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I'm not sure what else information to withdraw from a Hearthling upon death - did you have anything in specific in mind, @"Zack_Gaming4ever"
I will look into it in the weekend to make sure; but it was the initial intention at least.
Thanks for your diligence in working on this mod. I, for one, appreciate it. Hope everything gets better with you and your family!
Please report any identified bugs here
Lots of illness among the kids; and various stuff affecting our loved ones.
Long story short, I haven't had much time to put into this mod.
However, I looked at the code today and almost everything seems to be sorted. Everything but unlocking recipes for craftable goblin tombstones.
If I am lucky I can take a look at this tonight, and finally release an updated version of the mod before the weekend is upon us.
Keep up the good work, my man!
So far I have not been able to find a solution allowing for both. Will give it a try this weekend, too.
Otherwise I will simply set it all up the "ugly way" that will not mess with exisiting save files while also creating compatibility with the SG mod.
Sorry for the additional delay.
Bruno gave me the go-ahead regarding their tombstone models; and I have started looking in to the code and created some new models.
The mod should be able to be updated within a week or so, to be compatible with the Swamp Goblins - it comes down to how much work hours I have to perform in the next few weeks.
However, in order to set up a somewhat decent code-base I have to rearrange and change a lot of things.
In an attempt to "future-proof" the code, I worry this will affect exisiting save files using Commemorative Tombstones.
A tombstone created with the current version of the mod may not be able to be moved around with the next version of the mod.
I will make a statement once I know for sure.
I must be honest and say I forgot about the Swamp Goblins mod. (Oops, sorry!)
The Swamp Goblins mod uses a custom Tombstone model; I never asked the creator of said mod for permission to utililze and modify their model for the purpose of this mod.
However, if I look at my local code it seems to be prepared to handle the Swamp Goblins - so all that is missing is to setup model files that work the rest of the Goblin tombstones.
I will reach out to Bruno and make sure they are OK with my intention.
I am just about to leave on a 2-week trip for work; but if I get the go-ahead from Bruno I should be able to push a patch within a month or two.
Sorry for the delay!
Either way, keep up the good work! And feel free to take your time! I'm not a modder, and I don't know anything about coding, so I get that it'll probably take a bit.
But they will be tombstones with icons based on your Kingdom+Mods combination. Is this what you're looking for?
@"Kittysong": You're welcome, and thank you :)