Ravenfield

Ravenfield

[EA-26] Atoll
35 Comments
Hans (Sam)  [author] 28 Feb, 2023 @ 1:20am 
@Cotyora, they are purely for aesthetics but I have plans to remake this map since the original was a scrapped version.
Cotyora 27 Feb, 2023 @ 11:49am 
Btw, you can go through wooden barracks
Cotyora 27 Feb, 2023 @ 11:29am 
Upon death, mouse cursor disappears and you can't be able to respawn, plus choose even the loadout
ob 5 Sep, 2022 @ 2:22pm 
Life could be a dream
Life could be a dream
Do-roo-do-do, sh-boom
Life could be a dream
Sh-boom, if I could take you to a paradise up above
If you will tell me I'm the only one that you love
Life could be a dream, sweetheart, hello, hello again
Sh-boom and hopin' we'll meet again, boom
Life could be a dream
West_Fella 20 May, 2022 @ 3:58pm 
great
Ax0sTierIX_Deluxe 15 Apr, 2022 @ 11:23am 
the map it kinda reminds me of Alolan Region in Pokemon or some sort of Island in Legend of Zelda: The Wind Waker
Hans (Sam)  [author] 30 Mar, 2022 @ 12:55pm 
@MrPygmyWhale I see. It's possibly a spawning issue. I'll look into it.
MrPygmyWhale 30 Mar, 2022 @ 12:50pm 
I'm getting some inconsistencies with the amount of Air Targets up at one time. Sometimes it's just 2 fighters and 1 bomber per team. Sometimes one team has 5 fighters and a bomber. Just a bit strange. Personally, for aesthetics, I'd say my preference would be 4-5 fighters per team and two bombers. But I got no idea how map making works. So I just thought I'd let ya know about the inconsistency.
Hans (Sam)  [author] 3 Mar, 2022 @ 11:54am 
@lokeene I would believe so yes.
Hans (Sam)  [author] 3 Mar, 2022 @ 11:54am 
@Velocilarstor those are actually invisible flags that the AI chase
Velocilarstor 3 Mar, 2022 @ 9:25am 
Where are the flags in the center of the map. How do tou capture them? Great map btw!
lokeene 3 Mar, 2022 @ 9:17am 
Do you know if this map could work with other naval vehicles that Sofa has created? More specifically the ships from World War Two from the Pacific? Can we launch torpedos and then they work correctly?
Hans (Sam)  [author] 26 Feb, 2022 @ 10:49pm 
Those are on Sofa's workshop. It's the Vanilla + vehicles beta branch version.
Hiphen 26 Feb, 2022 @ 8:08pm 
can i ask how u managed to get those ships? I can't seem to find the submissions on sofa's workshop
Hans (Sam)  [author] 23 Feb, 2022 @ 10:25pm 
@TheYellowPeril should also work for large ships.
TheYellowPeril 23 Feb, 2022 @ 12:51pm 
question: How large can the ships be without getting stuck at spawn? Would I be able to use the US and IJN ships and the other big ships such as the Bismarck on this map?
Leader of the Zakonistians 23 Feb, 2022 @ 12:40pm 
I like that people are starting to use GIF's instead of a single still image
RustedRegime 22 Feb, 2022 @ 5:30am 
Damn you make these fast
Hans (Sam)  [author] 22 Feb, 2022 @ 3:38am 
@Cactus name Joaquin I'll look into that.
Mr Cactus man 22 Feb, 2022 @ 3:24am 
very cool naval map, but some of the bots are just swimming at spawn while some are just stuck at sea, can you make the water dangerous? also it is very bright
AoiYuui 22 Feb, 2022 @ 2:55am 
great
Hans (Sam)  [author] 22 Feb, 2022 @ 2:16am 
The somehow unexpected sequel lol
Nikawlos 22 Feb, 2022 @ 2:11am 
Haven 2 XD
Hans (Sam)  [author] 22 Feb, 2022 @ 2:03am 
@B.P.Emma I will lmao. This map was in my files back in the Unity 5.6 days so yeah had to release it.
EmmiCake 22 Feb, 2022 @ 2:02am 
gosh youre on a roll 2 maps in 4 days. take a break lol!! very nice though ☺️
Hans (Sam)  [author] 21 Feb, 2022 @ 11:39pm 
I see.
AsiaCarp 21 Feb, 2022 @ 10:20pm 
it's too bright,bro
D1vine 21 Feb, 2022 @ 8:26pm 
Scale down the lighting its way too bright
Thylaggyone 21 Feb, 2022 @ 8:06pm 
hot
Nietabs 21 Feb, 2022 @ 7:35pm 
woahh!
SudoName 21 Feb, 2022 @ 4:31pm 
archipelago 2
Titanus 21 Feb, 2022 @ 4:28pm 
Noice
Avìlla 21 Feb, 2022 @ 3:51pm 
Zamn
wot920 21 Feb, 2022 @ 3:14pm 
Looks a little like the haven map
Just_a_boi 21 Feb, 2022 @ 1:12pm 
Good map, just good map!