Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You're pretty good!
Though it is sometimes annoying to climb very well and super fast if you're using headsets like WMR ones because of the tracking, so my controllers always bugged out when they were too close to my headset or outside the field of view. I assume that's not a problem if you have a headset with base stations and full room scale tracking.
But still, this is great! Definitely one of my favorite map for HLA, even though I'm not into MGS personally.
Second, just the sheer accuracy of the overall presentation with the source material is top notch.
Looking forward to trying out the Big Boss mode.. once I get better about not failing to grab rungs and losing precious time. But my first go in Classic still clocked me at 2:00.10 according to the mission complete popup.
Props to that and the Notice screen, too. Only found one of the apparently 3 gnomes when lookin back down the bottom tunnel.
Did find a cheeky small poison headcrab model hidden somewhere that I won't spoil for others, though!