Transport Fever 2

Transport Fever 2

[uep2]_36a_road-rail bridge
79 Comments
☠ Xenith Xenaku ☠ 28 May @ 11:33pm 
@hugedragonyk
The ability to mirror it would be nice instead of just one direction...
☠ Xenith Xenaku ☠ 28 May @ 11:31pm 
@asmsiantar22h
Yes it is.
Jimbo_1977 7 Apr, 2024 @ 6:15am 
yes
asmsiantar22h 7 Apr, 2024 @ 6:12am 
Is the Railroad Crossing Barrier type changeable?:steambored:
Mi德 20 Mar, 2024 @ 11:10am 
30km/h的限速太低了 如果能稍微调高点 50km/h或者60km/h就更好了
Jimbo_1977 26 Aug, 2023 @ 5:16am 
Is there any chance you could make drive on the left road traffic option at some point please?
Hyperion 26 Aug, 2023 @ 5:06am 
Thanks for this great mod, very nice and useful!
durukanb44 23 Mar, 2023 @ 7:56pm 
irst of all, this mod is quite useful
but I think two configurations should be added first, the bridge is too low and boats cannot pass under the bridge, you can have it built at higher ends.
last, please extend the bridge untill 1km
speedigel 15 Mar, 2023 @ 9:16am 
Thanks
hugedragonyk  [author] 7 Mar, 2023 @ 2:05am 
@☠ Xenith Xenaku ☠
The follow-up UEP2 series MOD release will be between May and July this year.
In the past two months, I really busy on my work, and I have no time to release or update any uep2-MODs. After the 5.1 holiday, I can continue to released MODs.:lunar2019piginablanket:
☠ Xenith Xenaku ☠ 6 Mar, 2023 @ 10:53pm 
我想看看贵国的一些铁路道口(尤其是有轨电车的道口),您将来可以这样做吗?

