawdzilla 11 Jul, 2014 @ 6:05am 
Downvote because try as I might, I just couldn't take Wheatley with me to the end.
Sir Fowler 2 Jul, 2014 @ 1:23pm 
ah ok (i did like that you put wheatley in but it was a bit strange just seeing him out of nowhere)
Zithee  [author] 2 Jul, 2014 @ 4:54am 
@Sirfowler I thought that it was a nice little addition to the map that players would be able to have a little buddy to bring with them through the map if they felt like it.
Laby 2 Jul, 2014 @ 4:28am 
1. No i was just in the room and then the door closed i used noclip and the cube moved probaly was on ledge
Sir Fowler 1 Jul, 2014 @ 2:55pm 
why is wheatley in the room where you get the portal gun???
Zithee  [author] 1 Jul, 2014 @ 10:54am 
@LuigiHarrisMario Thank you too for playing my map.
1. Do you mean that the dropper activates? That can be prevented by grabbing the sphere through the grating and lifting it over the glass panel to the other side, that was the intended solution.

2. It was first intended as a back-door and the "real" door would have been on the wall serving as a prop. The door was however removed for semi-good reasons as it would also show in the ending.

Thank you for your feedback. :)
DeathWish808 1 Jul, 2014 @ 10:51am 
Thanks for the response that's not defensive and hateful. Keep up the good work. I'm sure your next one will be much better and I look forward to checking it out.
Zithee  [author] 1 Jul, 2014 @ 10:48am 
continues from the comment below 3. I'll think about the opening triggers and panels when making my next map.

4. About the puzzles, I see that it wasn't enough puzzly (is that even a word lol) for you, and I'll think about trying to make the puzzles bigger and more worthwhile.

Again, thank you for helping me become a better mapmaker. :)
Zithee  [author] 1 Jul, 2014 @ 10:46am 
@DeathWish808 Thank you for playing my map. Now I have an idea about what I did right and what I did wrong. I'm looking forward to making more and better maps with the help of playtesters like you. FOR SCIENCE! :)
Btw, here's explanations, my thoughts on your review and stuff:
1. The button (unlimited activation time on that one) was so far away because I first intended to replace it with a computer keybord and that you would actually go into one of the observation rooms. Turned out I wasn't that good at hammer as to do that so I just let the button be. The portable floor was unintended but as it's been proven to be for some use it'll stay portable.

2. About the savepoints I had about 3-4 savepoints. I used trigger_autosave. I didn't know the other savepoint type BEEmod has was visible during gameplay and using trigger_autosave saved space in the objects palette. I'll think about it next time I make a map.
continues in next comment
Laby 1 Jul, 2014 @ 6:13am 
No its does not need beemod
DeathWish808 30 Jun, 2014 @ 5:21pm 
I recorded my blind run of a few maps with commentary. Yours is the first one. Keep in mind that it's only my opinion and no offense is intended. Just trying to be constructive, albeit, sometimes a bit harsh.

Video: http://www.twitch.tv/deathwish808/b/543340683
Zithee  [author] 30 Jun, 2014 @ 2:35pm 
idk. Does it work without it? Have you tried to play it?
Sir Fowler 30 Jun, 2014 @ 2:22pm 
does it require BEEMOD installed for it to be playable???
Laby 28 Jun, 2014 @ 12:40am 
I really liked it! It is really fun. The one with turrets was the hardest everyone will die in that one. I also found some buggs in the first chamber
1.When going in the room by the portal the cube will sometimes fall of and you will be stuck execpt if you noclip out
2. The door to the first chamber... make it normal you can get stuck in it
Laby 27 Jun, 2014 @ 8:23am 
Sure i will
Zithee  [author] 27 Jun, 2014 @ 7:47am 
@LuigiHarrisMario Please do. Also, if you have time, please post what you thought about the map.
Laby 27 Jun, 2014 @ 5:33am 
I may try it out
Zithee  [author] 25 Jun, 2014 @ 12:04pm 
Fixed the textures! Now everything should work and look as it should.
Zithee  [author] 25 Jun, 2014 @ 11:31am 
The ending has been fixed! If nothing is changed, try deleting the map and re-install it. You'll notice the difference.