Arma 3
[CYTECH] Dynamic Underground Map
268 Comments
C.Ritter  [author] 4 Jun @ 6:02am 
@The Blarfinator - Ah right, we have no plans of such.
The Blarfinator 3 Jun @ 11:51pm 
@C. Ritter
What I meant by a "clean version" is like one that's not abandoned. Like the facility is still in use and being regularly maintained.
Predator2208 28 May @ 11:55am 
@Narwhal76 Try going into your video settings and upping Dynamic Lights to Ultra. That allows the max amount of lights to be rendered by the engine.
FISH 25 Apr @ 9:52pm 
How have i never found this map?! Great map!
Narwhal76 12 Apr @ 12:05am 
hi, sry if this has already been asked i looked but didn't see it. Is there a way i can make the lights activate from further away? Right now they wont turn on unless in within like 20 meters and it makes it look a lil clunky and it hides some of the ai im trying to set up in ways that would just be unfair to my players. thx for any help
nicolasnifa 4 Apr @ 10:35am 
I'm having a problem with NPCs whenever I set an objective like hunting and destroying or following me or going to a certain place they are unable to do so. And they say that it is impossible for example to cross a corridor because there is a door there. How do I solve this?
C.Ritter  [author] 19 Feb @ 7:17am 
@ZackTactical - Any other mods used? And where on the map were/have you testing/tested?
ZackTactical 19 Feb @ 3:32am 
Having trouble trying to get AI to engage players. I have to walk within 1 meter of them to actually shoot me. Any fixes?
secondbreakfastt 29 Dec, 2024 @ 6:53am 
You are the best, guys!):happy_yeti:
Walzmine 27 Dec, 2024 @ 2:27am 
btw: Great map after hours in eden, I still get lost lol, 60+fps with only an RTX2070 ingame SP testing. (Eden Editor 16 fps until I reduce object view distance) But your dynamic loading areas are a great Idea and will get really good experience ingame :D
Walzmine 27 Dec, 2024 @ 2:25am 
I want to activate/deactivate all lights in a triggerarea via addaction for scripted electrical Gameplay in my clan for an MP mission. How I interact with the map light objects? Is there a classname list? Can I damage them 0.95 like normal arma 3 lamps?
Noose2212 25 Dec, 2024 @ 5:09pm 
wtf this is like a whole city now. its even got a swimming pool.
C.Ritter  [author] 24 Dec, 2024 @ 10:26am 
❤️
stewfly92 23 Dec, 2024 @ 9:03pm 
Oh man these new areas got me lost again. beautiful creation holy cow!.
CEO 1 Tapper 23 Dec, 2024 @ 9:39am 
This is so insanely cool. Great job
C.Ritter  [author] 23 Dec, 2024 @ 2:19am 
@The Blarfinator - What do you mean by a clean version?
The Blarfinator 22 Dec, 2024 @ 12:18pm 
This is insane. However a clean version would make it perfect!
stulle_berlin 22 Dec, 2024 @ 6:02am 
Outstanding! Reminds me of Remedy's "Control"
stewfly92 19 Dec, 2024 @ 9:42pm 
gregjlanders 11 Nov, 2024 @ 10:46am 
Hey just a reminder this is one of the best maps ever created on arma 3 THANKS!
Gamma 23 Oct, 2024 @ 6:34pm 
@C.Ritter Alright, I'll be waiting for the next update! That's too bad about the wiki, we need to bring it back. I would contribute to that as I'm sure many other people would.
C.Ritter  [author] 23 Oct, 2024 @ 3:38pm 
@Gamma - We don't have an ETA on when the next update will be. However, we are in the process of compiling it and everything else, so hopefully, soon! Unfortunately, the Wiki won't come back, see the message below.
Gamma 23 Oct, 2024 @ 12:07pm 
Any idea when the next update will come out? Or when the wiki will come back? Love the current map keep up the work!
C.Ritter  [author] 22 Oct, 2024 @ 10:13am 
@HypedAngel - I just noticed which one you meant, that one is unfortunately down forever, something happened to the site and we have no backups created, but this one still works https://cytech-mod.com/wiki/ (not as detailed as the other though)
C.Ritter  [author] 20 Oct, 2024 @ 11:28pm 
@HypedAngel - Thank you for letting us know, i'll inform the person in charge of that site.
HypedAngel 20 Oct, 2024 @ 9:49pm 
Your wiki seems to be down...
C.Ritter  [author] 25 Sep, 2024 @ 5:42pm 
Sounds interesting, we are glad you are finding it useful!
ValCei 24 Sep, 2024 @ 9:08pm 
Found this amazing mod.
Have to say after trying it out, this is a must have for both SP & MP game.
Right now I am trying it out with in-mod-ai-spawn with drongo's ai patrol module, terminator mod and melee rush unit mod.
With the amazing setting and lighting, it makes every corner a real jump scare.
Loving this mod.
C.Ritter  [author] 23 Sep, 2024 @ 2:44am 
:grwheart:
youtube EchoOfTheRodina 22 Sep, 2024 @ 9:57pm 
GUYS ! YOU LEGEND
C.Ritter  [author] 8 Aug, 2024 @ 4:38pm 
Go for it!
JokingSteak 8 Aug, 2024 @ 10:35am 
Hmm, wondering if I should start a little pet project to try and make a scenario of this facility in its prime for the fuck of it. You know, brighten up the place, maybe hide some things, and add some personnel. I just always liked the idea of a shady underground facility run by an organization that the world knows nothing about, lol. This map is too good, haha.
C.Ritter  [author] 1 Aug, 2024 @ 6:06pm 
:grwheart:
SoldatXXXex 1 Aug, 2024 @ 2:21pm 
COOOOOL MAP !!!
𝖘𝖆𝖕𝖊𝖗 15 Jul, 2024 @ 5:15am 
The best map i have ever seen, so many details, very big, good lightning system and many others
youtube EchoOfTheRodina 10 Jun, 2024 @ 3:53pm 
Any Servers Online ?
King George, The Third. 8 May, 2024 @ 3:15pm 
I always wished that the arma team would make underground stuff, but you got it first, props to you.:gman:
Garrett 15 Apr, 2024 @ 4:39pm 
I would like to say great map but the HVAC ductwork could use some love by that i mean space them out more and have less vents but good map
budgetcommander 26 Mar, 2024 @ 10:35am 
Are there any good dynamic missions i.e. DRO/DCO or DUWS for this map?
jhonatan 9 Mar, 2024 @ 6:50am 
los felicito lo mejor
DICE 7 Mar, 2024 @ 8:22am 
one word...AMAZING!!!!
C.Ritter  [author] 14 Dec, 2023 @ 6:23am 
We're glad you like it! We have some more areas in the works, but we're currently unsure when they will be released.
VietxHuey12 13 Dec, 2023 @ 6:52pm 
this looks PERFECT for a resident evil op I plan with my unit...
Fish  [author] 8 Dec, 2023 @ 3:07am 
@EXxGHOSTxX por favor publica una foto en nuestro discord
EXxGHOSTxX 8 Dec, 2023 @ 1:57am 
que tal.. en los túneles de la parte de las minas de excavación donde están las vías hay pilares que están flotando en el aire.
_lisniy_chelik_ 21 Nov, 2023 @ 6:29am 
MAN BRO, very cool map:steamthis::steamthumbsup:
C.Ritter  [author] 3 Nov, 2023 @ 11:13am 
@velociraptux I didn't even notice that lol but no the two has no relations. Unsure if map will make it, not up to me.
velociraptux 3 Nov, 2023 @ 6:20am 
@C.Ritter Watch the trailer at 36 seconds, there is a Chernarus map on the wall. I hope you release your map soon.
C.Ritter  [author] 2 Nov, 2023 @ 11:29am 
@velociraptux - There are no maps matching with Cytech other than the one we have on the shelf. There is no actual connection to any other maps besides fictional thoughts behind mission makers (if corridors is a mission) or what do you mean with "chernarus map in the corridors"?
velociraptux 1 Nov, 2023 @ 7:12pm 
I saw a chernarus map in the corridors. Is this where the complex is located? Are there any matches with the two maps? To make insertion points from chernarus to cytech. THANKS