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https://www.youtube.com/watch?v=aJQLye8GAzU
Insight is worse than Defect's Skim, please buff this card.
"
AvangionQ 5 Jan @ 9:55pm
Slio9 livestreamed Shadowverse mod: https://www.youtube.com/watch?v=EivaQcFP1pE
"
if so, its cool.. .these bosses are really tough though, especially when using another character in mixed mods :)
I feel like exhausting cards to unlock cards is too easy with cards that make many tokens like Puppets and Skeletons and Artefacts. Maybe the cards should be purged from your exhaust pile through necromancy, or count your discard pile instead because it sometimes goes down to 0? It’s difficult~
Also, the cards that deal 2/4 damage per card you have played that combat quickly get up to 50 or more damage when you use token generating cards.
Personally, I would also make the starter relic weaker, although you probably have thought about that before.
Have you defeated the Act. 3 boss? If you done but can't unlock ascension, please re-comment.
@2070639416
If someone translates, I'll add it.
@ゼンゼンメーデル
Thanks for your advice, I will try to continue re-balancing.
If you have any opinion about specific cards/synergy, please tell.
Once the typos are gone and quality of life is in place (like multi-card previews, see: noh dancer mod), I can see myself coming back to this here and there.
Also, it would be neat if you could unlock the option to choose your 3 classes. A certain pocket monster mod did figure out how to do this, so that'd be a good starting point.
Cause:
java.util.MissingFormatArgumentException: Format specifier '%2$s'
at java.util.Formatter.format(Formatter.java:2525)
at java.util.Formatter.format(Formatter.java:2455)
at java.lang.String.format(String.java:2940)
at Shadowverse_mod.powers.BeastcallPower.updateDescription(BeastcallPower.java:63)
That being said, here's some issues that I've found:
Volteo, Hedonistic Dealer : Card feels really strong at uncommon. I don't think the highlander criteria is very hard to achieve, especially since you are pretty likely to see it early into the run. Also, it is a skill right now, but shouldn't it be an attack instead?
The prompt for starter relic for the character (the one that appears when you have to chose a card to upgrade each turn) says "Choose a card to Choose a card".