RimWorld

RimWorld

Better Stockpile Designator 1.3+
30 Comments
CurtimusPrime92 27 Dec, 2024 @ 4:08am 
no 1.5 version?
Taemaly 7 Sep, 2024 @ 3:26pm 
Please update, this mod is so important
guinealover6674 23 Jul, 2024 @ 6:03pm 
Broken in 1.5, removes stockpiles from the build menu.
JoeOwnage 20 Mar, 2024 @ 4:50am 
+1 for shelf presets
Dragon Fire 813 7 Mar, 2024 @ 1:37am 
This is just what I was looking for. Now I won't have to remake my camping stockpiles from scratch every time.
legodude17  [author] 26 Apr, 2023 @ 10:26am 
@Dizzy Ioeuy: Not sure it needs it, but it certainly could have an expansion that applies to shelves as well.
Dizzy Ioeuy 25 Apr, 2023 @ 6:01pm 
This mod needs some sort of update for the new shelves, doesn't it?
Dizzy Ioeuy 8 Dec, 2022 @ 8:45pm 
The comment below really should be in the mod description.... red errors galore and took me an hour to remember this.
legodude17  [author] 28 Oct, 2022 @ 5:38pm 
Updated to 1.4. However, you may have to clear your configs if they contain references to removed stuff, like colored lamps.
[The] Force 15 Aug, 2022 @ 10:01pm 
For those looking at this still having the issue where your Architect menu has too many Tabs
Vanilla UI expanded grants you the ability to make a custom Architect menu layout, pick and place where things go so you can compact your menu down much MUCH smaller! Very nice, recommend.

I assume this doesn't work out of the box with things like LWM's deep storage system, but is there any way that would be possible? If you're not busy obviously xD
legodude17  [author] 23 May, 2022 @ 8:13pm 
@VolatileGlitchAviator: No, sorry. Been busy with other things.
VolatileGlitchAviator 21 May, 2022 @ 5:54pm 
Have you gotten a chance to look at the expando mod yet lego?
Inglix 20 May, 2022 @ 5:19pm 
Well don't I feel like a fool now. Thanks for the tip!
legodude17  [author] 20 May, 2022 @ 3:56pm 
@TOMAATEE: You can click and drag it around.
@Inglix: ^
Kyzer 19 May, 2022 @ 6:55am 
this works fine for me but i would like a way to shut off the 'deteriorated away' notice. I think this is something that differentiated the 'dumping stockpile' in the vanilla game from the regular one.
Inglix 19 May, 2022 @ 5:26am 
I'm having the same issue as TOMAATEE where the UI for this mod is pushed past the top of my screen by the large number of architect tabs I have.
TOMAATEE 15 May, 2022 @ 8:14am 
If you have too many mods that add their own tabs in the architecture menu, the stockpile presets dont fit on the screen. could you add a option to change the position?
Ranix Aurus 6 May, 2022 @ 2:13pm 
Hello. I've recently encountered error message during startup saying "Can't find ThingDef" etc. etc.

Basically what happened was, I changed my modlist. BSD1.3 saved the ThingDef names in the settings, and when it loaded, the errors pop up because those defs are in the removed mods and BSD can't find it. It just pops up error during startup, everything else works fine in game (maybe. So far I saw no bugs though).

I... have no idea how to fix this other than just don't change modlist. Just thought I'd let you know in case you have something in mind.
Hahkethomemah 16 Apr, 2022 @ 9:21am 
Cool stuff. Seems like they don't like each other with Terrain Zone Selections , though.

If you put BSD first, you'll get an error [gist.github.com] and lose some TZS options.

If you switch the mod order there will be no error, but BSD won't work.
legodude17  [author] 12 Apr, 2022 @ 10:08pm 
@VolatileGlitchAviator: I can look into it!
VolatileGlitchAviator 12 Apr, 2022 @ 9:23pm 
Also small mod incompatibility, it hides this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1563074051 it adds its own zone with a special function of expanding, is there anyway to get this added to the mod as well?
legodude17  [author] 24 Mar, 2022 @ 8:49pm 
@PaZakwan: It does, since it wouldn't make much sense to just have two designators that both do the same thing.
PaZakwan 24 Mar, 2022 @ 4:35pm 
Hi, i love this mod and the compatibilty with YASP so thank you. But does this mod delete the dumping stockpile zone from the zones? i know i can make a zone with the preset, but i dont know... this feels like something lack xD.
legodude17  [author] 7 Mar, 2022 @ 3:32pm 
@Big Head Zach: Extend. It doesn't let you set presets on existing stockpiles.
Big Head Zach 7 Mar, 2022 @ 1:28pm 
Does this mod extend the function of YASPP or replace/obsolesce it entirely?
Legolukas 28 Feb, 2022 @ 1:54am 
Great! Thank you very much :D
legodude17  [author] 27 Feb, 2022 @ 6:18pm 
@Legolukas: New update makes it so you can move that window around!
mastice 27 Feb, 2022 @ 5:41pm 
Haven't tested yet but if it works then THANK YOU for updating this! Was always a great mod.
Legolukas 26 Feb, 2022 @ 1:29am 
Hi, i have a tiny problem. My Modlist is kinda big, so i have like 25 tabs on the left side of the screen. So i think they push the preset window away. I can still add the things to the presets trough the other way, but it still annoys me. Would be possible to make, that you can move the window around? (To make clear what i mean: The window on the left corner, the same as in your screenshot) Thank you for the mod!
Xurker 24 Feb, 2022 @ 11:07pm 
this seems pretty pogger thank you