TerraTech

TerraTech

Random Additions
52 Comments
Becca 23 Apr @ 2:05pm 
Maybe this mod does something useful in the game, but as for me, it causes more problems than it helps.
Everything that is on artificial objects at anchor flies into the textures. (example. on a bridge, on stones in the form of a springboard, etc. it is impossible to anchor, but if we try to anchor, we will instantly fall through the textures of this object, yes, we will anchor, but in the texture of the object on which we anchored.
Example 2 (quests on the bridge, those who should be on the bridge, they are in the textures of the bridge. And these are our first cool guns.)
Even after deleting the mod and loading the save, the monster was saved in the textures of the bridge, we had to start the game again.
Gajam 28 Mar @ 3:43am 
Thank you very much
Legionite  [author] 27 Mar @ 6:44pm 
Make sure to update all your mods, this mod was just updated today

Since many of my mods are using a shared backend, it is highly advised you update all my mods you have active by un-subbing and re-subbing to them while the TerraTech is not running. If any of them are out of date, it may cause the mod to crash.
Orpheusly 27 Mar @ 3:14pm 
Same issue here -- >
Gajam 27 Mar @ 10:20am 
After the last update Random Additions causes the game to crash
Roblox Enjoyer 15 Mar @ 5:51am 
pls option to make enemys less smart/strong cuz i suck
miku567 7 Feb @ 2:21am 
Nice :3
Legionite  [author] 6 Feb @ 3:50pm 
Mod has been updated
miku567 8 Dec, 2024 @ 11:48am 
During the mod loading phase (purple TerraTech logo on black background) the game says this mod may be outdated. Please fix this if possible.
Legionite  [author] 19 Sep, 2024 @ 11:46am 
That's the R&D Test Chamber.
The R&D Test Chamber DLC is not required by this mod, but I use it to load into the game faster to test things because it takes less time to load into R&D than other modes due to the lack of scenery in the starting area.
0z0Nis 19 Sep, 2024 @ 7:41am 
Dude, what's the map in the background??
Legionite  [author] 18 Sep, 2024 @ 9:09pm 
Pushed fix update for the latest stable
Lososik228 9 Aug, 2024 @ 5:21am 
update please,bad compatibility with mods
0z0Nis 21 Jul, 2024 @ 3:42pm 
What is the map in the background
CrownScorpion 9 Jul, 2024 @ 3:26pm 
Hey legionite you know of any mod/mods that make it to where i cant select any modded blocks when they are on my tech? I can drag them out of the inv and place them on my tech but when they are on my tech or on the ground you cant do anything with them. This happens single player and multiplayer
Legionite  [author] 20 Jun, 2024 @ 3:48pm 
This recent update should fix the crash
ugkTimmy 10 Jun, 2024 @ 11:51am 
breaks the game, frezees the game on start-up on "building block lists" (or smth like that) stage, which is just stuck at 100%
floydvictor007 3 May, 2024 @ 2:13pm 
The game seems to lock up and freeze on the main menu with this mod active.
Paradox Edge 1 Mar, 2024 @ 10:30pm 
It seems that in the main menu, techs are replaced with sea block variants perfectly fine. But when in-game, it never seems to trigger. I'm always getting land vehicles in water areas.
Plague Doctor/Levi 2 Jan, 2024 @ 5:57am 
if i wana play coop i only get an bug report
callumrbrtsn 14 Dec, 2023 @ 9:33pm 
the mod fails to fetch not sure why
fox bravo 27 Oct, 2023 @ 8:28am 
brakes my game over and over....
iter mortuus 25 Oct, 2023 @ 9:00pm 
it's updated finnaly?
Lososik228 25 Oct, 2023 @ 12:14pm 
OOOOOH MY GOD YEAH, THANK U, THANK U, THANK U, THANK U, THANK U, THANK U, THANK U, THANK U, THANK U, THANK U, THANK UUUUUUUUUUUUU!!!!!!!!!
Yakumo 24 Oct, 2023 @ 8:29pm 
well, mouse got fixed, but world gen now have problem.
Lososik228 24 Oct, 2023 @ 2:15am 
plzzzz update :____________<
Lososik228 23 Oct, 2023 @ 1:28am 
UPDATE TO 1.5.2 WHEN U WILL HAVE A TIME
Lososik228 23 Oct, 2023 @ 1:27am 
TerraTech [Modded] Automatic Crash Report Game Version: 1.5.2 [Stable]
The log file is at: C:/Users/userName/AppData/LocalLow/Payload/TerraTech/output_log.txt
<b>Multiplayer:</b> False <b>Mods:</b> [See Below Stack Trace] Count: 18 Stack Trace <b>Error:</b> MissingMethodException: int Circuits/BlockChargeData.get_HighestChargeReceived()
Event`3[A,B,C].Send (A paramA, B paramB, C paramC)
ManPointer.CheckMouseEvent (System.Int32 button, ManPointer+Event eventType, UnityEngine.Vector3& downPos)
ManPointer.UpdateMouseEvents ()
ManPointer.Update () Mods
0ModManager, Random Additions, Mod Saves, NuterraSteam, Active Defenses, Increased Range, BlockChangePatcher, NativeOptions, Harmony, ConfigHelper, TechComponent Injector, Weapon Aim Mod, Rafs' Skins Megapack, BlackWing Blocks, Lemon Kingdom, NOVA Destroyer Expansion Pack, NOVA Frigate Starter Pack, NOVA Arsenal, NOVA. Huh, update to 1.5.2 PLS
Shanky_Dank 22 Oct, 2023 @ 12:04am 
When is the update to 1.5.2 releasing?
pissedoffby***** 20 Oct, 2023 @ 9:43pm 
corrupts memory in 1.5.2
SholtsDeShawn 20 Oct, 2023 @ 9:25am 
It started to crash at 1.5.2 version
IshMeMario 20 Oct, 2023 @ 2:53am 
wish it would work :(
toxics123 16 Oct, 2023 @ 10:14pm 
update to 1.5.2 plz
CyberWizard 13 Oct, 2023 @ 4:20am 
could anyone update this mod? it makes my camera go crazy
PYROW 7 Oct, 2023 @ 4:51am 
any eta on a update ? really need this mod fixed lol
Legionite  [author] 19 Jul, 2023 @ 1:14am 
Mod Updated to Stable 1.5.1
Legionite  [author] 9 Jul, 2023 @ 8:59pm 
Already updated to latest stable.