注意:我使用的谷歌翻译来自我的语言,英语。
w 11 Feb, 2023 @ 1:32am 
Tolle mod, ich habe hier nur das Problem das Bus und Zug teils zeitgleich auf der Brücke verkehren.
Jorik 5 Feb, 2023 @ 7:48am 
你超!! Best mod in the game!
Ben Dover 4 Dec, 2022 @ 9:07am 
I love it - is it possible to change the passenger capacity for the bus and the train stop - I'm asking for a friend. :-)
RolandBP 1 Dec, 2022 @ 3:13pm 
Well this is just Brilliant.
You may just be the builder who could make an old "One Lane" road bridge?
Jimbo_1977 1 Sep, 2022 @ 9:26am 
👍🏻
Reddragon792 1 Sep, 2022 @ 6:54am 
Thanks for the tip Jimbo_1977
Jimbo_1977 1 Sep, 2022 @ 3:24am 
@reddragon792 I get around that by using 25mph track for say 50-100m before & after the bridge
PzSniper 31 Aug, 2022 @ 5:56pm 
Texture load error: file not found: res/textures/ui/tracks/uep2_36_road_rail_bridge_t1_module_catenary.tga
Texture load error: file not found: res/textures/ui/tracks/uep2_36_road_rail_bridge_t2_module_catenary.tga
Texture load error: file not found: res/textures/ui/tracks/uep2_36_road_rail_bridge_t3_module_catenary.tga
Reddragon792 12 Jul, 2022 @ 1:20pm 
Am still getting cars driving under the barriers on the way down also cars being cut in two by the trained they are still on the track. My bridge as suggested to avoid problems is set at 60 metres
Tearous 12 Jul, 2022 @ 3:43am 
好的,如果不影响生活质量的话那只好无视了
hugedragonyk  [author] 12 Jul, 2022 @ 3:30am 
@Tearous
无视就行,TPF2游戏判断两个城市连接必须是单一的道路,如果中间出现MOD,会判断道路被断开,其实AI载具和城市还是连接的,并不影响车辆运行。这在TPF1时代就存在的。无视就行。
Tearous 12 Jul, 2022 @ 3:24am 
将这座桥作为两个城市的必经之路,会出现官员抱怨两个城市的通道被中断的警告
Sir Revz A Lot 24 Jun, 2022 @ 2:22pm 
Having one minor issue, It seems the far end of the bridge (Whichever that is at the time time) is still allowing cars to enter the bridge even while the train is coming across. I am using the longest version though, so that might have something to do with it.
Eixodys 26 May, 2022 @ 6:39am 
@Reddragon792 what mod was the issue for you i'm getting too much slope as well.
Reddragon792 25 May, 2022 @ 9:54am 
Solved the slope problem, it was caused by another mod. Everything fine now 👍🏻
tom13 1 May, 2022 @ 12:15pm 
Yes, it is possible to change that if you go into the file that you downloaded -> res -> modeles -> uep2_36_road_rail_bridge and then you can open each of them and change the speed limit
hugedragonyk  [author] 26 Apr, 2022 @ 11:29am 
@cion761
Why change the speed limit? The mod is made according to the real speed limit of such bridges. . . This road-rail bridge was originally designed for low-traffic, and it is not suitable for high-speed. .
Think about it in the real world if a car breaks down on a road-rail bridge and a train is approaching the bridge at 100km/h. . . that kind of consequence. . .:lunar2019piginablanket:
cion761 25 Apr, 2022 @ 10:58pm 
Is there a way to adjust the speed limit of the train going over? 19mph is too slow.
Jimbo_1977 18 Apr, 2022 @ 9:57am 
oh heck, that sounds like a ton of work.
hugedragonyk  [author] 18 Apr, 2022 @ 8:36am 
@Jimbo_1977
The road arrows is easy to solve, it's just a texture with an alpha channel. The next upgrade I will add an option to turn on/off traffic signs.
At present, I still need to make some adjustments to this mod. I originally planned to add three rail widths "750mm / 1000mm / 1520mm" to the mod, as well as a three-track rail of 1435mm + 1000mm. . . These modifications also involve redesign and functional matching of rail crossings.
so. . I also need to re-modify part of the 3D modeling. . . . Subsequent upgrades to this MOD need to be done step by step.
Jimbo_1977 18 Apr, 2022 @ 7:53am 
@hugedragonyk
I understand, no pressure, this is an awesome mod
I was just hoping its possible at some point
The mod as it is works fine with Right Hand Drive, its just the road arrows are the wrong side for it, & the barrier problem (which has an easy work around, changing the barrier type)
Do you have any intention of the road links in different configurations, ie both the same side of the track, or the opposite layout of the current ones?
hugedragonyk  [author] 18 Apr, 2022 @ 7:27am 
@Jimbo_1977
There will be no major update of UEP2-MOD this month, because the spring-update version of TPF2 has not yet released the official version. .
This month, I need to take the time to test the version compatibility and upgrade some functions of the released UEP-2 series MOD to ensure all the UEP2-MOD can run without errors in the official version of TPF2 spring-update released next month.:lunar2020confidentrooster:
Jimbo_1977 18 Apr, 2022 @ 6:22am 
@hugedragonyk i there any chance that with your next update of this you can do a version with the road arrows the other way round, for right hand drive/drive on the left side of road, for use with this mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2092939800
L.Griffin 9 Apr, 2022 @ 9:03am 
B站看到过介绍视频,没想到在创意工坊又刷到了
hugedragonyk  [author] 23 Mar, 2022 @ 2:32am 
@Reddragon792
Using the MOD menu option, choose the length of the bridge
Reddragon792 21 Mar, 2022 @ 11:19am 
How do I get the bridge to cross the water as I keep getting to much slope even when I have used the flatten tool on each side of the river. No matter where I try to place it I still get the same error message
Tsubame ⭐ 13 Mar, 2022 @ 8:32pm 
Very nice! This game needs full street running, pity that it does not, but this one is as close as it gets to the real deal.
hugedragonyk  [author] 6 Mar, 2022 @ 5:14am 
-------------
EN:
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About adding new rail gauges to this mod.
Currently this mod will continue to add 3 rail gauges.
1524MM wide gauge, 1000MM narrow gauge, 750MM narrow gauge.
At the same time, I plan to add 1000MM/ 750MM and 1435MM mixed rail track to the mod.
My work is relatively busy this two weeks, and the content update time of the MOD will be slightly delayed.
After the MOD upgrade is complete, STEAM users will be automatically updated.
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CN:
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关于给这个MOD增加新的铁轨轨距。
目前这个MOD会继续增加3种铁路轨距。
1524MM宽轨轨距,1000MM窄轨轨距,750MM窄轨轨距。
同时,我计划给MOD增加一个1000MM/ 750MM 和1435MM混用的铁路套轨。
这一周我的工作相对较忙,MOD的内容更新时间会稍微延后。
在MOD升级完成后,STEAM用户会自动进行MOD更新。
hlloke 5 Mar, 2022 @ 7:14pm 
Loved this mod!!!
https://youtu.be/gZKkZsHxDXU
mike485 3 Mar, 2022 @ 4:51pm 
Great post Jimbo!
duessel-thomas 1 Mar, 2022 @ 11:19pm 
Thank you!
Polarize 1 Mar, 2022 @ 12:00am 
wow verry particular bridge ahah, nice job bro, can you do more railroad crossing? :)
Oberst Hans Landa 28 Feb, 2022 @ 5:48am 
Awesome bridge you made there. Greetings from Germany! :steamthumbsup:
briansyston 27 Feb, 2022 @ 5:22am 
I do the UK and i don't the UK has any bridges of this kind, comment if anyone knows differently!
miregal222 27 Feb, 2022 @ 4:39am 
Thank you!
poyouko ;) 27 Feb, 2022 @ 1:58am 
c'est tellement bien tes mods un énorme merci
MonkeyFuzz 26 Feb, 2022 @ 1:55pm 
That's awesome to hear and thank you for the answer. Of course, life and responsibilities come before mods :) It's great to hear that street running trains may be coming, even eventually :steamthumbsup: