Distance

Distance

The Blitz (Updated)
13 Comments
Conan, Cimmerian 17 Feb, 2015 @ 7:46am 
Nice track. Hard and fast but manageable.
sim<>n[a] 9 Jan, 2015 @ 7:06am 
A thing to rate 5 stars
Repsack 13 Sep, 2014 @ 1:40pm 
Bophades  [author] 22 Aug, 2014 @ 7:44pm 
Okay, I fixed it all up now
Bophades  [author] 22 Aug, 2014 @ 6:37pm 
Just a quick note to you guys:

The beta update broke many older maps; the models used by a lot of us for the buildings have changed and tend to break the maps by colliding in to the track.
This is not intended, and will be fixed later
sczie 22 Aug, 2014 @ 3:19pm 
There are a few bits where the only way through I can figure out is to fly around that section of track. If you don't know which bits I mean, I could provide pictures.
//[NEURAL\DELVER\M] 22 Aug, 2014 @ 2:03pm 
Like others have said, it's much too cramped. You've gotta be sure the player doesn't have difficulty finding where to go, and they shouldn't get stuck in nooks and crannies. Keep working on it.
vddcore 1 Jul, 2014 @ 9:09am 
Great level, I see huge potential in here - intense and quick action. Keep working on it!
Koshiir Ra 30 Jun, 2014 @ 11:05am 
I like the level. Sure, it is a little cramped in parts, but that makes it unique. It's really fun to play. Looking forward to your next level!
Bophades  [author] 27 Jun, 2014 @ 9:01pm 
Okay thanks, I'll keep that in mind next time :ss13ok:


Pyroguy 27 Jun, 2014 @ 7:32pm 
I don't like how cramped your levels are, and some stuff has really poor visibility, hiding behind curves. It shouldn't be a chore to play through the first time to learn where stuff is. I think if you had a little more space it would be a lot better.

The background art is cool though.
Bophades  [author] 27 Jun, 2014 @ 11:21am 
Haha thanks

It's a shame that it takes me so long in order to build a level, as by the time I finished the first half I didn't have enough energy to make the second half interesting.

I'm going to finish it up now
Krispy 26 Jun, 2014 @ 11:15pm 
You have a way of working with this editor that is truly your own. Its like looking at actual art but in the form of a Distance level. Idk how else to put it.

Great job! can't wait to see play the finished version :csgoa:+