Cannot update to Unstable - More than 10 times the players using this mod play with it on Stable and managing 6+ mods I simply do not have the time to manage both Stable and Unstable branches for all my mods.

You will have to wait for the Unstable features to hit Stable before the mod can update safely
AnonaCraffter 8 Jul, 2023 @ 8:19am 
update pls
Legionite  [author] 20 Jun, 2023 @ 10:17pm 
Fixed crashes caused by scoops interacting with resources
carson 24 May, 2023 @ 2:25pm 
My game says that this isnt installed when It is.... idk whats going on.
AnonaCraffter 20 May, 2023 @ 1:55pm 
THANKS
Legionite  [author] 20 May, 2023 @ 11:24am 
Pushed much-needed Circuits & Systems update for the mod
AnonaCraffter 12 May, 2023 @ 6:21pm 
PCU PROBLEM OK
AnonaCraffter 12 May, 2023 @ 4:06pm 
update pls green tech
Legionite  [author] 6 Apr, 2023 @ 1:10pm 
This mod is not supported on Unstable Branch beta.
Please do not use the mod on Unstable Branch beta.

When Unstable Branch beta becomes the Stable Branch, the mod will be updated.
Sir Scibbidus 17 Dec, 2022 @ 4:15am 
this modpack thing is very epic, good stuff, nice work Legionite
najlitarvan 9 Sep, 2022 @ 5:06am 
also one of the showcase vids had different silo type, is tht from a mod that uses this mod or something made to only showcase this mod?
Legionite  [author] 8 Sep, 2022 @ 1:06pm 
Some other modpacks use the Hangar Module on blocks.

This does not contain any blocks with Hangar Module but there are upcoming blocks from other modders which may use the module.
najlitarvan 8 Sep, 2022 @ 12:58pm 
so, one of the things that using the option mods let me see was hangar options, what is that?
Legionite  [author] 7 Sep, 2022 @ 4:47pm 
Pushed the fix