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The ability to mirror it would be nice instead of just one direction...
Yes it is.
but I think two configurations should be added first, the bridge is too low and boats cannot pass under the bridge, you can have it built at higher ends.
last, please extend the bridge untill 1km
The follow-up UEP2 series MOD release will be between May and July this year.
In the past two months, I really busy on my work, and I have no time to release or update any uep2-MODs. After the 5.1 holiday, I can continue to released MODs.
注意:我使用的谷歌翻译来自我的语言,英语。
You may just be the builder who could make an old "One Lane" road bridge?
Texture load error: file not found: res/textures/ui/tracks/uep2_36_road_rail_bridge_t2_module_catenary.tga
Texture load error: file not found: res/textures/ui/tracks/uep2_36_road_rail_bridge_t3_module_catenary.tga
无视就行,TPF2游戏判断两个城市连接必须是单一的道路,如果中间出现MOD,会判断道路被断开,其实AI载具和城市还是连接的,并不影响车辆运行。这在TPF1时代就存在的。无视就行。
Why change the speed limit? The mod is made according to the real speed limit of such bridges. . . This road-rail bridge was originally designed for low-traffic, and it is not suitable for high-speed. .
Think about it in the real world if a car breaks down on a road-rail bridge and a train is approaching the bridge at 100km/h. . . that kind of consequence. . .
The road arrows is easy to solve, it's just a texture with an alpha channel. The next upgrade I will add an option to turn on/off traffic signs.
At present, I still need to make some adjustments to this mod. I originally planned to add three rail widths "750mm / 1000mm / 1520mm" to the mod, as well as a three-track rail of 1435mm + 1000mm. . . These modifications also involve redesign and functional matching of rail crossings.
so. . I also need to re-modify part of the 3D modeling. . . . Subsequent upgrades to this MOD need to be done step by step.
I understand, no pressure, this is an awesome mod
I was just hoping its possible at some point
The mod as it is works fine with Right Hand Drive, its just the road arrows are the wrong side for it, & the barrier problem (which has an easy work around, changing the barrier type)
Do you have any intention of the road links in different configurations, ie both the same side of the track, or the opposite layout of the current ones?
There will be no major update of UEP2-MOD this month, because the spring-update version of TPF2 has not yet released the official version. .
This month, I need to take the time to test the version compatibility and upgrade some functions of the released UEP-2 series MOD to ensure all the UEP2-MOD can run without errors in the official version of TPF2 spring-update released next month.
Using the MOD menu option, choose the length of the bridge
EN:
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About adding new rail gauges to this mod.
Currently this mod will continue to add 3 rail gauges.
1524MM wide gauge, 1000MM narrow gauge, 750MM narrow gauge.
At the same time, I plan to add 1000MM/ 750MM and 1435MM mixed rail track to the mod.
My work is relatively busy this two weeks, and the content update time of the MOD will be slightly delayed.
After the MOD upgrade is complete, STEAM users will be automatically updated.
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CN:
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关于给这个MOD增加新的铁轨轨距。
目前这个MOD会继续增加3种铁路轨距。
1524MM宽轨轨距,1000MM窄轨轨距,750MM窄轨轨距。
同时,我计划给MOD增加一个1000MM/ 750MM 和1435MM混用的铁路套轨。
这一周我的工作相对较忙,MOD的内容更新时间会稍微延后。
在MOD升级完成后,STEAM用户会自动进行MOD更新。
https://youtu.be/gZKkZsHxDXU