Starbound

Starbound

Custom species are curious too
26 Comments
SealonBoard 9 hours ago 
I'm curious about modifying the cs_dialog.lua file to give specific race to share the specific vanila race's dialog.

Such as, giving harpies (they are cutebound avian) to share avian dialog. And share Hylotl's dialogue with Kitsune and Halfsea. Can you give me advice to modifying the code to specifying the races?
Banjo 5 May, 2022 @ 11:38am 
@Corbent hilarious stuff, mhm mhm
Corbent  [author] 5 May, 2022 @ 11:25am 
@Pocket Egg Don't you love it when Steam leaves your post in limbo forever? Happened to me once and I had no idea way.
Banjo 2 May, 2022 @ 8:28am 
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Corbent  [author] 6 Mar, 2022 @ 9:21pm 
New mod released! Was an awfully busy week so it took longer than usual. Corbent's Interactive Crew: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2774848292 , the ultimate crew overhaul! If you subscribe to that mod, you no longer need this one, as the inspect fix for custom races is included!
ThatCannibalisticDrone 25 Feb, 2022 @ 9:23am 
I like the deerfolk and Neki's.
Nefilol Seflll 24 Feb, 2022 @ 4:28pm 
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Corbent  [author] 24 Feb, 2022 @ 11:24am 
@CaptainCrazeh A spiritual successor to Datebound is on my plans at some point if the engine doesn't crush my ambitions too early.
Corbent  [author] 24 Feb, 2022 @ 11:22am 
@Laudy Thanks. I have other ideas to overhaul the very lackluster companion system in this game.

Last night I got about 30% of the next one done. Instead of a fix It's a whole new crew feature if it succeeds. I'm just crossing my fingers so that I don't hit hard engine limitations that prevent it. I'm a very experienced coder, but not an experienced Starbound modder haha.

Looking for a Sunday release if all goes well.
CaptainCrazeh 24 Feb, 2022 @ 9:54am 
I'm glad I'm not the only one who uses Datebound for crewmembers, especially of the Lyceen mod.
Laudy 24 Feb, 2022 @ 9:32am 
This is a rather nice mod you've made here.
Corbent  [author] 23 Feb, 2022 @ 6:49am 
@Tea-Loving Lad Now that I see that Starbound modding isn't that hard to get into (although software development experience certainly is helping) I have some experiments to run. Can't make any promises but I'm poking around into some more potential improvements for crew interaction that might get released in a separate mod if successful.
Corbent  [author] 23 Feb, 2022 @ 6:45am 
@Hoovy Simulator 2 [FIN] Yeah, if the modders include species specific descriptions for the objects they add, that species can inspect them. This patch allows anyone to inspect anything. Which is the way it should have always been in my opinion.
SourceStick 23 Feb, 2022 @ 6:03am 
I mean, and other furniture IF it comes from the Lyceen mod.
SourceStick 23 Feb, 2022 @ 6:02am 
I once noticed that Lyceen like to inspect stuff, like doors, lights, tables and other furniture that comes from the Lyceen mod. I wonder if this also happens with other race mods.
Tea-Loving Lad 23 Feb, 2022 @ 3:01am 
Damn! This is something that I never knew I needed.

Thanks for giving crew members some more character!
Corbent  [author] 21 Feb, 2022 @ 10:56pm 
In fact I just had an idea. Since the default descriptions aren't that bad I might add a random chance (50%) of either using human or default line, increasing the variety of things the NPC can say.
Corbent  [author] 21 Feb, 2022 @ 10:13pm 
@Kronolos Thanks for the observations. The mod has been updated to properly use human inspection lines. I have to say the mod feels ten times better now.
Aethis 21 Feb, 2022 @ 7:51pm 
thats pretty clever. I wish you good luck and a fudgeton of motivation
Corbent  [author] 21 Feb, 2022 @ 7:49pm 
Now that you revealed this little detail to me, I'll see if I can add one more line somewhere to alter the condition the game uses and actually make it default to human lines and be more natural. FU and Enhanced Storage will remain as they are though since that's how those mods roll.
Aethis 21 Feb, 2022 @ 7:40pm 
enhanced storage inspection be like:
"12/64 slots used"
Corbent  [author] 21 Feb, 2022 @ 7:39pm 
You are right, I was mistaken. it takes the description of the object if no species specific lines are found. Just checked. (Lack of experience using other species).

I found it funny that if they inspect FU machinery, they actually get the whole status display like power, inputs, outputs and such. When they inspect something they get the exact same thing you would get if you inspected it yourself.
Aethis 21 Feb, 2022 @ 7:17pm 
actually, the game defaults to the item description, some human things are the description but some are not. Unfortunately, my mothy and coated crew still dont have many unique lines outside of lamp inspection, sat. furniture inspection, and some lush planet furniture dialogue.
Corbent  [author] 21 Feb, 2022 @ 6:20pm 
@Hermit Yes, human inspection lines are the ones the system defaults to when it can't find race specific ones.

Also the inspect action has a random cooldown between 1 to 3 minutes by default. So they don't talk that much. Left it unmodified since it could become annoying to some people. Might release another file with lower cooldown if people express interest in more talkative companions.
🦊 Hermit 21 Feb, 2022 @ 6:10pm 
I may be interested in this, I do like my crew being a little more talkative and lifelike. I assume the lines they default to would be the standard Human text?
Aethis 21 Feb, 2022 @ 1:30pm 
my fly and floofy as f... brethren will now join me as I inspect every atom of the rng universe